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Old 03-20-2023, 02:13 AM   #1
R3P0 R3P0 is offline
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I know people say we don't need a Pro model, but i am still on the side that thinks 8K isn't going to be mainstream for PS6. In fact, PS5 is actually advertised as 8K capable and there's like 1 game or something that does it. The future for gaming lies more towards 4K/60fps as a target with better real time graphics and then continuing with better graphics but trying to upgrade to 120hz.

I know that Samsung has also started doing 144hz capable TVs, so wouldn't be surprised if eventually even that higher refresh rate became a thing but i would say a better frame rate will add more to the experience than going to 8K.
LMFAO DO you have ANY idea what it would take to make 8K the standard for Ps6.

Video cards out right now are not even 8K ready. You would be looking at todays tech for 4k 60 FPS in a PS6 with RTX and VR.

8K is a pipe dream.
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Old 03-20-2023, 08:30 AM   #2
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LMFAO DO you have ANY idea what it would take to make 8K the standard for Ps6.

Video cards out right now are not even 8K ready. You would be looking at todays tech for 4k 60 FPS in a PS6 with RTX and VR.

8K is a pipe dream.
I'm pretty sure I've posted it many times before but i don't think 8K is necessary or needed for PS6. 4K/60fps with better Ray Tracing is the most likely thing we'll get. 8K is going to be niche but they will have some more horsepower to pull it off on very select games that aren't hardware intensive. I'm well aware that even PCs with RTX 4090 cards struggle with 8K, but eventually at some point when the hardware allows, for VR that resolution and high framerates will be significantly more impactful to the experience. I've been around long enough to know the top end cards of today, by 2028 might actually be considered lower than mid range, so i'm hoping we could even get something a little more powerful by 2028 if that's when the PS6 launches.
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Old 03-20-2023, 11:26 AM   #3
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I'm pretty sure I've posted it many times before but i don't think 8K is necessary or needed for PS6. 4K/60fps with better Ray Tracing is the most likely thing we'll get. 8K is going to be niche but they will have some more horsepower to pull it off on very select games that aren't hardware intensive. I'm well aware that even PCs with RTX 4090 cards struggle with 8K, but eventually at some point when the hardware allows, for VR that resolution and high framerates will be significantly more impactful to the experience. I've been around long enough to know the top end cards of today, by 2028 might actually be considered lower than mid range, so i'm hoping we could even get something a little more powerful by 2028 if that's when the PS6 launches.
Well heres the starting point. This is what's in the PS5 Pro Dev Kits.

CPU: AMD’s Zen 4 12-core 5.7 GHz
GPU: AMD Radeon RX 7000
GPU architecture: RDNA-3
Memory: 18 GB GDDR6
Bandwidth: 512GB/s
Storage: 1TB
Expandable storage: NVMe SSD slot
Optical Drive: 4K BluRay
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Old 03-20-2023, 01:05 PM   #4
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I'm pretty sure I've posted it many times before but i don't think 8K is necessary or needed for PS6. 4K/60fps with better Ray Tracing is the most likely thing we'll get. 8K is going to be niche but they will have some more horsepower to pull it off on very select games that aren't hardware intensive. I'm well aware that even PCs with RTX 4090 cards struggle with 8K, but eventually at some point when the hardware allows, for VR that resolution and high framerates will be significantly more impactful to the experience. I've been around long enough to know the top end cards of today, by 2028 might actually be considered lower than mid range, so i'm hoping we could even get something a little more powerful by 2028 if that's when the PS6 launches.
8k would be a complete waste of hardware resources. Even now, I'm not sure if true 4K isn't a waste of hardware resources. On my TV, I honestly have a very hard time distinguishing between 1440p/1800p upscaled and true 4K. I much prefer a game run at 1440p with higher frames and ray tracing than one that runs at true 4K at 30fps. Even on my Switch, games like Mario Kart 8 Deluxe and Metroid Prime Remastered running at 1080p look gorgeous to me. I'm at the point now where resolution is the least of concerns with gaming. 8K would only exacerbate the issue even further. If PS6 can do 4K at 60fps with better ray tracing, more power to it. But I'm not hung up on the resolution anymore. I want better performance, better AI, more interactive environments, denser worlds, etc. That's what I'll be looking for in PS6.

Last edited by Steelmaker; 03-20-2023 at 01:09 PM.
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Old 03-20-2023, 01:32 PM   #5
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Originally Posted by NARMAK View Post
I'm pretty sure I've posted it many times before but i don't think 8K is necessary or needed for PS6. 4K/60fps with better Ray Tracing is the most likely thing we'll get. 8K is going to be niche but they will have some more horsepower to pull it off on very select games that aren't hardware intensive. I'm well aware that even PCs with RTX 4090 cards struggle with 8K, but eventually at some point when the hardware allows, for VR that resolution and high framerates will be significantly more impactful to the experience. I've been around long enough to know the top end cards of today, by 2028 might actually be considered lower than mid range, so i'm hoping we could even get something a little more powerful by 2028 if that's when the PS6 launches.
Back in the days of Atari 2600 with 192 to 240 or so lines per screen, if someone said 4K resolution at 3840 × 2160 being possible, it would seem impossible at that time in the late 1970s of very low-res gaming.

