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#61 | |
Blu-ray Samurai
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Edit - Sorry, the random loot bit. Grinding I agree is very Japanese, but I don't think it's necessarily necessary for Demon's Souls after New Game +. Edit two - Also minus the nah. Wholly discounting your opinion like that was a bit presumptuous of me. Sorry! Last edited by tarvis; 12-17-2010 at 09:13 PM. |
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#62 |
Power Member
Nov 2007
Chicago, IL
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Its linear, theres ton of crap that is pretty much hidden unless you spend an obscene amount of time experimentting, its also your typical save the world from this big evil power plot. About the only thing non japanese about it was its lack of story, which is why i traded it in. I platted it, and really had no interest to play again becaue there is no story or deviation from game play. It was still fun though.
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#63 |
Senior Member
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Totally agree. I really don't understand their reasoning for making a billion spin offs of the KH series while there are millions of people ready for KH3.
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#64 | |
Blu-ray Jedi
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#65 |
Super Moderator
![]() Nov 2006
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Or you buy the guide, which is a very Japanese tactic by publishers to sell the strategy guide. FFXII is very famous, where you only have 1/9000 chance of getting the ultimate weapon unless you know exactly what to do really early in the game.
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#66 | |
Blu-ray Jedi
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#68 | |
Blu-ray Jedi
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#69 |
Power Member
Nov 2007
Chicago, IL
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Well, its both. The order you do them in can be your choice, but teh level progression itself is very linear. You also cant skip one area if you want to beat the game, so you are forced to do everything. The westeren RPGs, things can be skipped and you can still beat the game. Way more linear than not.
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#70 | |
Power Member
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S/E is solely relying on the Enix end of the business now, as the DQ games are the only good ones coming out (DGVIII, IX, and Monsters were all great games). Final Fantasy reached it's peak in the SNES days IMO, though FFVII and IX were fun games. FFX was a good game, but I felt it is where the FF series started it's downfall. FFXII was bland. It was fun to play, but where the heck was the story!? It was just a whole lot of "go from A to B" and when you finally got to B after all of the grinding, you forgot why you were there. It is sad remembering Square's golden age on the SNES with FFIV, VI, Chrono Trigger and Secret of Mana and seeing the turds they crap out now. They rely on that golden age to make money still with remakes and re-releases. I also have to agree that the best way for S/E to make money now is to further this trend and re-release FFVII on the PS3. Really, a good FFVII remake and KH3 will help out S/E a lot, but those seem to be the games they don't want to release. ![]() |
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#71 |
Special Member
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Personally, I hated the "sphere" system in FFX and the story just didn't keep my attention in FFXII... I think I've been somewhere around 50-60% complete for the past several years as I just don't feel like playing it and it's odd "Gambit" system. It's too bad nearly all RPGs these days have done away with the traditional "Turn Based" fighting system. FFVII was my favorite with FFIX coming in behind that. I'm not even going to try another FF game until they go back to the Fantasy portion of the game and keep the Sci-Fi stuff to a minimum.
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#72 | |
Power Member
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#73 | |
Blu-ray Samurai
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Yes, Nintendo does a lot of non-traditional experiments and demographic expansions, but its flagship brands don't change that much (if you think about it, what, exactly, is new about New Super Mario Bros., aside from the graphics and multiplayer support?). |
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#74 | |
Blu-ray Duke
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NIS America as well as NIS Japan pretty much suffers for being only a niche company with people not really knowing about their games except for like the niche JRPG fans that buy their a little more popular titles like Disgaea, Ar tonelico, and slowly gradually the Atelier series or pretty much their loyal fans who buy any game they bring to America regardless of what the game is. But from what I understand is that NIS Japan was the one who was suffering last year not so much NIS America. Plus NISA has been improving slowly in more recent times by gaining a little more fans. But companies like NIS, Idea Factory, Gust, Aquaplus, and so on will always be considered as niche developers that usually do produce lower budget titles so sales don't need be to too high since they would lose a lot more money if they spent too much money on making their games but are still usually excellent games. Plus lately they have been making some money off of their ports to like PSP. |
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#75 | |
Blu-ray Knight
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To me it's original in that when people ask "What other games is Demon's Souls like?", I have no answer. I've never seen an answer to that question I agree with either. |
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#76 |
Blu-ray Samurai
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Square are one of those studios that squeezed 100% out of last gen but find this hardware generation has exceeded their limitations of design. Sometimes devs spend too much time trying to fill a disc, get the polygon count up, get the resolution right.. that after they did spend the whole budget on that they ended up with a bland game to actually play. Sometimes filling the container isn't as important as making sure whats in the container is potent.
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#77 |
Blu-ray Ninja
![]() Jul 2007
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What? Demon's Souls gives you almost complete control over the development of your character. Aside from the basic starting stats and equipment (which are mostly window dressing aside from Royalty starting with the very powerful Fragrant Ring), you can tilt any character in any direction you choose based on what stats you want to develop and what equipment you choose to use (based on those stats).
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#79 | |
Blu-ray Jedi
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