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Assassin's Creed Shadows (PS5)
$49.99
 
Resident Evil 4 (PS5)
$15.00
 
Madden NFL 26 (PS5)
$62.99
 
College Football 26 (PS5)
$59.99
 
Final Fantasy VII Rebirth (PS5)
$39.99
 
Suikoden I & II HD Remaster (PS5)
$29.99
 
Final Fantasy VII Rebirth Collector's Edition (PS5)
$39.99
 
Final Fantasy VII Rebirth - Exclusive Amazon Edition (PS5)
$39.99
 
FANTASIAN Neo Dimension (PS5)
$29.99
 
Mafia: The Old Country (PS5)
$48.00
1 day ago
Ghost of Yōtei (PS5)
$69.00
16 hrs ago
FAIRY TAIL 2 (PS5)
$31.86
 
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Old 08-28-2025, 01:42 AM   #1
Zivouhr Zivouhr is offline
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Speaking of Crystal D, the larger corporation that bought the rights to the Crystal D developed Soul Reaver Kain series, delivered well on a remaster of the Soul Reaver 1 and 2 games, which were greatly appreciated by many fans. They did a nice job and kept the games affordable, and even offered a deluxe disc version with a collectible book, steelbook tin and double music CD from the games. Really nice.

I think those going to school to develop video games may be wasting their money on College cost degrees, when that money would be better saved, as they could easily teach themselves programming and development and make their own games, or create assets and use those to get hired.

The larger the developer, the easier it would be to lose the job I think as of 2025. The big studios have too much weight to carry with too many employees, and if they aren't raking in the profits, they won't survive carrying all of the extra help. Cuts made unfortunately.
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Old 08-28-2025, 02:04 AM   #2
heyadol heyadol is online now
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Quote:
Originally Posted by Zivouhr View Post
Speaking of Crystal D, the larger corporation that bought the rights to the Crystal D developed Soul Reaver Kain series, delivered well on a remaster of the Soul Reaver 1 and 2 games, which were greatly appreciated by many fans. They did a nice job and kept the games affordable, and even offered a deluxe disc version with a collectible book, steelbook tin and double music CD from the games. Really nice.

I think those going to school to develop video games may be wasting their money on College cost degrees, when that money would be better saved, as they could easily teach themselves programming and development and make their own games, or create assets and use those to get hired.

The larger the developer, the easier it would be to lose the job I think as of 2025. The big studios have too much weight to carry with too many employees, and if they aren't raking in the profits, they won't survive carrying all of the extra help. Cuts made unfortunately.
Not programming related, but I've found over the years that self-taught (me) pays less than school graduates (my coworkers). Didn't matter who was more proficient or had more experience. Guess they need more money to pay for those college loans...
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Old 08-28-2025, 07:35 PM   #3
Zivouhr Zivouhr is offline
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Not programming related, but I've found over the years that self-taught (me) pays less than school graduates (my coworkers). Didn't matter who was more proficient or had more experience. Guess they need more money to pay for those college loans...
Interesting, thanks. Depends on the field of work too. Game Art and programming skill being of high value more than probably someone with less skill for gaming art and programming skill with a BFA degree in video games.

That's a good point that many are still paying back their loans for school decades later.
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Old 08-28-2025, 08:14 PM   #4
R3P0 R3P0 is offline
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Quote:
Originally Posted by Zivouhr View Post
Speaking of Crystal D, the larger corporation that bought the rights to the Crystal D developed Soul Reaver Kain series, delivered well on a remaster of the Soul Reaver 1 and 2 games, which were greatly appreciated by many fans. They did a nice job and kept the games affordable, and even offered a deluxe disc version with a collectible book, steelbook tin and double music CD from the games. Really nice.

I think those going to school to develop video games may be wasting their money on College cost degrees, when that money would be better saved, as they could easily teach themselves programming and development and make their own games, or create assets and use those to get hired.

The larger the developer, the easier it would be to lose the job I think as of 2025. The big studios have too much weight to carry with too many employees, and if they aren't raking in the profits, they won't survive carrying all of the extra help. Cuts made unfortunately.
Don't need a 4 year degree for labor jobs... 2 words Trade School. In the IT world degrees are really for management if you have experience. Ill take someone with 4-5 years of professional experience and multiple certifications over a person right out of college.
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