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Old 08-09-2013, 01:26 PM   #11
hellmonkey hellmonkey is offline
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Nov 2007
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Originally Posted by R3P0 View Post

Itemization and Drop Rate - While the drop rate in D2 wasn't fantastic at least when something dropped you could exchange it for gold with no issues, and in turn use that gold to gamble or buy whatever. In D3 gold had purpose but you spent it repairing most of the time because gear you needed was so overpriced on the AH and drop rates were directly linked to what was on the AH.

Crafting - Served little to no purpose on launch, has since been somewhat fixed but to little to late. Removal of some of the Artisiant stuff for customizing and adding skills to various crafted weapons

Runes tuned into skills - WTF one of the great things about Diablo 2 was building Rune Words. In D3 the skills were the Runes which made no sense. Skills should have been unlocked and allowed customization. The biggest issues were as people figured out how to use skills Blizzard Nerfed them instantly IE WW Barbs, because that's not how it was intended to be played apparently.

AH - Good idea in purpose horrid execution, totally removed the bartering system and player interaction from the game, also cause an influx of scammers.

No PVP at launch - Yeah self explanatory

No Ladder

Music sucked - Why remove original music no idea but new music wasn't half as good as the music from 1/2

No fear of death - in D1/2 you had a fear of death because when you died you gear dropped to the floor and you had to rescue it, here was WOW easy mode just had to get it repaired.

Theres more im just going to list no dont feel like explaining

Nerfing Magic Find
All mobs same drop rate - Good idea in purpose bad execution
Nerfing Inferno
No ability to create games like original battle net
Could not move from act to act without creating a new game
Your no fear of death and having no gold because you were repairing all of the time are directly related. Also, if you have no gold because you were died all the time, you stank, that is all there is to it. Also, if you died in D2, you could just log out, log back in, and your body would be in town (only your latest corpse)

Other than weapons, crafting is much better. You can make best in slot armor in 5 slots. There was no ladder at launch of D2 because it wasn't needed then. A ladder will probably come to D3 in time.

And WTF with item droprates tied to stuff on the AH. That is a blatant lie. Blizz said they tuned drops with the AH in mind, but drops are not a dynamic system based on whats in the AH. People took that out of context on the Blizz forums. Also, the AH DID NOT make bartering harder or scamming people easier. Its sole function was to do the exact opposite. People just hate it because they see the stuff that can drop, but it doesn't drop for them. Its jealously and nothing more. People traded, bought, and got scammed all the time in D2, just through in game trading or 3rd party sites.

I do agree with runes and static-ish zones. Only a few random tiles and monsters change in zones and its kinda poopy.

Music is an opinion, so meh

I don't pvp, so meh, but I do agree that it should be there.

Inferno needed to be nerfed. They probably went a bit overboard, but it needed to happen. On that, all monsters being able to drop the same stuff is a good thing, otherwise everyone would only be farming the highest level spot, and that's it, you know just like Baal runs in D2. Boy, that was exciting to do over and over and over and over...

What nerf to MF? Them putting a cap on it?

I fully agree and say WTF to no D2 style lobby and custom games. I understand the no custom games since there were millions play at the same time and the list would have been huge, but no chat lobby is fkn weird.
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