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Old 06-26-2011, 01:31 AM   #1
Terjyn Terjyn is offline
Blu-ray Knight
 
Jul 2007
122
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Dumb question here...but what exactly does "Will" do?

I'm pretty sure I figured out the rest of the stats, but not that one. It's amazing to me that (as far as I can see) there's no stat description anywhere either in game or game booklet.

*EDIT* Ahh, nevermind, they are in the in-game Help, which I didn't even realize was there.

Will increases ability DPS. Yay (or something).

Last edited by Terjyn; 06-26-2011 at 02:27 AM.
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Old 06-26-2011, 05:48 AM   #2
Icemage Icemage is offline
Blu-ray Ninja
 
Jul 2007
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Quote:
Originally Posted by Terjyn View Post
Dumb question here...but what exactly does "Will" do?

I'm pretty sure I figured out the rest of the stats, but not that one. It's amazing to me that (as far as I can see) there's no stat description anywhere either in game or game booklet.

*EDIT* Ahh, nevermind, they are in the in-game Help, which I didn't even realize was there.

Will increases ability DPS. Yay (or something).
Even the in-game help isn't that useful.

Here's a quick breakdown:

Attack: Increases damage of all attacks, including basic attacks ()

Will: Increases damage of most Focus attacks (, , , L2 + , L2 + )

Stamina: Increases maximum HP (which in turn makes healing effects more powerful, as most of them are %-based).

Agility: Increases chance of critical hits (see also: Doom)

Armor: Reduces damage taken.

Block: Reduces the amount of Focus lost when you successfully Block an attack (L2). Easily the most worthless stat in the game.

Doom: Magnifies the damage of critical hits. You can occasionally get quite large and ridiculous amounts of damage on criticals with enough Doom stacked (I've hit for over 1200 damage using a greatsword with 112 Doom against enemies on Hardcore difficulty).

Retribution: Chance of dealing damage back to enemies who hit you. Seems to be slightly bugged, as it does appear to work against some ranged attacks (bows).

Withering: Chance to weaken enemies you hit (reduced damage when struck by them).

Vampirism: Chance to heal a bit of damage when you successfully strike an enemy. Is based on the amount of damage you do, NOT your maximum HP (unlike all other healing effects in the game).

Fire / Poison / Bleeding : Bonus damage over time. Usually not too much to worry about, but worth noting that the healing effect of your Regeneration power can ALSO trigger from this bonus damage. Usually only a few points, though that can add up if applied repeatedly.

Ice: Occasionally freezes enemies.

Stagger: Occasionally stuns enemies.
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