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Old 12-02-2014, 08:18 PM   #1
detective392 detective392 is offline
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Next year's Assassin's Creed game will take place in London during the 19th century, Kotaku has learned. Farewell, Napoleon; hello, Jack the Ripper?

This new entry in Ubisoft's annual open-world action series, slated for release in the fall of 2015, will take us through the dirty back alleys and rattling stagecoaches of London during the Victorian era, a historical period that fans have wanted to see in an Assassin's Creed game for quite some time now. This new Assassin's Creed game is called or code-named Victory—like Victorian!—and it will be out next year for PS4, Xbox One, and PC, according to a person familiar with the game.

Victory is something of a shift for the series in a few ways. For one, this is the first Assassin's Creed game helmed by Ubisoft's Quebec studio, as opposed to their primary Montreal office, which has led development on the biggest Assassin's Creed releases since the first game in 2007. Earlier this year, the Ubisoft Blog teased that Quebec would be heading up a future game in their annualized series, but they didn't say much more about it. This is that game.

Of course, just about every major Ubisoft game is developed by teams of hundreds that work across all of their studios across the world, from Canada to China. But it's significant to see an Assassin's Creed game led by a new team. Ubisoft Quebec also developed downloadable content for Assassin's Creed III (The Tyranny of King Washington) and Assassin's Creed IV (Freedom Cry).

We also hear that this will be the only main Assassin's Creed next fall—unless something changes, we won't see two separate entries like we did this year with Unity and Rogue, according to a person familiar with goings-on at the company. Next year, Assassin's Creed is sticking to current-gen platforms and seemingly leaving the Xbox 360 and PS3 behind.

The annualized Assassin's Creed franchise is in a strange spot at the moment and has seen calls from some fans to take a year off, something that doesn't appear to be happening. And given how impressive Victory looks so far—and the implication that it must be pretty far along to already be looking this good—perhaps it doesn't need to. Still, it was just a week ago that Ubisoft had to apologize for the technical problems marring its newest major game in the franchise, Assassin's Creed Unity. Tepid reviews of Unity haven't helped, and a humble Ubisoft has opted to no longer charge fans for that game's major expansion, Dead Kings.


The upcoming "Dead Kings" expansion pack for Assassin's Creed Unity will be free

Some Assassin's Creed fans among the Kotaku readership and elsewhere online point to Unity, delayed from October to November yet still having launched in sub-optimal condition, as a sign that 2015 should be a skip year for the ubiquitous series. Ubisoft has instead appeared to be as ambitious as ever about its top franchise, releasing the old-gen AC Rogue last month as well and planning an AC sidescroller set in China for release some time in the next few months.


Earlier this year, we told you about Unity and Rogue before they were announced. Today we can tell you about Victory, thanks to a seven-minute "target gameplay footage" video seen by Kotaku that demonstrates what Ubisoft's dev team expects from the upcoming Assassin's Creed game. The video is surprisingly slick and could pass for an E3 presentation, and although it may not represent what the final game looks like, the beginning of the video proclaims that it was produced entirely in Anvil, Ubisoft's Assassin's Creed engine. In other words, it wasn't pre-rendered.

To the eyes of Kotaku staffers who have played recent AC games—and likely to those of you seeing the shots in this article—Victory appears to be using the version of the Anvil engine seen in Unity, the best-looking incarnation we've seen so far.

The video begins with an assassin, presumably the game's protagonist, climbing up a tower and looking out at the city of London. We get a quick overview of the city as the camera flies from alley to alley, showing us some of the game's potential side activities (gambling in a pub, street-racing with carriages, and so forth). We then cut back to the assassin, who leaps down to the street, makes his way into a nearby horse carriage, and accepts an assignment from a mysterious masked woman. The task: kill a man named Roderick Bulmer, who has been trafficking little girls for the assassins' ancestral enemies. "The templars must receive our message," says the woman. "You must send it in blood."

