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#1 |
Gaming Moderator
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http://patft.uspto.gov/netacgi/nph-P...cerny,+mark%22
Absolutely no idea what the details mean, or even if this pertains to PS4 or if it is for use with PS5. Personally I would much rather this be a feature for PS5 making it able to play every generation of PS software would be a pretty decent selling point. |
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Thanks given by: | Zivouhr (03-07-2018) |
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#2 |
Blu-ray Ninja
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Guess we'll see. Many patents are filed that don't end up being used for anything.
A PS5 with full-on backwards compatibility would be nice. I could picture it playing PS4 games with Pro-like enhancements if it uses an AMD APU. For PS3, it would likely need a Cell, but by 2020 it could probably be produced cheaply and possibly used like the ARM processor in the PS4: for background tasks. Or be available as an add-in card. PS1-2 could use software emulators; those have come a long way in recent years. |
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#3 | |
Blu-ray Baron
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But nobody uses back compat anyway so why would SONY be interested in it all of the sudden ![]() Last edited by dyne; 03-06-2018 at 03:38 PM. |
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#4 |
Blu-ray Ninja
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Sony and Microsoft better do something amazing with their next consoles I wasn’t impressed at all with the PS4 or X1 the PS3 and 360 can still do more then what these consoles still can’t do. Next gen consoles should have Every feature that previous consoles has out of the box without waiting for updates. I shouldn’t have to download a Bluray app to play Bluray or connect my consoles to the internet so they can play Blurays and they should have external hard five support out of the Xbox as well.
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Thanks given by: | 20th Century Boy (03-10-2018) |
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#6 |
Blu-ray Ninja
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#8 |
Blu-ray Baron
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#9 | |
Gaming Moderator
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So for me personally it wouldn't get much use regardless but as a selling point for Sony it would be ideal just like it was for MS. |
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#10 | |
Blu-ray Baron
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Things like this are goodwill towards people entrenched in an ecosystem and I think the remaining 2 companies could get some value by incorporating BC somehow. Nintendo is the one I think that has a lot of ground to gain on that issue particularly for the VC if it ever comes. Not sure how many times they can expect people to shell out for the same 8 and 16 bit games every time they get a new Nintendo system. Last edited by dyne; 03-06-2018 at 07:31 PM. |
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#11 |
Blu-ray Grand Duke
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I'd like to be able to play all the PS1, PS2, PS3, PS4 I have collected over the years on a single machine with PS5 games taking the spotlight. It would be so much simpler with less wiring. If this turns out as an option, it would include a disc drive on a PS5 if that was the case. All speculation, but interesting.
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#12 |
Blu-ray Guru
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I'm still hoping Sony will sell their PS2 emulator (for PS4) in the PSN store, I have almost 150 PS2 games on disc and I'd love to load/play them on PS4.
If the emulator has fairly broad compatibility, it would be worth $39-59 depending on performance. My understanding is the emulator runs PS2 games at 4X normal rez and jaggies are gone. But no, I'm not rebuying all my PS2 games over again. MS approach is OK too, I bought a cheap X1 mostly for BC and a few Exclusives. |
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#13 | |
Banned
Feb 2015
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I do expect the PS5 to have a disc drive though. Sony's probably still gonna keep trying to push UHD, and it would be beneficial to developers since we're already getting games that are straining against the 50GB limit of Blu-Ray. |
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#14 | |
Blu-ray Grand Duke
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#15 |
Banned
Feb 2015
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Honestly, I'm really disappointed in some of Sony's practices this generation. They used to be really good about backwards compatibility and advanced features, but lately we've been getting significantly better support for BC on the Xbox One than anything we've been getting on PS4. Admittedly, emulating the PS3 is likely beyond what the PS4 is capable of, but the small number of PS2 games and the total lack of PS1 games is just ridiculous. Even from a business perspective, it doesn't really make much sense. There's a ton of potential revenue in making those old games available, and it's a lot cheaper than doing a proper remaster, but they're just leaving all that on the table for no reason.
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#16 |
Gaming Moderator
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I expect the PS5 to be fully compatible with all PS4 software. I even think that "PS5" games will work on PS4 too, there's no reason they wouldn't and it would benefit game development immensely if PS5 games worked on PS4 the way Pro games work on a standard PS4.
PS5 will have the best performance output, lets say, True 4K60fps. Whilst the Pro could run it at checkerboard 4K30fps with lower res textures/lighting etc, and the base PS4 runs it at 1080p or less, 30/60fps. This would mean that the devs can take bigger chances on new IPs rather than release a shit load of remasters from last gen to bulk up their profits. Imagine being a dev wanting to take a risk of a new IP for a new console. If it was limited to just PS5 launch then your potential user base is limited to however many consoles are sold at launch and even less depending on what percentage of that userbase buys your game. Now if that game disc also works on PS4 as well, then you instantly have a potential 80million+ userbase which makes it a lot less risky to take a shot at a new IP. This all depends on how Sony go about building the PS5. I would have thought that based on PS4 and Pro they would have had many talks with developers and taken on board lots of information from them. Making the PS5 so it is an easy prospect to build scaleable software to run across multiple hardware platforms would certainly make game developers happy. 1 disc working across 3 platforms rather than having to develop the same game separately to work on PS4 and PS5. It's the future. Sony know they make the lions share of their money from software sold not the hardware so there is not really a reason for Sony to NOT let this happen. PS5 sales aren't the be all and end all. All they have to do is make it a big step up from PS4 Pro which would mean making more powerful than the One X, make sure it plays UHDBDs and it has a great UI with lots of Media and App support and I could easily see myself dropping my Pro for a PS5. |
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#17 | |
Blu-ray Baron
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Also you have to consider, why take out a patent for backwards compatibility? If it's done through hardware (i.e. backwards and forwards compatibility) I don't think you'd need that. Seems to me that it'll be software based and could point towards a custom setup. |
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#18 | |
Gaming Moderator
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BUT At the same time it could save them money but also having custom chip sets can be more expensive since they aren't already mass produced. Whatever they do though they should include backwards compatibility, ideally all 4 generations so they could really milk the 25th anniversary by being able to play all the old games. Another thing they could do is introduce some of the Gaikai tech they have failed to utilise. I'm sure I remember them saying at one of the presentations that the plan was to be able to browse the store and instantly be able to start playing a demo of the game you liked the look of. So basically instant access to everything that is on the store. All games could have an instant 1 hour trial with the option to buy and download. |
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#19 | |
Blu-ray Baron
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#20 | |
Gaming Moderator
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