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#1 | |
Blu-ray Duke
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Video cards out right now are not even 8K ready. You would be looking at todays tech for 4k 60 FPS in a PS6 with RTX and VR. 8K is a pipe dream. |
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#2 |
Blu-ray Prince
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I'm pretty sure I've posted it many times before but i don't think 8K is necessary or needed for PS6. 4K/60fps with better Ray Tracing is the most likely thing we'll get. 8K is going to be niche but they will have some more horsepower to pull it off on very select games that aren't hardware intensive. I'm well aware that even PCs with RTX 4090 cards struggle with 8K, but eventually at some point when the hardware allows, for VR that resolution and high framerates will be significantly more impactful to the experience. I've been around long enough to know the top end cards of today, by 2028 might actually be considered lower than mid range, so i'm hoping we could even get something a little more powerful by 2028 if that's when the PS6 launches.
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#3 | |
Blu-ray Duke
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CPU: AMD’s Zen 4 12-core 5.7 GHz GPU: AMD Radeon RX 7000 GPU architecture: RDNA-3 Memory: 18 GB GDDR6 Bandwidth: 512GB/s Storage: 1TB Expandable storage: NVMe SSD slot Optical Drive: 4K BluRay |
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#4 | |
Blu-ray Duke
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Last edited by Steelmaker; 03-20-2023 at 01:09 PM. |
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#5 | |
Blu-ray Grand Duke
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At this early stage of gaming technology (less than 100 years of gaming in the history of mankind), reaching for each increment of resolution takes tremendous resources from the hardware as seen with PS5 often needing to compromise, but in the future, technology will advance beyond it so that resolution is not even a concern anymore as you can imagine. Images will be ultra clear far beyond 8K, with zero visible pixels. How long it takes to get there, maybe 30 to 50 years? |
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#6 | |
Blu-ray Baron
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Thanks given by: | Diesel (03-20-2023), Steelmaker (03-20-2023) |
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#7 | |
Blu-ray Prince
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Also, consider the fact of how PS4 Pro supersampled the image on 1080p from the 4K version and a side by side between base PS4 to PS4 Pro on some titles is probably why your 1440p/1080p also looks better. I said it where i feel 4K/120hz with full fledged Ray Tracing is a much better goal of flat screen gaming, with maybe even a bump to 144hz. 8K for the hardware requirements would be ridiculous in the majority of titles for the return. |
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#8 | |
Blu-ray Archduke
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![]() I have been shouting this from the rooftops like a crazy person for years. Let's be done with this useless resolution arms race PLEASE. Now that I've seen what 1440p/1800p games and true 4K movie discs look like on my 85" QLED in the last month or so since I got it the thought of needing anything beyond 4K for in-home consumption is absolutely laughable to me. |
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#9 | |
Blu-ray Duke
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#10 | |
Blu-ray King
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As for film, the dream of HT is to replicate the cinema experience on a smaller scale. 8K is a step closer to that. |
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Thanks given by: | Anthony P (03-26-2023) |
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#11 | |
Blu-ray Archduke
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Well most digital theater projectors are 2K so 4K is already well above standard theater quality on a much smaller screen ![]() |
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#12 |
Blu-ray Grand Duke
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Timing of new technology for new consoles is critical.
If by time the PS6 is released in 2030 or whenever, there are more advanced CPUs, SSDs and chips to run PCs, then it's a matter of picking a time when the advancements are significantly more advanced than the prior console. PC often being ahead of the curve at the cost of constantly needing to update a PC, which is very expensive. In that sense, PS5 (and XBSXS) should've waited a few more years. Most developers are struggling to get PS4 graphical games running consistently smooth at 4K 60 fps without making compromises. Even Sony's first party Guerilla Games struggled for a few months after release with Horizon 2, a game that primarily runs based on PS4 specs and then upgraded with 4K 60 fps (which was the struggle with resolution most of all). Last edited by Zivouhr; 03-21-2023 at 11:53 AM. |
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