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#5 | |
Blu-ray Champion
Sep 2013
UK
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![]() Quote:
4:2:0 chroma subsampling works because the human eye doesn't see colour in as much detail so this is a trick to have one full resolution luma channel with lower resolution channels for the chroma information, in basic terms. It can cause visible artefacts especially as I've noticed in deep reds on lower resolution formats like DVD and even on occasion Blu-ray, though the Oppo 203 has impressed me in it's Chroma upsampling technique more than any other player I've owned so makes this less obvious. https://en.wikipedia.org/wiki/Chroma_subsampling Two or more passes help minimise artefacts by better judging where the bitrate needs to be prioritised and AVC and HEVC are pretty good at hiding artefacts where the human eye tends not to see them. https://en.wikipedia.org/wiki/Variab...-pass_encoding Blind encodes are not as good as those overseen by a discerning eye, a human eye can further tweak to ensure an encode is going through as invisibly as possible. This is what differentiates, lets say, a bog-standard Shout encode from an Arrow one by David MacKenzie and why raw bitrate alone is not always a reliable judge of quality. Even studio masters often have to employ compression due to the sheer size of uncompressed 2K and 4K video, though not as much as consumer formats. Last edited by oddbox83; 02-09-2018 at 12:15 PM. |
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