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Syndicate (PS3)
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Grease Dance (PS3)
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Greg Hastings Paintball 2 (PS3)
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Transformers Devastation (PS3)
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Shin Megami Tensei: Persona 3 FES (PS3)
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Cabela's Adventure Camp (PS3)
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Atelier Rorona: The Alchemist Of Arland (PS3)
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Rock of the Dead (PS3)
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Old 02-25-2011, 05:59 PM   #3041
Rike255 Rike255 is offline
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Quote:
Originally Posted by SDG View Post
I had to turn the Vert and Horiz Dead Zones to %100 and the Cross Hairs movement to %10. Still found myself spinning aroung or not knowing if i was looking up or down sometimes.
I'm pretty sure I set my horiz deadzone to 30% and vertical to 40%. Sensitivity was 10% and that was working great for me in the beta. I was playing better with the Move than the controller (possible because the Move changed my play style noticeably...much less running and gunning type movements).
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Old 02-25-2011, 06:19 PM   #3042
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Originally Posted by 1blufan View Post
The maps are good but I haven't gotten that holy sh*t feeling of playing a sensational map yet.
thats cuz u haven't played in 3D....i actually love all the maps in 3d. the depth is amazing.

once i get my sharpshooter....should be a fun experience as well.
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Old 02-25-2011, 06:22 PM   #3043
b00st b00st is offline
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Originally Posted by Bageara View Post


Got your invite
cool just looking for some proper villians to play with. its hard when your entire team sucks and they are all negative...makes it hard for you to go positive. especially when playing warzone. guerrilla i gravitate towards because i can hold my own unless its 2 v 6 or something. i hate that almost nobody every rejoins a match once ppl back out. now i start checking the boards to see if i even have a team. they all leave....i leave.
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Old 02-25-2011, 06:42 PM   #3044
Oateyboat Oateyboat is offline
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I got my email for the 24 hour double XP and all weapons and 3 unlock points, but how do you redeem them. I redeemed them the way I would any other code, and it detailed each one, and then said thanks for using the store. Went on killzone and guess they didnt work since im on 0 unlock points at the minute.. so someone PLEASE HELP ME!!!!
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Old 02-25-2011, 06:42 PM   #3045
Snake_XRS Snake_XRS is offline
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I'm currently at
[Show spoiler]the part of boarding the MAWLR on campaign,
and playing on veteran. I don't know how much more is left of the campaign, but I imagine i'm pretty close to the end.

My impressions so far is that it's a totally awesome shooter, with very intense levels. I wish that on Elite difficulty there are much more enemies per "wave", so to speak, instead of just reducing the amount of damage the player can take. I remember the bridge section in K2 being an impossibly tough battle, as well as the road up to Radec. You literally had to fight for every possible inch, and sometimes had to retreat back 20 feet or so. In K3, there hasn't been a single spot that gave that rush, which TBH kind of was a let down.

Also, I wish on Elite they threw in more of the tougher enemies, not just cannon fodder grunts. (I'd love to see
[Show spoiler]heavy's show up a lot more often, as they are a lot of fun to try and get around
--there's only been 1 so far

Another suggestion for elite would be to have all of the ammo boxes destroyed, to force you into using sub-par weapons/sidearm.
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Old 02-25-2011, 06:58 PM   #3046
Bageara Bageara is offline
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Quote:
Originally Posted by oat-a-bix View Post
I got my email for the 24 hour double XP and all weapons and 3 unlock points, but how do you redeem them. I redeemed them the way I would any other code, and it detailed each one, and then said thanks for using the store. Went on killzone and guess they didnt work since im on 0 unlock points at the minute.. so someone PLEASE HELP ME!!!!
i didnt get 3 unlocks but i unlocked all weapons and got double xp
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Old 02-25-2011, 07:02 PM   #3047
Oateyboat Oateyboat is offline
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Quote:
Originally Posted by Bageara View Post
i didnt get 3 unlocks but i unlocked all weapons and got double xp
Hmm well it's better than nothing I guess
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Old 02-25-2011, 07:12 PM   #3048
kjacobs03 kjacobs03 is offline
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Quote:
Originally Posted by Rike255 View Post
I found veteran mode on KZ2 to be quite easy, elite mode was the very challenging one so I'm interested to see what you think of that mode.
On level 4 so far and only died maybe 6 times. Seems about the same difficulty except no crosshair.

