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#101 | |
Blu-ray Guru
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#102 |
Junior Member
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well one thing that i think should be emplamented is no created players. yes i love to create my player every year and play him through super star but for the league I would say no just to make it fair. Unless you guys see it as fair then I am down with that. another rule no quitting. how do you guys feel about people who go for it on 4th down all the time... to me it's half a dozen to another but didn't know your thoughts I don't do it unless i have to normally i punt. how many of you are getting it at midnight... I know I am...
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#104 |
Active Member
Jun 2008
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Cool i got the request and added you to my friends list.
Just wondering once the league starts. If someone gets injured or suspended for the season are they off your team? and if a trade happens in real life does it effect the league? Or once the league starts we can trade amongst ourselves. & when they have a roster update does the league use it? Anyway it goes is fine with me. Just curious. Cant wait to get the game..Ive had success with the demo so many times now ![]() |
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#105 |
Junior Member
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i personally don't mind running the clock out cause if your defence can't stop them you probably won't win the game anyways it's just like real football, the same can be said for going for it on 4th down all the time if you can't stop them then yes it sucks but it happens in real football all the time. it falls on the same lines as the pat's last year no one could stop them from scoring and people said they were running up the score plane and simple stop them and they won't score. alot of the roster questions won't be answered untill the game comes out. so we just have to sit back and see what happens man can't wait untill next monday at midnight.
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#106 |
Senior Member
Jan 2008
Mobile, AL
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#107 | |||
Active Member
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Hello everyone. I just signed up for the forums since I'm in your madden league idealsupra told me about it.
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Few things I've come to hate over the years of playing on-line madden that I think we should discuss and see what everyone thinks. 1. CONTINUOUS use of No-Huddle/Hurry-up. Reason being sometimes you will pick a bad D and get burnt shit happens. However then the opposing team will no huddle/hurry-up right down the field knowing you have a bad D and forcing you to waste a Time-Out to fix the problem. Yes I know teams especially mine (colts) run no-huddle exclusively BUT the difference being is the D can switch packages as needed and not having to waste a time out to do so like we do. I'm not saying No no huddle but I think at bare minium we should all have a gentleman's agreement not to do the scenario I just portrayed. 2. Flipping plays back and forth 10times. This was a "glitch" in last year's so they might have fixed it. Teams would come to the line and start flipping their plays back and forth a bunch of times making players run all over the field and eventually it would cause the D not to re align themselves leaving 1-2WR's completely un-covered. I'd say pick your play get to the line make your adjustments as you see fit and run the play. There is no point to flipping it more then twice at the MAX other then to take advantage of a glitch. 3. DIVERSE Plays on both O and D. I can't stand playing a team and all they do is give the ball to LT or Hurl Long Bombs to Moss figuring one is bound to be caught eventually. Same on D playing teams that have no concept of running a D and all they do is Blitz play after play. So just running a diversity of plays. obviously play to your teams strength so this is more of a gentleman's agreement to keep it fair and fun. 4. I think we should give each team 3-4min at the start of a game to set-up audibles/depth chart and then be done with the pause button, with the exception of challenging a play. I hate when a team is pausing the game every 5min. 5. No QUITTING. Take your beating like a man lol. 6. All in All it is supposed to be a fun league so just keep it "fair" no obvious use of a "glitch" etc. Can't wait to get started should be A LOT of Fun!!!!!! |
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#108 |
Junior Member
May 2008
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about the fourth down the basics should be implemented like you can only go for it if your in your opponents territory and its 4th and less than 3 yards or if you are losing badly... etc
also about running the clock down how long are the quarters going to be? if its short quarters (like 5 min) im sure running it down in the 4th quarter with a 3 point lead would be pretty easy |
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#109 |
Senior Member
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quarters should be at least ten minutes long. anything less really wouldnt be fair. i mean you can have a one score lead and have a ten minute or so drive and thats the game. so basically try keeping it as real as possible with quarter lengths.
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#110 |
₯
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#111 |
Senior Member
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#112 |
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i know but games are also at least 2 hours long! trust me on i'm playing in the NCAA league we got going and 6 minutes is plenty of time.
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#113 |
Senior Member
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if a quarter is like ten minutes the game will last about an hour at the most.
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#114 | |
Active Member
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Maybe try 6-7min quarters. I do know what your saying I've done it to people before where I drive the entire half and score right at half time lol |
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#115 | |
Senior Member
Jan 2008
Mobile, AL
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#116 |
Active Member
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#117 | |
Senior Member
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#118 |
Active Member
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Depends largely on playing style......if you are constantly running the ball and running down the play clock and never go out of bounds then maybe.
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#120 |
Senior Member
Jan 2008
Mobile, AL
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I would prefer for the league games to be ranked . . . so whatever the game requires or allows to meet that criteria . . .
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