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#10981 | |
Blu-ray Knight
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What have you got against Valve? The only thing that annoys me about them is their constant PS3 bashing when games like Killzone 2 and God of War 3 prove that the PS3 is capable of doing anything that the 360 can do if not better. Maybe even WAY better. |
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#10982 | ||
The Digital Bits
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![]() The PS3 and 360 are essentially equal in terms of power, the 360 is easier to program for thanks to a better toolset, having 3 "big brother" processors instead of 8 little buddies, and a faster GPU and a unified RAM structure. This has come from many many different designers I talk to, and the person who designed both CPUs's book. The Cell is not designed as a game processor, it was designed to be a catch all for everything from servers to microwaves. The ability to stack 1,2,8,12, whatever additional cores on. This works great in a media box, where you're doing a lot of little tasks at once. Games are about big chunky tasks, and I think you'll see one of the problems before the end of the year (no I will not explain further at this time) Again, this is not ragging, this is simply how it is. A lot of people see all those cores and go nuts without thinking about how difficult it really is to get so many processors cooperating, and how it might take 2 or 3 5 year olds to do what 1 12 year old can (relative sizes of the processors) Read the book, it's fascinating and you can get it used for about $6 http://www.amazon.com/Race-New-Game-.../dp/0806531010 http://ps3.ign.com/articles/945/945818p1.html Here's Carmack (this was awhile ago BTW, but it basically still holds up. There are better tools now) http://www.youtube.com/watch?v=_PFUw29U4J8 Quote:
Last edited by Jeff Kleist; 06-02-2010 at 05:35 PM. |
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#10983 | |
Special Member
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I wonder if they will re-release this material. Or is the laser disc release unique, not to be repeated, and therefore not to be discarded by true fans. |
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#10984 |
Blu-ray Ninja
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Which fits. A shame they gimped on the RAM. Double the RAM would really let the PS3 stretch it's legs over the 360 but given how much red they were bleeding, it obviously wasn't feasible. The PS3 is a far better media hub, even before the gimped later SKU came out (I still long for the demo unit showed at E3 2005 with the gigabit switch and USB ports in the rear - VERY handy for an external USB drive without the ugly cable/dongle sticking out of the front).
Sounds like the PS3 would do MMO and the like. I am curious if the 360 could handle MAG's 256 players. The biggest shame wrt games is that Japanese developers have concentrated on the PSP more than the PS3 (Macross Ace/Ultimate Frontier, I'm looking at you!). I really wish Sony would revisit the PS-X concept and put a PS3 in a more conventional rectangular shell with a front LCD display and 3.5" HDD and give it Coax and RCA inputs (if not HDMI). |
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#10985 | |
Blu-ray Knight
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Last edited by MerrickG; 06-02-2010 at 05:51 PM. |
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#10986 | |||
The Digital Bits
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And Japanese developers concentrated on the PSP because a lot more people have them. Uptake of this generation of systems has not been very good in Japan compared to the rest of the world. The games are also far cheaper to develop Quote:
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#10987 |
Blu-ray Knight
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I love my 360, but my concern is that the use of DVD is going to prevent it from reaching its true potential. Sure you can have multiple dvds but John Carmack had gone on record a few times saying that fitting Rage on two dvds would be very tough and that 3 dvds wouldnt be feasible.
HOWEVER, I do feel that 360 saturation is at a point where MS could allow a game to run with a mandatory hard drive. Previously MS forced developers to make the game run on systems without the hard drive. Example, Mass Effect 2. It had two discs. I installed both to the hard drive (250GB), but I still had to switch discs at parts of the game where a disc swap would have taken place. I have NO problem with them forcing you to keep the disc in the drive when playing, which they do for obvious reasons. On two (or more) disc games I would prefer they only require the main disc be present instead of disc swapping eventhough all of the data is already on the HD. I will agree with Jeff that the 360 is probably easier to program for and many of the games support that statement since the 360 version of certain games is clearly superior. (ex. Bayonetta, Fallout 3, Ghostbusters) These days the games on both systems are for all intents and purposes equal between the two so that statement doesn't hold as much water as it used to. Nevertheless I do feel that the exclusives on the PS3 are better than the exclusives on the 360. However, the Mass Effect series might be the best of all exclusive series. I'm torn between this and the Uncharted series. Last edited by MerrickG; 06-02-2010 at 06:28 PM. |
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#10988 | |
The Digital Bits
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Yes, there's some texture storage issues with DVD, but that's not a huge deal, especially with the better filtering in the 360 GPU. The biggest problem is not as much on texture storage on the consoles, it's pushing it through. The reason why you see a lot of games running sub-720p (like Alan Wake) is because they're using all their grunt on the environmentals. The filtering, the lighting, the fog, and that's chewing their cycles big time. The next generation should be able to push, in 3D much closer to 1080p on a regular basis. Remember that pushing 1080p on FPS games on PC takes a powerful CPU, and GPUs (usually more than one) that's well beyond what's in either console. Id is a PC games company at heart that sees and knows the need to do consoles. I'm sure Carmack will figure something out, or get MS to drop the royalty on the third disc by the time they ship. |
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#10989 | |
Blu-ray Ninja
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http://www.youtube.com/watch?v=H_FEbTO8udg ![]() ![]() (Yes it is a mess ![]() |
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#10990 |
The Digital Bits
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Well, all I'd ever seen was the 64 player chunks, I don't think even the reviews I read mentioned this
![]() Still, when you're playing the big badass game it's chunked right? The real key is still dedicated servers on fast connections. Last edited by Jeff Kleist; 06-02-2010 at 06:50 PM. |
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#10991 |
Blu-ray Ninja
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#10992 | |
Blu-ray Knight
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I remember the day of the PS3 specs release, when I saw the 'dual-headed 1080p output' stat and got funny looks as I shouted "Pull the other one, Sony!" |
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#10993 | |
Blu-ray Ninja
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![]() That youtube video was cool cause they had basically won and their OIC just said "all meet here!" And they did, and didn't shoot each other. Classic. ![]() I was really impressed that there doesn't seem to be any lag with all those guys on one screen at once either. Even though some people call it "LAG" and not MAG ![]() |
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#10994 | ||
The Digital Bits
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#10995 | |
Blu-ray Knight
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In regard to Alan Wake and its sub HD. I do feel that the game does suffer because of its sub HD resolution because some of the effects are outright bad. The digital acting is one of the worst I've seen in a game. As much as I liked Alan Wake, I cant help but get the feeling that the game was intended to be much bigger in terms of scope but that development got out of control and they more or less had to trim a lot of content out. Hence the long development time. I seem to recall that there was a time when the game was intended as open world. I do hope (and expect) Alan Wake to come to the PC eventually so I can see the game in its full rez glory. |
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#10996 | ||
The Digital Bits
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#10997 | ||
Blu-ray Knight
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Im still happy with how Alan Wake turned out. It had the number one thing it needed to be a success: atmosphere. The game was by no means groundbreaking in terms of gameplay but it was presented in an original way with a story that made you want to see what happened next. Btw, whats your thoughts on Assassins Creed Brotherhood? I like what I read, but I get the feeling the game will end up being more of an expansion pack at full game price (ala Halo 3 ODST) Last edited by MerrickG; 06-02-2010 at 09:06 PM. |
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The Digital Bits
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#10999 |
Special Member
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#11000 | |
The Digital Bits
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