Also can anyone tell me how to get the unlocks in Playstation Home? I never use Home so I have no idea where to go or what to do to get the unlocks.
Thanks
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Old 02-25-2011, 07:34 PM   #3049
cajmoyper cajmoyper is offline
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Quote:
Originally Posted by Snake_XRS View Post
I'm currently at
[Show spoiler]the part of boarding the MAWLR on campaign,
and playing on veteran. I don't know how much more is left of the campaign, but I imagine i'm pretty close to the end.

My impressions so far is that it's a totally awesome shooter, with very intense levels. I wish that on Elite difficulty there are much more enemies per "wave", so to speak, instead of just reducing the amount of damage the player can take. I remember the bridge section in K2 being an impossibly tough battle, as well as the road up to Radec. You literally had to fight for every possible inch, and sometimes had to retreat back 20 feet or so. In K3, there hasn't been a single spot that gave that rush, which TBH kind of was a let down.

Also, I wish on Elite they threw in more of the tougher enemies, not just cannon fodder grunts. (I'd love to see
[Show spoiler]heavy's show up a lot more often, as they are a lot of fun to try and get around
--there's only been 1 so far

Another suggestion for elite would be to have all of the ammo boxes destroyed, to force you into using sub-par weapons/sidearm.
You're the first person I've ever heard make an argument like that. That tells me you're skilled and calm gamer. Everything you just wish list'd would drive me nuts and I'd have another DS3 embedded in the wall. But yes, awesome game and I think I may have a chance at a Platinum on this baby. I think the trophies are much easier than KZ2.
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Old 02-25-2011, 07:59 PM   #3050
Blu2theBone Blu2theBone is offline
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Move + Sharpshooter + 120" screen definitely adds a new aspect to the FPS genre

I'm still finding the Sharpshooter a bit awkward and I recalibrate several times before I'm happy, but it's fun as hell.
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Old 02-25-2011, 08:21 PM   #3051
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Quote:
Originally Posted by cajmoyper View Post
You're the first person I've ever heard make an argument like that. That tells me you're skilled and calm gamer. Everything you just wish list'd would drive me nuts and I'd have another DS3 embedded in the wall. But yes, awesome game and I think I may have a chance at a Platinum on this baby. I think the trophies are much easier than KZ2.
I agree, though I don't think I'm as skilled. Just makes sense to have less ammo placed every where to make it a bit more tense about what weapons to use. Plus I'd like more enemies versus the ability for them to take more hit. I'm at the snow level, same as demo and still fell KZ2 had better level designs (designs themselves as well as enemy placement, etc).
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Old 02-25-2011, 08:29 PM   #3052
Snake_XRS Snake_XRS is offline
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Quote:
Originally Posted by cajmoyper View Post
You're the first person I've ever heard make an argument like that. That tells me you're skilled and calm gamer. Everything you just wish list'd would drive me nuts and I'd have another DS3 embedded in the wall. But yes, awesome game and I think I may have a chance at a Platinum on this baby. I think the trophies are much easier than KZ2.
Thanks for the compliments, but I'm probably just an average leveled gamer lol...The truth of the matter is that it's a pretty short game IMO, and I don't want to get into debates of the developer saying 8-10 hours, while others beating it in 6. There were multiple people on this site that beat it in one sitting, which really is an unacceptable SP experience, length-wise. I think I'm basically at the end of the game with only playing 2 gaming sessions of about 4 hours each.

All isn't lost though, as there are ways to minimize the perception of a short SP experience. Although cheap or gimmicky, they do work.
1. While there may be a limitation to how many enemies are on screen at once, they could increase the number per wave or waves altogether. (example, in hard lets say a wave consists of 12 total Helghast, on Elite it could be 3 waves of 12 before an area is clear).

2. Eliminate the ammo boxes, forcing the player to pick up whatever is on the ground. This also forces a player to leave the safety of their cover, which is another threat altogether. Another option would be that ammo boxes only give you grenades and no ammo, with a max carry capacity of 2.

3. Have a few places that have infinite troops, that only after pushing forward will end the respawn. While I didn't like COD: W@W for this reason, having it only in a few places in the game would be cool IMO, and make the resistance heavy.

4. Rico/AI gets only half their health. I think Rico had only gone down in battle like 2-3 times during the entire game. I actually liked it when he went down and all the pressure was on me.

