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#21 | |
Power Member
Jan 2006
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![]() I love this game franchise. I know SCIV is coming for PS3, and I did read about SCL for the Wii just yesterday. Next year will be quite a year for fighting!! Jodi |
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#22 |
Super Moderator
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12 new screenshots - beautiful crisp texture detail.
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#23 | |
Active Member
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LOL....Looks like the chest on the women get bigger w/every new version.. ![]() |
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#24 |
Power Member
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i've been waiting for this game for a long time. while i've only owned 1 & 2, i skipped 3 and read about all the problems with it. so, far everything i've read about 4, is that they are aware of the problem and will work to fix the problems that 3 had.
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#25 |
Blu-ray Ninja
![]() Jul 2007
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Am I the only one that is glad to see Namco dispense with the goofy looking costumes and return to the more realistic look from Soul Calibur 2?
This game looks sooo good. Best fighting game of 2008, without a doubt. |
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#27 | |
Power Member
Jan 2006
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![]() ![]() ![]() ![]() Man, I sure hope they come out with SC IV action figures (you know, the ultra-detailed action figures they came out with for SC (Dreamcast) and SC II (all systems). My fave SC action figure is Nightmare.....one bad-ass lookin' beast!!!!!!! ![]() ![]() Can't wait for this game next year!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Jodi "...a tale of souls and swords, eternally retold..." Last edited by Shin-Ra; 11-08-2007 at 06:52 PM. Reason: swearing |
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#28 |
Super Moderator
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10, 20+ screenshots added depending when you last looked!
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#29 | |
Member
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I didn't dig the strategic play all that much, but I can do tournament fighting for days. |
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#30 | |
Blu-ray Ninja
![]() Jul 2007
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Character designs were ugly, to say the least, save the exception of the very cool looking Zasalamel. But that's more than countered by the sheer stupid look of Astaroth, Cervantes, Ivy, etc. Loading times were atrocious. The strategy mode was made entirely of fail. Horrible storyline, terrible gameplay. The only thing that was good was that the game was more balanced once you actually got into the fighting - Ivy isn't as dominant, Talim got shafted (but a bit too much since she's just... terrible... in SC3), and the lower tier characters like Astaroth got a nice healthy bump in power. |
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#31 |
Super Moderator
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#32 |
Super Moderator
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9 More Screenshots (think they're overdoing it a bit?)
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#35 |
Member
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Animation for Mitsurugi, Namco had serveral houses do the motion capture and animation for each of the characters. We were lucky enough to get t the gig as most of the houses used were based in Japan, but during the early 90s motion capture was still so very new.
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#36 | |
Blu-ray Ninja
![]() Jul 2007
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Could you perhaps share your thoughts on the recent installments, and what you think of where Namco has taken the series since your involvement? |
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#38 |
Power Member
Jan 2006
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Holy God!!!
This game is going to be so cool!!!!! Great to hear it will be demo'ed at CES!! Jodi |
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#39 |
Member
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I was only involved in the animation and motion capture aspect of the game, so I can't really comment on much of the game mechanics. When it left our hands we acutally never even got any footage of the animations, ingame or otherwise. In fact our group found out the real name of the project when the game first hit the Japanese arcades (via gaming magazines), internally we called the project by the last name of the producer who brought in the job. All the cloak and dagger stuff was probably due to the fact that at the time were the only American group working on the project, so Namco was not forthcoming with any type of info.
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#40 |
Active Member
Apr 2007
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Is this game an exclusive?
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thread | Forum | Thread Starter | Replies | Last Post |
Is there a Soul Calibur Thread? | PS3 | raginranger | 1 | 09-10-2008 06:02 PM |
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