Quote:
Originally Posted by NARMAK
On a technical level, VR for movies is a pretty daunting idea if the expectation or aim is to create a fully mapped 360 degree view within the experience. In traditional movies, in order to get the right composition etc. there are SO MANY things going on off camera that you would find it nigh on impossible to film without and hence why 360 degrees VR is such a bad proposition.
We've already seen 3D adoption face a backlash even with improvements and stagnate. VR would arguably do even worse, and the experience whilst possible to be neat in some instances done in a certain way is for all intents and purposes a gimmick.
If you actually look at which medium is conducive to VR; it's always been gaming. That's because the virtual world doesn't requires lighting, cameras, stuntmen etc. like movies do.
There is perhaps a few instances where I see animated movies being able to take advantage of VR but in traditional movies, no way jose. Maybe if CGI ever gets photo realistic enough I can imagine a situation where a VR implementation can work.
VR is at best destined to be a very fringe and/or niche for the foreseeable future where the traditional movie medium is concerned and I think the mainstream is rather fine with the status quo but would appreciate as high a fidelity PQ & AQ from their 2D viewings in cinema or home.
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+1,000. You'd think they'd learn with the 3D fiasco - or shall we say complete lack of interest and miniscule home adoption. I think most of us just want to sit down and watch our favorite movies like we always have. Give us the best image and sound quality you possibly can and we are good with that & will pay for it. We dont need to be "in" the movie. We dont need arrows or pirhanas flying at our face. We dont want to put glasses on or strap things to our head. Enough.
Just wanna watch the damned movie, ya know?
Ironically - image quality has taken a back seat to all the other BS. Plasma dying off just set image quality back 10 years, IMO. Instaed of making sure these TVs can connect to Facebook properly, how about getting the black levels right or hadling motion properly? Geesh.