At this early stage of gaming technology (less than 100 years of gaming in the history of mankind), reaching for each increment of resolution takes tremendous resources from the hardware as seen with PS5 often needing to compromise, but in the future, technology will advance beyond it so that resolution is not even a concern anymore as you can imagine. Images will be ultra clear far beyond 8K, with zero visible pixels. How long it takes to get there, maybe 30 to 50 years?
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Old 03-20-2023, 02:13 PM   #6
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8k would be a complete waste of hardware resources. Even now, I'm not sure if true 4K isn't a waste of hardware resources. On my TV, I honestly have a very hard time distinguishing between 1440p/1800p upscaled and true 4K. I much prefer a game run at 1440p with higher frames and ray tracing than one that runs at true 4K at 30fps. Even on my Switch, games like Mario Kart 8 Deluxe and Metroid Prime Remastered running at 1080p look gorgeous to me. I'm at the point now where resolution is the least of concerns with gaming. 8K would only exacerbate the issue even further. If PS6 can do 4K at 60fps with better ray tracing, more power to it. But I'm not hung up on the resolution anymore. I want better performance, better AI, more interactive environments, denser worlds, etc. That's what I'll be looking for in PS6.
Consistent framerates and HDR are much more important to me than resolution.
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Old 03-20-2023, 03:39 PM   #7
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Originally Posted by Steelmaker View Post
8k would be a complete waste of hardware resources. Even now, I'm not sure if true 4K isn't a waste of hardware resources. On my TV, I honestly have a very hard time distinguishing between 1440p/1800p upscaled and true 4K. I much prefer a game run at 1440p with higher frames and ray tracing than one that runs at true 4K at 30fps. Even on my Switch, games like Mario Kart 8 Deluxe and Metroid Prime Remastered running at 1080p look gorgeous to me. I'm at the point now where resolution is the least of concerns with gaming. 8K would only exacerbate the issue even further. If PS6 can do 4K at 60fps with better ray tracing, more power to it. But I'm not hung up on the resolution anymore. I want better performance, better AI, more interactive environments, denser worlds, etc. That's what I'll be looking for in PS6.
I think generally framerates being stable are more desirable for games, but 4K resolution imo definitely has a place. It helps reduce a lot of aliasing artifacts and does improve the image having seen the DF comparisons but 4K/60fps with better resolution Ray Tracing is a much more achievable goal for PS6 imo with like i mentioned, select 8K titles.

Also, consider the fact of how PS4 Pro supersampled the image on 1080p from the 4K version and a side by side between base PS4 to PS4 Pro on some titles is probably why your 1440p/1080p also looks better.

I said it where i feel 4K/120hz with full fledged Ray Tracing is a much better goal of flat screen gaming, with maybe even a bump to 144hz. 8K for the hardware requirements would be ridiculous in the majority of titles for the return.
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Old 03-20-2023, 08:54 PM   #8
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Quote:
Originally Posted by Steelmaker View Post
8k would be a complete waste of hardware resources. Even now, I'm not sure if true 4K isn't a waste of hardware resources. On my TV, I honestly have a very hard time distinguishing between 1440p/1800p upscaled and true 4K. I much prefer a game run at 1440p with higher frames and ray tracing than one that runs at true 4K at 30fps. Even on my Switch, games like Mario Kart 8 Deluxe and Metroid Prime Remastered running at 1080p look gorgeous to me. I'm at the point now where resolution is the least of concerns with gaming. 8K would only exacerbate the issue even further. If PS6 can do 4K at 60fps with better ray tracing, more power to it. But I'm not hung up on the resolution anymore. I want better performance, better AI, more interactive environments, denser worlds, etc. That's what I'll be looking for in PS6.


I have been shouting this from the rooftops like a crazy person for years. Let's be done with this useless resolution arms race PLEASE. Now that I've seen what 1440p/1800p games and true 4K movie discs look like on my 85" QLED in the last month or so since I got it the thought of needing anything beyond 4K for in-home consumption is absolutely laughable to me.
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Old 03-20-2023, 09:35 PM   #9
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I have been shouting this from the rooftops like a crazy person for years. Let's be done with this useless resolution arms race PLEASE. Now that I've seen what 1440p/1800p games and true 4K movie discs look like on my 85" QLED in the last month or so since I got it the thought of needing anything beyond 4K for in-home consumption is absolutely laughable to me.
This is why i said 8K was not possible next Gen shouldn't even be looked at. Give me 4K @ 144hz for everything no matter what genre, VR, HDR and RTX and im done that will be the last system i need to buy
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Old 03-20-2023, 11:44 PM   #10
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I have been shouting this from the rooftops like a crazy person for years. Let's be done with this useless resolution arms race PLEASE. Now that I've seen what 1440p/1800p games and true 4K movie discs look like on my 85" QLED in the last month or so since I got it the thought of needing anything beyond 4K for in-home consumption is absolutely laughable to me.
There were folk that said SD was good enough way back. You can’t stop progress.

As for film, the dream of HT is to replicate the cinema experience on a smaller scale. 8K is a step closer to that.
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Old 03-21-2023, 04:15 AM   #11
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There were folk that said SD was good enough way back. You can’t stop progress.

As for film, the dream of HT is to replicate the cinema experience on a smaller scale. 8K is a step closer to that.
Its not about stopping progress, its about picking the better path to proceed down.

Well most digital theater projectors are 2K so 4K is already well above standard theater quality on a much smaller screen
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Old 03-21-2023, 11:47 AM   #12
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Timing of new technology for new consoles is critical.
If by time the PS6 is released in 2030 or whenever, there are more advanced CPUs, SSDs and chips to run PCs, then it's a matter of picking a time when the advancements are significantly more advanced than the prior console. PC often being ahead of the curve at the cost of constantly needing to update a PC, which is very expensive.

In that sense, PS5 (and XBSXS) should've waited a few more years. Most developers are struggling to get PS4 graphical games running consistently smooth at 4K 60 fps without making compromises. Even Sony's first party Guerilla Games struggled for a few months after release with Horizon 2, a game that primarily runs based on PS4 specs and then upgraded with 4K 60 fps (which was the struggle with resolution most of all).

Last edited by Zivouhr; 03-21-2023 at 11:53 AM.
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