Quote:
Originally Posted by RocShemp
I just realized I never got around to playing Rise of the Tomb Raider or Shadow of the Tomb Raider. I did enjoy Tomb Raider (2013), despite all the excessive gunplay that was at odds with the story told in the cinematics and the lack of actual tombs. Yeah, I gave it a free pass since it was an origin story. But I'd still like to play the sequels.
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I'm of the opinion that that the reboot trilogy only got better. I liked the 2013 game a lot for what it was, but I did find the combat too intrusive. With Rise, they dialed it back a bit and beefed up the tombs, and by the time of Shadow - which was developed by Eidos Montreal instead of Crystal Dynamics - it felt like they were actively trying to recapture some of the magic of the earlier games. Combat was dialed way back (to the point that a lot of gamers complained there wasn't enough of it, lololol) and there was more emphasis on exploration and puzzle-solving. I loved Shadow. I wish Eidos Montreal were working on the next game.