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#1 | |||
Special Member
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![]() ![]() Motion Control Developer Diaries Chapter 1: Research & Development Tokyo Game Show (TGS) September 2009 Press Conference Demonstration Video (Intro + Biohazard 5: Alternative Edition) Demonstration Video (LittleBigPlanet's new cooperative play) PlayStation.Blog Behind the Scenes with SCEA Research & Development Part I | Part II | Part III: Deep Dive into the E3 Demo Electronic Entertainment Expo (E3) June 2009 Press Conference Tech Demos: Part 1 | Part 2 ---------------------- The new Motion Controller*, equipped with high-precision, highly accurate motion sensors, can deliver a whole new entertainment experience on PS3 when combined with the PlayStation®Eye camera*1. Capable of recognizing and tracking a user's face and voice as well as body motion, PlayStation Eye can also output the player's image onto the TV screen. The newly announced Motion Controller is equipped with two motion sensors, three axes gyroscope and three axes accelerometer that can detect the controller's angle and movement held in the user's hand. Together with the PlayStation Eye camera for PS3 which can accurately track the absolute position of the controller, the controller can detect the natural and intuitive movement of the hand and reflect the precise movement into the game. The sphere placed on the top of the controller is not only used to track the absolute position but can also give visual feedback to users by changing the colors or the illuminating patterns of the sphere. Furthermore, the new controller is also equipped with a rumble feature, familiar to the PlayStation® DUALSHOCK® series controller, delivering immersive gaming experience to users. Further expanding the new experience on PS3, SCE Worldwide Studios will deliver many exciting software titles for the Motion Controller in 2010*2. SCE, with strong support from software developers and publishers, will deploy various measures to enhance the software title line-up for the new Motion Controller and vigorously promote the PS3 platform. *Motion Controller is a tentative name. *1 Users will need to use the PlayStation Eye camera to enjoy Motion Controller on PS3. *2 Please see below for software titles to be released in 2010. Product Outline Product name: Motion Controller (tentative) Release date: Autumn 2010 Recommended Retail Price: To be decided Key Features:
Titles to be released will depend by countries or regions. 2010 release, includes both Motion Controller dedicated and compatible titles
Third Party Announced
Third Party Unconfirmed
PLAYSTATION Eye Features (no wand controller required): Develop '09: PlayStation camera boasts new features Quote:
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![]() Last edited by Shin-Ra; 03-10-2010 at 03:11 AM. |
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#3 |
Expert Member
Jun 2007
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More lights, and good games to go with the controllers. As the demonstrator said, that that may not even be the final design, as it's an engineering prototype.
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#4 |
Special Member
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True, I was just impressed by how accurate it was. I know the new Microsoft motion controls have no hand-held controller, but what the engineer said was true, some things can only be done with buttons. Also, I think the wand makes it so much more responsive. I liked how he would actually reach back to the quiver to grab a new arrow.
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#6 | |
Blu-ray Guru
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#12 | |
Special Member
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So rather than making gun gestures with our hands we have a tangible controller to at least feel better. I TOTALLY dug the bow and arrow demo... Holy crap! Thug style! |
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#13 | |
Blu-ray Guru
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Also if you break down the Natal demo: 1) someone kicking a pretend soccer ball: wii fit style mini games, big deal 2) someone doing skating tricks: well they did one trick, but I cant see that being any good for tony hawk style games, since you do a billion tricks in a row in those games 3) a family playing a trivia game: again, big freakin deal 4) a lady talking to her tv: anyone who talks to their tv like that should be slapped The whole point of playing games is doing things you CANT do in real life....be it due to danger, strength, skill or reflexes. I dont see how a control scheme with no buttons whatsoever will be useful for anything besides mini games or really crappy puzzle games. The Sony remotes seem like a good match for the wii-mote, but thats not necessarily saying much since so many wii games are garbage. Last edited by Luis_A51; 06-03-2009 at 02:06 AM. |
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#14 |
Blu-ray Guru
May 2007
PSNetwork: groovyone
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Finally got to watch the demo. Very, very cool.
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#15 | |
Special Member
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GameSpot Coverage Not sure how many people really care about motion control. I have all 3 current gen systems and use the Wii the least. It is a gimmick that has worked for the wii but, how much of that is related to the system being so much cheaper? Also, the quality of games...I haven't purchased a Wii game in some time because there hasn't been anything that exciting out for it versus the PS3 and 360. So jumping on the bandwagon isn't necessarily a fix. Last edited by nbxfan; 06-03-2009 at 05:54 PM. |
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#16 |
Banned
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The Legend Of Zelda : Twilight Princess is on the Wii and does use Wiimote functionalities!
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#17 |
Blu-ray Ninja
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#19 |
Blu-ray Knight
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#20 |
Expert Member
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it was impressive, in a "fun for the whole family" kind of way. if in a few years, they can incorporate it into a game like killzone 2 and maintain the game's audio and visual integrity...it will be the best thing since sliced bread.
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