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#1 |
Blu-ray Knight
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Both systems put out great visuals. Overal 1st Party PS3 games do look a little better on average. 3rd party really depends, some look better though they get a lot of crappy ports from Ubi and EA as well.
Nothing on the 360 looks as good as Ratchet & Clank at this point and this is still in the PS3's first year. I imagine games on both systems will top it eventually. Now if you were to talk sound quality PS3 wins hands down. Also build quality of system and how loudly it operates. Plus 1st part Sony games have been getting dedicated servers which is a much more enjoyable experience due to no lag. |
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#2 |
Banned
Oct 2007
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I get 0 lag on any of the 360 games I've played online. Perhaps I am just lucky.
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#4 |
Banned
Oct 2007
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#6 | |
Blu-ray Knight
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Resistance (40 player lag free) , Warhawk (32 player lag free), Motorstorm (12 player lag free),etc all run much better using the same high speed Comcast connection. Paying for live should put MS into providing us with dedicated servers IMO. The friends list, interactivity, purchasing of products on live works on silver accounts so why not have the paid services provide more than just enabling online play (which is free on the PSN) but dedicated servers like we get on the Sony's service for free on their titles. edit: as for the achievements, hey well it worked for pavlov's dog so I can see the appeal. I just never really cared about what achievements I received from a game. Last edited by Monkey; 10-30-2007 at 07:32 PM. |
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#7 | |
Power Member
Mar 2007
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#8 |
Blu-ray Knight
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#9 |
Power Member
Mar 2007
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I see your point. You have a better experience with games online with the PS3 and Thrlride has a better experience online with Xbox 360.
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#10 |
Blu-ray Knight
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Due to dedicated servers. Personally I'd love for the best of both worlds in one service, I'd happily pay for it as well. Heck if MS wanted to charge an extra $5 a month on top for dedicated servers in games I'd pay without hesitation.
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#11 |
Blu-ray Guru
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Well I had both systems until 17th July when my 360 went back to M$ to be repaired, and I haven't seen it since. But until then the graphics were pretty much equal as far as I could tell. I have Gears Of War on the 360 and it has some of the best graphics I've seen on any system, but that's not to say the PS3 couldn't do the same game. Both have powerful graphics processors and can output at 1080p so in theory there should be negligible difference. It is basically down to the producers of games and whether they put the effort in. Games that have been ported across from the 360 don't look as good as games that were developed specifically for the PS3 (*cough* EA *cough*). Motorstorm and Heavely Sword are 2 of the PS3's flagship games graphics wise and neither have been near a 360. But to me the biggest factor is storage, hi-def graphics require a lot of memory and when the 360 is limited to around 6.5gb on a disc whereas the PS3 has access to around 50gb (assuming only a double layer Blu-Ray is used) the difference is vast. Now not all games are going to need that much room but sooner or later some games will become the 'movie experience you can control' (think Heavenly Sword but much, much bigger in scale) and I'm afraid 6.5gb isn't going to cut it is it? (And don't say anything about multiple discs as who wants to change discs mid gameplay)
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thread | Forum | Thread Starter | Replies | Last Post |
PS3 vs Xbox 360 | Xbox 360 | getlowdogg369 | 66 | 01-09-2007 12:23 PM |
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