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#2 |
Senior Member
May 2007
Calgary, Alberta, Canada
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Late next year, probably Q4 '09, which is why they released Prologue.
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#3 |
Active Member
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that really sucks... what the hell is the issue or delay for... i have the released version and it is really a great game... so the full version i hope is amazing.... getting passed class a b and c makes the game even more fun with the quick tune options...
then again this game is not as good without a logitech wheel!! ![]() |
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#4 |
Senior Member
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Possibly September.....
http://www.play.com/Games/PlayStatio...5/Product.html |
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#5 | |
Active Member
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#6 |
Senior Member
May 2007
Calgary, Alberta, Canada
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I believe I heard somewhere that it takes 6 weeks for one programmer to create 1 car (sounds/visuals/physics). Seeing as how they want 900+ for the final game, plus development of the various tracks (I'm kinda hoping that EVERY track that has been in the series is included), weather effects, etc. you can kind of guess that it will be awhile before the final build of the game is complete. Meanwhile, just enjoy Prologue and wait anxiously for DLC (new tracks/cars).
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#7 |
Active Member
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all valid points... and i can wait if it will be that amazing... i just hate being a very impatient person...
900 cars?? wow... and i thought 70 was a lot... lets just hope they also have the cars get damaged as its way to easy to just smash into a car in front of you in order to make a tight turn.. cheating sure but kind of fun. |
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#8 |
Active Member
Oct 2007
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I got an idea for the programmers for the next game. Keep the same cars but give us different tracks. A whole lotta tracks!! I don't think the cars can get anymore detailed than they are now.
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#9 |
Senior Member
May 2007
Calgary, Alberta, Canada
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Car damage isn't something I'm very keen on seeing. Maybe in single player, where it forces you to be a better, more conscientious driver, but online is going to be a disaster. This game is supposed to be a showcase of the world's best cars, and skill. When they introduce damage, you're going to have nothing but a bunch of idiots and kids trying to wreck everyone on the track for kicks, or because they're losing. If they do allow damage in the online mode, like everything else in this game, I hope its ultra realistic. Meaning, the cars will only be able to sustain so much before they're out of the race for good, and it should have a definite impact on it's speed and how the car handles.
Edit: Oh... also, maybe they should make it where if you damage your car, you need to spend game credits to fix it, and a total wreck mean you have to replace it, which means reward cars like the BMW Concept 1 would be lost to you... forever. Let car damage carry over to your home garage, so you have to deal with it for both online and offline racing. Last edited by BorrowedTime; 05-19-2008 at 05:37 PM. |
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#10 |
Active Member
Jan 2007
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I don't see how you can ever add damage online. I tried the GRID demo the other day with damage online and as soon as someone sees you are going to pass them they slam in to you basically destroying your car. I got out front early one game and won, then the next two I got taken out numerous times. Then learned if you stay back you can usually pass more cars once they take each other out though this makes it tough to catch the leader. I still like the F1 racing concept of no collisions. This takes blocking out of the equation but also alleviates the anger of getting smashed into for no reason other than ineptitude or for spite.
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#13 |
Senior Member
May 2007
Calgary, Alberta, Canada
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Not this again...
I would rather pay $40 to play this "demo", than full price for a lot of the crap "finished" games that developers put out to market. Quit whining about the $40 price tag. If you don't want to pay for this game, don't. It's tiresome to see people are still... ![]() |
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#14 |
Blu-ray Ninja
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Funny how this so called demo still puts to shame any piece of crap that has a ea title on it! Truthfully the only game i have seen better then this newest gt game so far is the newest forza on a console system.
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#15 | |
Blu-ray Guru
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#16 | |
Banned
Apr 2007
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![]() and gt5:P definately gives forza 2 a run for its money, i personally find a better driving experience out of GT5:P |
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#17 |
Banned
Apr 2007
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to all the people concerned with online.
why does Polyphony Digital not have the right to permaban the users who wreck the game for everybody else from the GT servers? thats the best option. make half the game worthless to the poor sports and people who don't want to play correctly. im not saying bad crashes will get you permaband if its a once in a while thing, but for those who wreck their car every race or drive backwards trying to do head on collisions, throw them out. |
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#18 | |
Senior Member
May 2007
Calgary, Alberta, Canada
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I guess things could have been worse. I didn't get hit with the shortcut penalty for going off the track before hitting the wall, and I didn't finish last. ![]() |
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#19 | |
Blu-ray Ninja
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Accidents can happen often while purpose intent may only happen a few times, how would you determine intent, would you place the player on a trial with a judge and sets of witness and trial the intent? You could inadvertently create a situation where good players with evil cats or dogs, various other animals or evil family members, absolute banning from the game. Remember Justice is not fair. |
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#20 | |
Active Member
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Agreed! This game is absolutely awesome with the Wheel. I love driving games and have always played with a controller until I bought the Logitech Driving Force GT wheel. It definetely gives you an advantage over a controller especially on times. I also use this wheel for NFS Prostreet and Carbon. I have yet to try it with Dirt or the GRID demo. As far as everyone calling it a Demo I think it is far from it. After A, B, C classes are complete then there is the S class which requires your cars to be tuned if you want a chance in hell of winning. Along with the classes there are still all the cups within the dealerships to complete. If you are strapped for cash and tired of the same old races then take it online to earn some cash. Granted online can be frustrating with people crashing into you, but hey payback is a B*&^%! Honestly I will drop out at the end of the race and try to find another race where there are people who actually want to race. There is nothing like running 3 and 4 cars in the turns at Daytona and keeping it real! If you don't buy prologue and get used to the game, you WILL have a hard time beating the guys who bought prologue the year before. I heard that the update for prologue in September is supposed to have the Damage feature included. Prologue for $39 is far better than most full games at $59 in my opinion. The true experience of GT5 is definetely with a wheel, I will never again race with a controller.... |
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