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FAIRY TAIL 2 (PS5)
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Old 04-08-2025, 11:12 PM   #28
Steedeel Steedeel is offline
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Quote:
Originally Posted by Zivouhr View Post
If you are a gamer who can create their own fun with the basic tools you're given, then this is a giant playground with one huge limitation.

Each planet is procedurally generated, so it's all the same terrain and repeating buildings no matter where you land, resulting in often extremely predictable planets. You begin to land, see the surface up close, and that's the entire planet, defeating the entire purpose of exploration since it's all the same.

Underground or in the water are their own terrains, but those repeat infinitely too on each planet.

The game absolutely needed Earth like planets where the terrain varies as you explore. That could've been awesome.

Plus the day/night cycle on planets are too short, and there is often severe weather literally every five minutes on planets.

As Mwynn mentioned, a very basic story mode with mostly just talking to aliens. You can create your own base building which is neat at first. A lot of mining and earning minerals and building parts.

If you can get it for 9.99, I'd say it's worth it. I paid 59.99 at launch, got my playtime out of it, but don't feel inspired to play for more than 10 minutes each time.

Procedurally generated maps are boring IMO.
Yeah, very limited. The most fun was flying the spacecraft in VR, and experiencing my very first planet in 360% was very immersive.
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jt839 (04-14-2025), Zivouhr (04-08-2025)
 
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