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Originally Posted by Mr. Chaverria
MGS1 was remaded into Twin Snakes. And it was fun but it also created issues. Voice acting was poor in some aspects. It used MGS2 mechanics in an MGS1 world. Made it so much easier. Kitamura's involvement in the cutscenes pushed the action too much most of the time. HOWEVER, I did enjoy what he did w/ Gray Fox at the end. It really did some cool stuff w/ him.
MGS1 to work as a remake would mean you'd need to expand it vastly in scope to hold true to what made the original work in its time. To make it feel right. Where Twin Snakes didn't feel right but still enjoyable.
MG1 and MG2 totally deserve remakes. They're games that not a lot have played. And they don't lend themselves well when playing the series today. I'd love to see those two games retconnned and remade to match better to what MGS is now. I say that but also think MGS5 (and the storied entries before it) went too far w/ the tech to not match up where MGS1 was laid at. Regardless, the revelations of MGS5 and it's impact onto MG1 and MG2 would be fascinating to see. But, they went too far w/ the tech from MGS3 to MGS5. Really wished the tech was a bit tapered back more in MGS3. But then the entries after it went crazy to where by MGS1... Rex, while still cool, is out of date w/ the tech. I loved MGS3, Peace Walker, and MGS5. Man, I might think Peace Walker is best one of the Big Boss games. It just surprised me a lot. All that on the PSP. Loved the HD remake of it.
Is Portable Ops not canon? Feels like it wasn't from what I"ve read but also seems iffy cuz some aspects of it are still mentioned?
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This is a complaint made against hte game that I never got. At no point in the game do you ever have to use the MGS2 mechanics. The example thats always cited is the Ocelot fight but that can be played without first person aiming just as it was originally intended
What do you mean too much with the tech? The series should be evolving and not held stagnant to what was introduced in 2003