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#1 | |
Active Member
![]() Dec 2018
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From VarietyFilms.net comes an animated feature retelling of the story that first appeared in print over a century ago.
Backwards compatible Blu-ray 3D plays in 2D on standard screens & players and includes over an hour of bonus material. The 4K edition includes second disc with 4K 2D & 3D files (the latter in over/under & SBS formats), for which compatibility will vary among 4K3D displays & UHD players. Ships later in February 2025 from VarietyFilms.net Last edited by Variety Films 3D; 02-01-2025 at 03:05 AM. |
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Thanks given by: |
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#2 |
Senior Member
![]() Mar 2021
Edinburgh, Scotland.
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Great stuff Jonathan - I hope this does great!
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Thanks given by: |
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#5 |
Blu-ray Knight
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Working on a limited budget Jonathan has produced a very enjoyable adult retelling of the Bambi story with affective 3D animation which includes some nice popouts.
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Thanks given by: | Doc Moonlight (03-07-2025), Elsinore (02-19-2025), Jlardonio (02-19-2025), reanimator (02-21-2025), Zivouhr (02-26-2025) |
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#6 |
Blu-ray Grand Duke
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Thanks for the information on it, Joe. It mentions feature film. Is this about 90 minutes for the runtime, or shorter? Does the 3D look natively rendered or converted?
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#8 | |
Blu-ray Grand Duke
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![]() Like when a character in the foreground runs far into the background. When they're really close, the 3D strength being adjusted to not over-strengthen the 3D, but when further away, possibly increasing the 3D strength so it doesn't go flat with weaker 3D interaxial distance between the 3D cameras/set up. But instead, moving the cameras further apart for stronger 3D. What was the biggest challenge for you when aligning the 3D interaxial distance between the parallel 3D rig or a mirror 3D rig set up? Did you set up the 3D camera yourself, or was there software that already had that feature? Virtual 3D cameras not limited like real cameras would be, so a virtual 3D parallel rig works well for most CGI animated stereo 3D films. Sounds interesting, thanks. |
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#9 |
Active Member
![]() Dec 2018
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There weren't virtual cameras involved because it actually wasn't made in a virtual/CGI environment, but rather using different layers. To your point about adjusting depth though, yes, parallax & window placement varies by type of shot, & when needed keyframed 3D adjustment was used.
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#10 | |
Blu-ray Grand Duke
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