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#22 |
Blu-ray Guru
Nov 2019
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I would much rather have seen a smaller-scope throwback to the classic gameplay style of the original instead of this over-designed, focus-tested-into-oblivion "AAAA" slop.
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#23 |
Blu-ray Knight
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This looks a bit better that I anticipated. I think it makes sense for the series to move into a more immersive sim route, but I also think it's sad and a little disgraceful that MS didn't simply hand development duties to Arkane, one of the best immersive sim developers in the business. Instead they had them work on something that the studio was completely unfamiliar with and then shut them down when it didn't work out.
It just sucks. Arkane could have knocked something like this out of the park. God-only-knows how much money MS spent putting together this brand new studio but considering how much IP they control these days they could have easily had them work on something else (maybe even something new!) and avoided shuttering one of the coolest AAA studios. |
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#24 | |
Blu-ray Samurai
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Anybody down on this game is in the minority. The hype for this game just about everywhere else is through the roof. This is being described by the devs as a first person spy shooter with immersive sim-like gameplay, and multiple paths and choices to make through the single player missions. The combat is a mix of gunplay, melee combat and a large array of gadgets. It looks really impressive to me. Considering not too long ago, people were convinced this game would never see the light of day, we instead see really good looking gameplay. I am looking forward to this a LOT.
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Last edited by QuasidodoJr; 06-10-2024 at 03:59 PM. |
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#25 |
Blu-ray Knight
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The mismanagement of the whole thing is sad. And to learn that Eidos-Montreal is now helping with Fable makes it all even more bizarre. Arkane and E-M had so much in common and developed some of the best immersive sim titles over the years. They've both suffered due to mismanagement and now Arkane is no more after being closed by Microsoft, yet E-M is working on a 1st party Microsoft title. It's crazy that MS would feel the need to outsource to E-M when they had Arkane right there.
Hopefully all these games turn out. Perfect Dark looks like it could be fun. And it does give me hope to know that E-M is helping with Fable. They're a talented studio and I had a lot of doubts about Playground Games being able to handle the design and development of something like Fable on their own. |
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#26 | ||
Blu-ray Samurai
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#27 |
Blu-ray Knight
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Not saying there isn't blame to go around (Bethesda had been on a downward trajectory for years before the MS acquisition), but ultimately it was MS that dumped Redfall out to die on GamePass and shut down the studio. They had plenty of time to right the ship or cut their losses and move Arkane onto something else, but they didn't. It's nice of Phil Spencer to shoulder the blame, but that's pretty much become his role at MS--shoulder the blame for all of these mistakes. Whether they were his mistakes or not isn't quite clear to me. I'm still not sure how much power he really has when it comes to the biggest decisions in the gaming division.
Anyway, the good news is that it does look like MS might finally be turning a corner here. After all of those billions of dollars in acquisitions they finally have a slate up multiple upcoming games across various genres that look pretty good. I just hope we don't see several of the developers of said games get closed down if/when they fail to move the needle of GamePas subscriptions. |
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Thanks given by: | heyadol (06-10-2024) |
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#28 | |
Blu-ray Samurai
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As for Microsoft bringing in other teams to help, I think it has as much to do with helping speed up the development process as it does with added expertise. Not drawing studios from within their own stable is so they don’t distract those teams from the projects they’re working on. |
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#29 | |
Blu-ray Samurai
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I also wonder if it would have mattered if someone with authority did intervene and Redfall was turned around. Tango Gameworks was closed at the same time as Arkane Austin, and that was shortly after a critical hit. A weird decision by Bethesda alongside several other unexpected decisions that happened within Microsoft Gaming over the last few years. |
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#31 |
Active Member
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Just going off the recent trailer I guess NPC look so stiff you can almost see the A.I pathfinding.
I hope this is good but while the N64 game is well thought off the X360 title wasn't great although it was hyped up and I think this will be similar Perfect Dark in inspiration only. I do agree with other posters if this has been in development for something like five years with companies coming and going and a host of development problems I don't see much hope for the title to be profitable let alone a direct sequel to follow it. |
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#32 | |
Blu-ray Samurai
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![]() I get what you mean though, all that churn and inner turmoil at The Initiative carries heavy baggage that will continue to be a talking point unless the game delivers. |
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#35 |
Blu-ray Guru
Nov 2019
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I think it's fair to scrutinize a piece of promotional material, no matter how early they are in development. If they weren't ready for people to pick it apart, they wouldn't have shown it off. I also think it's fair to skeptical of this game even without the trailer - it's had a protracted development cycle, the developers haven't really tackled a game like this before, the last PD sucked, and Microsoft has shown that it's really, really bad at managing its studios recently.
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#36 | |
Blu-ray Samurai
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Pentiment, Grounded, Forza Motorsport, Forza Horizon 5, Age of Empires IV, Psychonauts 2, Senua’s Saga Hellblade 2, even Halo Infinite all reviewed well. Sure, Halo Infinite’s MP had struggles to start, but anyone still playing will tell you it’s way better than when it launched. Sony’s been struggling with their studios recently, also. Should we start doubting their output, too? Canceling a bunch of games. Concord arriving like a wet fart. The kerfluffle with Helldivers 2 that the game still hasn’t recovered from. All of the issues they’ve had with Bungie since acquiring them. Wasting years of their best studios time with poor live service decisions. People are just overly critical of Xbox because a lot of gamers only want to own one console and most have already bought into the PS5 and it’s ecosystem. Last edited by QuasidodoJr; 06-12-2024 at 08:50 PM. |
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Thanks given by: | gerrythedon (06-13-2024) |
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#38 |
Blu-ray Guru
Feb 2008
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Based on the footage I’m disappointed. I’ve waited a long time for this game and it seems to have taken a route that isn’t my cup of tea. Hopefully those that play it, like it.
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#39 | ||
Blu-ray Baron
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https://www.purexbox.com/news/2025/0...meplay-trailer -Taking to social media earlier today, former Perfect Dark level designer Adam McDonald explained that although parts of the trailer "did have fake stuff in it", the demo was actually playable and was not intended to "knowingly lie to players about what the game will be" whenever it eventually released. Quote:
Wow. 7 years of development hell to finally "turn a corner". Sad folks lost their jobs but there's just no excuse. Of course management (who should be blamed) will fall upwards while everyone else scrambles to make due. I'd even forgotten about my earlier post in this thread about all the studio issues. |
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#40 |
Blu-ray Samurai
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This to me was the most bizarre announcement to come out. This definitely seems like an upper management decision at Microsoft, and not a decision that the Xbox division would make on their own. Otherwise, why bother with the whole trailer reveal and hype at the Showcase last year, only to cancel it a year later? This is the same problem that has hurt the PS5 so much. Higher ups with no idea about gaming making decisions based solely on bottom line profit. This move literally makes Xbox look stupid. But that seems to be a big theme this console generation. Redfall, Concord, countless other live service games - now hyping this game up A LOT and then canceling it. Very dumb.
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