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Assassin's Creed Shadows (PS5)
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Resident Evil 4 (PS5)
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Final Fantasy VII Rebirth Collector's Edition (PS5)
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College Football 26 (PS5)
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Madden NFL 26 (PS5)
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Final Fantasy VII Rebirth (PS5)
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Final Fantasy VII Rebirth - Exclusive Amazon Edition (PS5)
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FANTASIAN Neo Dimension (PS5)
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Suikoden I & II HD Remaster (PS5)
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FAIRY TAIL 2 (PS5)
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Mafia: The Old Country (PS5)
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Indiana Jones and the Great Circle (PS5)
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Old 04-23-2025, 12:14 PM   #1
heyadol heyadol is offline
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Curious if anyone here uses gyro controls, aiming in an FPS or steering in a driving game, etc. It’s a feature I haven’t though of since Lair, unless it is forced in game (like Astro Bot, or Aperture Desk Job on Steam Deck) I have no desire to use it. I have seen others talk about how great it is and lament that whatever game they are discussing doesn’t support it. So what’s the verdict, are gyro controls additive or just shoehorned in to justify the six-axis sensor?
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Old 04-23-2025, 12:27 PM   #2
NARMAK NARMAK is online now
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Quote:
Originally Posted by heyadol View Post
Curious if anyone here uses gyro controls, aiming in an FPS or steering in a driving game, etc. It’s a feature I haven’t though of since Lair, unless it is forced in game (like Astro Bot, or Aperture Desk Job on Steam Deck) I have no desire to use it. I have seen others talk about how great it is and lament that whatever game they are discussing doesn’t support it. So what’s the verdict, are gyro controls additive or just shoehorned in to justify the six-axis sensor?
I know Fortnite seems to have introduced it but honestly i'm too entrenched with the analogue sticks at this point with aim assist to try practice using that control scheme from. Scratch.
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