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Old 06-22-2010, 08:25 AM   #241
Diesel Diesel is offline
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The new baddies look pretty cool.

Hopefully they actually are as cool as they look.
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Old 06-22-2010, 08:29 AM   #242
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Quote:
Originally Posted by Toxa View Post
It's still a sandbox ? because I think it's gonna be more beautiful than Uncharted 2
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Old 06-22-2010, 01:22 PM   #243
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Default inFamous 2 visuals 'in same ballpark' as Uncharted 2's

Quote:
"We're getting a lot closer to it - we certainly are - and we've got a ways to go," Sucker Punch development director Chris Zimmerman told VideoGamer.com at E310 last week.

"Clearly they are the inspiration for us. And not just in terms of the visuals, but all the things they did that made that game so great. We're working hard to get as close as we can to that goal, and I think we're going to get pretty close. People will look at it and I think that they'll say, look, you know this is in the same ball park."
http://www.videogamer.com/news/infam...harted_2s.html
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Old 06-22-2010, 02:40 PM   #244
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I'll believe it when I see ...perhaps in gameplay motion as I'm not seeing it from the trailer and photos. Not a knock as Uncharted is the pinnacle.
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Old 06-22-2010, 05:49 PM   #245
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Old 06-22-2010, 06:56 PM   #246
AikonEnt AikonEnt is offline
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From the E3 trailer I didn't think Cole looked or sounded that much different, just had a bit more hair!
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Old 06-22-2010, 07:30 PM   #247
Diesel Diesel is offline
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The two voices:

http://www.youtube.com/watch?v=2uAMnsqqI-0

http://www.youtube.com/watch?v=S-NBsSfxH30




The voices sound a good bit different to me, but it does sound like they kept the same speech pattern.


But I can see (hear?) where people think they don't sound that different, take out the gravel sound from first Cole's throat and he might sound like new Cole.

Last edited by Diesel; 06-22-2010 at 07:35 PM.
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Old 06-23-2010, 12:00 AM   #248
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Quote:
Originally Posted by Diesel View Post
The two voices:

http://www.youtube.com/watch?v=2uAMnsqqI-0

http://www.youtube.com/watch?v=S-NBsSfxH30




The voices sound a good bit different to me, but it does sound like they kept the same speech pattern.


But I can see (hear?) where people think they don't sound that different, take out the gravel sound from first Cole's throat and he might sound like new Cole.
Oh how i miss that gravel sound lol.
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Old 06-23-2010, 08:37 PM   #249
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Quote:
Enhanced Navigation

One of the many great things the first Infamous did was present an open world that was a blast to get around in, despite its lack of vehicles. Gliding through the air and zipping across power lines at inhuman speeds was a blast, making exploration something to look forward to instead of a chore. Infamous 2 takes that even further by allowing Cole to zip alongside buildings both horizontally and vertically. Let's say a highrise apartment building has a metal pipe that runs down its entire side. You can position yourself at the bottom and use an induction grind (placeholder term) to fly to the top without having to slowly climb to the roof. The same concept applies to buildings with metal siding. In addition to the new electricity-based travel options, Cole's parkour animations have been expanded upon and enhanced
http://gameinformer.com/b/features/a...-macgrath.aspx
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Old 06-23-2010, 08:39 PM   #250
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Sweet
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Old 06-23-2010, 11:10 PM   #251
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The slick gets slicker.

inFAMOUS made travelling long distances exhilarating whereas in most open-world games now it feels like a chore.
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Old 06-23-2010, 11:36 PM   #252
Diesel Diesel is offline
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That sounds awesome


Yet to hear one detail about the gameplay/story that isn't great
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Old 06-23-2010, 11:46 PM   #253
PS3-Playb3yond PS3-Playb3yond is offline
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Wow! Can't wait to see that one.
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Old 06-27-2010, 08:44 AM   #254
Toxa Toxa is offline
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Quote:
GameTrailers TV with Geoff Keighley
Jul 2, 2010

Deadliest Warrior: The Game
We go behind closed doors with the creators of the Deadliest Warrior: The Game and reveal never-before-seen characters, highlight the weapons behind the mayhem, and get feedback from the cast of the show as they get hands on with the game for the first time. Plus, we debut the first InFamous 2 gameplay, take a first look at Sony's next existential voyage: Journey, and highlight the first space combat from Halo Reach since E3.

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Old 06-27-2010, 04:36 PM   #255
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Quote:
Originally Posted by Shin-Ra View Post
The slick gets slicker.

inFAMOUS made travelling long distances exhilarating whereas in most open-world games now it feels like a chore.
+1. Only game I still enjoyed after I beat everything. Just going from roof to roof was a lot of fun. I can't wait for this game

If they come anywhere close to Uncharted 2 graphics
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Old 06-27-2010, 06:11 PM   #256
Diesel Diesel is offline
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Sucker Punch On Infamous 2
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Old 06-28-2010, 12:23 AM   #257
Shin-Ra Shin-Ra is offline
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Quote:
Originally Posted by Toxa View Post
Woo!

Quote:
Originally Posted by Diesel View Post
Good to see some concept art from a run-down area.



Hope there's at least one sewer segment!
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Old 06-28-2010, 12:25 AM   #258
Diesel Diesel is offline
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Quote:
Originally Posted by Shin-Ra View Post

Hope there's at least one sewer segment!
Except this time....with swamp creatures
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Old 06-28-2010, 12:26 AM   #259
Shin-Ra Shin-Ra is offline
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Mutant alligators! Nah, I think they'll stick to humanoids. Even the big trash monsters in inFAMOUS were shaped like humans.
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Old 06-28-2010, 12:28 AM   #260
Diesel Diesel is offline
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Well actually being from Louisiana....mutant alligators wouldn't be all that strange


I hope they have mosquito's the size of birds like we do




Seriously though, I agree, the swamp "mutants" they mentioned will most likely be humanoids.

Last edited by Diesel; 06-28-2010 at 12:32 AM.
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