5. Reduce the ammo carry capacity per weapon, and limit grenades to 2.

6. More snipers--nothing jacks up the intensity of having 2 laser sights focused right around you

7. Rico/partner can not revive you at death.

These are a few of the ways to lengthen a short SP experience. I really wish some of these were implemented into elite difficulty. The removal of the crosshair doesn't really do much for me as I never shoot from the hip anyway.

I also wish a suicide mode was later released in a patch that would allow online co-op with insane difficulty.
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Old 02-25-2011, 08:37 PM   #3053
melocubs melocubs is offline
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i have an extra code for psn home jetpack. pm if u want it
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Old 02-25-2011, 09:20 PM   #3054
supersix4 supersix4 is offline
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And of course the one friday I'm not going out or busy we lose power from MFING wind!!! God this area is a joke at keep power on. It really is hilarious.
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Old 02-25-2011, 09:53 PM   #3055
partridge partridge is offline
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ignore this post...

Last edited by partridge; 02-25-2011 at 09:58 PM.
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Old 02-25-2011, 10:26 PM   #3056
cajmoyper cajmoyper is offline
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Quote:
Originally Posted by Snake_XRS View Post
Thanks for the compliments, but I'm probably just an average leveled gamer lol...The truth of the matter is that it's a pretty short game IMO, and I don't want to get into debates of the developer saying 8-10 hours, while others beating it in 6. There were multiple people on this site that beat it in one sitting, which really is an unacceptable SP experience, length-wise. I think I'm basically at the end of the game with only playing 2 gaming sessions of about 4 hours each.

All isn't lost though, as there are ways to minimize the perception of a short SP experience. Although cheap or gimmicky, they do work.
1. While there may be a limitation to how many enemies are on screen at once, they could increase the number per wave or waves altogether. (example, in hard lets say a wave consists of 12 total Helghast, on Elite it could be 3 waves of 12 before an area is clear).

2. Eliminate the ammo boxes, forcing the player to pick up whatever is on the ground. This also forces a player to leave the safety of their cover, which is another threat altogether. Another option would be that ammo boxes only give you grenades and no ammo, with a max carry capacity of 2.

3. Have a few places that have infinite troops, that only after pushing forward will end the respawn. While I didn't like COD: W@W for this reason, having it only in a few places in the game would be cool IMO, and make the resistance heavy.

4. Rico/AI gets only half their health. I think Rico had only gone down in battle like 2-3 times during the entire game. I actually liked it when he went down and all the pressure was on me.

5. Reduce the ammo carry capacity per weapon, and limit grenades to 2.

6. More snipers--nothing jacks up the intensity of having 2 laser sights focused right around you

7. Rico/partner can not revive you at death.

These are a few of the ways to lengthen a short SP experience. I really wish some of these were implemented into elite difficulty. The removal of the crosshair doesn't really do much for me as I never shoot from the hip anyway.

I also wish a suicide mode was later released in a patch that would allow online co-op with insane difficulty.
I'll agree with you on this one. They really made it easy with an ammo box being around virtually every corner. I did just finish on whatever the medium difficulty is and will start an elite campaign in a bit and will let you know if I think it should be harder. But I'm guessing probs not...
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Old 02-25-2011, 11:04 PM   #3057
b00st b00st is offline
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Quote:
Originally Posted by Bageara View Post
i didnt get 3 unlocks but i unlocked all weapons and got double xp
ordered mine through amazon...i haven't received any new emails on it nor have i tried the code that came with it yet for the unlock all weapons, double xp and 3 unlocks. maybe i'll give it a whirl now and see what happens.
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Old 02-25-2011, 11:13 PM   #3058
b00st b00st is offline
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just did my code...it worked for double xp and everything...dynamic theme, retro pack, etc etc.

what i don't remember seeing was the 3 unlocks. but there was like 6 things so....i'm good with that. let the killing spree begin.
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Old 02-25-2011, 11:24 PM   #3059
supersix4 supersix4 is offline
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Just go on ebay spend 30 bucks and unlock almost a whole class in one swoop
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Old 02-25-2011, 11:25 PM   #3060
MrTires MrTires is offline
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Quote:
Originally Posted by b00st View Post
just did my code...it worked for double xp and everything...dynamic theme, retro pack, etc etc.

what i don't remember seeing was the 3 unlocks. but there was like 6 things so....i'm good with that. let the killing spree begin.
Everything worked for me except the 3 unlock points, sounds like that doesn't work correctly.

What is up with warzone am I the only one who has played the same map over and over and over.
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