Mid-conversation, the carriage is attacked, so the assassin makes his way out and takes out several enemies—who are bearing templar insignias—while keeping his balance atop the moving buggy. It's frantic. A few quick kills later, the assassin arrives at the Charing Cross railway station, where he swaps his hood for a top hat and runs through the crowd, ignoring side quests ("stop that thief!") as he hunts down Bulmer, who is standing among the crowd in the middle of a train plaza.

Our assassin hops and leaps to a platform overlooking the trains, takes out a guard, then uses what appears to be a new item—a grappling hook—to swing over to Bulmer and stab him in the chest.


Once Bulmer is dead, the assassin jumps onto a moving train and fights off more templar soldiers while crossing the River Thames. As the video draws to a close, our protagonist leaps from the train into a conveniently-placed haystack, then staggers forward as the camera pulls toward the London horizon. Then the logo: Assassin's Creed Victory.


The takeaway from the footage isn't just that Assassin's Creed is in a new place and era yet again. It's that, apparently, Ubisoft is pushing for some gameplay innovation. We can see that in the multiple fights on moving vehicles. And we can see that in the introduction of the grappling hook, which seems, at least when used inside a massive, covered train station, to allow the player-controlled character to create literal jumping-off points on the fly. If that grappling hook works the way we think it does, then players would be able to walk into any covered space in Victory, shoot at the ceiling to drop a rope from it and then swing over to assassinate a target—or maybe escape into a crowd? This could significantly change how these games play and how gamers move through an Assassin's Creed world.

It appears that Victory will build on the same internal Ubisoft graphics engine—Anvil—that made Unity's Paris so striking. One hopes that Ubisoft will have its tech and its game better bug-tested for Victory. If so, this could be a good one, as the setting and the gameplay look like winners.

We asked Ubisoft for comment about the timing and platforms for the game. If they decide to say anything, we'll let you know.







Last edited by detective392; 12-02-2014 at 08:28 PM.
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Old 12-02-2014, 08:21 PM   #2
detective392 detective392 is offline
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Huge fan of London and I for one still love the AC games. Would make for a cool setting and getting just 1 game is nice and hopefully will be a solid game on release.
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Old 12-02-2014, 08:33 PM   #3
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The Order, Bloodborne and now Assassin's Creed.

2015 looks like the year of Victorian art and architecture.


I'm hoping we get to hunt down Jack the Ripper, maybe save a few of those poor girls before he guts them.
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Old 12-02-2014, 09:13 PM   #4
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Hopefully the games finished before they release it this time...
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Old 12-02-2014, 10:45 PM   #5
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Its about damn time
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Old 12-03-2014, 03:31 AM   #6
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I'm so tempted to say **** another AC game after so many have been put out with bugs, including Unity being my personal worst experience with an AC game, in addition to the stories getting a bit stale, but, but... London! All we can do is hope, pray, cross fingers, or whatever you guys do, that this launches in much better condition than Unity. Unity was ambitious, to say the least, but it should have been delayed, in my opinion.
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Old 12-03-2014, 10:17 AM   #7
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I don't know if i'll get the game straight away we shall have to wait and see.
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Old 12-03-2014, 11:41 AM   #8
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I'm hoping they release a finished product this time.

And for once no controversy about everyone speaking with an English accent I guess . But I love Victorian stuff and am wondering what historic characters will be making appearances.
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Old 12-03-2014, 01:12 PM   #9
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Not a huge fan of AC games but this looks like something I will get.
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Old 12-03-2014, 01:13 PM   #10
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Only thing I'm wondering about...

Will they have more of a meta story in this game? I miss the grand arc of Desmond and the larger picture.

Recruiting IT n00bs to be assassin's is rather lazy. Just seems to me Abstergo has won.
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Old 12-03-2014, 01:52 PM   #11
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Ugh there are no female protagonists
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Old 12-03-2014, 03:33 PM   #12
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Quote:
Originally Posted by ariakon View Post
The Order, Bloodborne and now Assassin's Creed.

2015 looks like the year of Victorian art and architecture.


I'm hoping we get to hunt down Jack the Ripper, maybe save a few of those poor girls before he guts them.
That would be a cool side story. Hunting down Jack the Ripper.

