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#1 | |
Blu-ray Samurai
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Thanks given by: | emailking (05-28-2020) |
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#2 | |
Blu-ray Guru
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#3 | |
Blu-ray Prince
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Regarding performance for fps, 1080p @ 120fps should be more than possible depending on graphical settings they use as scaling down from native 4k usually helps force up how much FPS is gained considerably it seems. Let's not forget, in a closed system, the PS5 isn't too far off a 2080 Ti and Series X is probably even closer in raw terms. Those are GPUs that monster fps in excess of 240 with select settings. Regarding most TVs being only 60hz, that's a bad way to future proof and although that will be the main target, mainly because they're unlikely to hit native 4k/60fps with bells and whistles, they should be leaving an uncapped option for future hardware given these titles should continue to be fully BC on x86 architecture. Also, HDMI 2.1 will become much more commonplace in the few years after these consoles release. It's funny really to think here there's people arguing about a $500 console struggling to hit X, Y, Z performance targets and got smartphones and tablets already doing 120hz and 144hz on Fortnite. It's almost like a bad joke. |
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#4 |
Blu-ray Duke
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Lol I'm not sure if I'd use Fortnite as the shining example of pushing the next gen graphical envelope.
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#5 | |
Blu-ray Prince
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My point was moreso to do with how even so, at 1080p, smartphones are doing high refresh rate gaming even on other titles. I honestly think chasing resolution beyond 4K is truly pointless going forwards and 4k native games will be the sweet spot and high refresh rates up to 120hz where artistically chosen or desired. I think we'll see how UE5 tech scales up and down soon enough in the next few years. |
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#6 | |
Blu-ray Grand Duke
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