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Originally Posted by Mandalorian View Post
I'm so tempted to say **** another AC game after so many have been put out with bugs, including Unity being my personal worst experience with an AC game, in addition to the stories getting a bit stale, but, but... London! All we can do is hope, pray, cross fingers, or whatever you guys do, that this launches in much better condition than Unity. Unity was ambitious, to say the least, but it should have been delayed, in my opinion.
Luckily this time they won't be working on 2 AC games. This game should get 100% attention and after Unity, I'm sure will get more testing time to.
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Old 12-03-2014, 03:57 PM   #13
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Ubisoft has some work to do to gain back the trust from people in regards to the mess that Unity is/was.
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Old 12-03-2014, 04:05 PM   #14
detective392 detective392 is offline
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Originally Posted by Mr. J View Post
Ubisoft has some work to do to gain back the trust from people in regards to the mess that Unity is/was.
A different studio is doing this one. Ubisoft Montreal did Unity and Ubisoft Quebec is doing Victory. The Qubec studio has IMO done better than the Montreal studio in the past.
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Old 12-03-2014, 04:33 PM   #15
Havok83 Havok83 is offline
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Quote:
Originally Posted by detective392 View Post
A different studio is doing this one. Ubisoft Montreal did Unity and Ubisoft Quebec is doing Victory. The Qubec studio has IMO done better than the Montreal studio in the past.
The VAST majority of people dont know that. To most that look at this game, its all Ubisoft. I know I couldnt tell you whom did what for any of the past games
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Old 12-03-2014, 04:35 PM   #16
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Quote:
Originally Posted by detective392 View Post
A different studio is doing this one. Ubisoft Montreal did Unity and Ubisoft Quebec is doing Victory. The Qubec studio has IMO done better than the Montreal studio in the past.
Quebec did Black Flag which didn't have many issues at all really. And I think they did Brotherhood which was one of my favorite's.
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Old 12-03-2014, 04:47 PM   #17
detective392 detective392 is offline
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Quote:
Originally Posted by Havok83 View Post
The VAST majority of people dont know that. To most that look at this game, its all Ubisoft. I know I couldnt tell you whom did what for any of the past games
I know, but no sense in getting the pitchforks out now for this game. Just trying to inform the masses.

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Originally Posted by mike79 View Post
Quebec did Black Flag which didn't have many issues at all really. And I think they did Brotherhood which was one of my favorite's.
They had a hand in Black Flag but Montreal also worked on that one.

I think this game already has a lot of good going for it compared to Unity. They are only working on this game instead of doing 2, they are more experienced with the newer consoles, Unity backlash etc.
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Old 12-03-2014, 04:49 PM   #18
mike79 mike79 is offline
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Quote:
Originally Posted by detective392 View Post
I know, but no sense in getting the pitchforks out now for this game. Just trying to inform the masses.

They had a hand in Black Flag but Montreal also worked on that one.

I think this game already has a lot of good going for it compared to Unity. They are only working on this game instead of doing 2, they are more experienced with the newer consoles, Unity backlash etc.
Exactly, I have a good feeling this will be much better quality wise.
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Old 12-03-2014, 04:56 PM   #19
detective392 detective392 is offline
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Originally Posted by mike79 View Post
Exactly, I have a good feeling this will be much better quality wise.
Unity just seemed like a really big misstep. I mean Black Flag was IMO a near perfect game and I never experienced any glitches.

AC1 and 2 had some glitches but what game is 100% glitch free? AC3 I did not like but that was becuase of location, character, story etc. Not due to glitches.
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Old 12-03-2014, 06:31 PM   #20
Havok83 Havok83 is offline
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AC1 had major glitches. Game breaking ones. At least on the PS3. I remember 75% o the time I played it would freeze. I had to turn off the system from the back and restart as it wouldn't allow me to go back to the XMB. It was eventually patched to work, but the first few weeks were pretty bad. Didn't help that the game itself wasn't great so those issues just compounded and made it appear worse
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