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#1 | |
Blu-ray Samurai
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A new receiver, a new speaker array, and very few completed mixes from the studios - I just don't see it happening. |
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#2 | |
Banned
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#3 | |
Member
Feb 2008
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#4 | |
Banned
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![]() I was trying to say that home Atmos will be easier to implement than imagined. |
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#5 |
Retired Hollywood Insider
Apr 2007
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ruff...ruff, ruff. Sir, that shall not impede the continuance of the discussion….despite real world actual adoption of the product, this thread has potential to grow! I like watching/reading audiophiles strut their audiophilic knowledge in front of fellow audiophiles for the sake of whatever.
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#6 |
Blu-ray Samurai
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I like when people chime in, too...but I think the idea of all that extra gear (with current discussions leaning towards replacing current stuff) is a bit downbeat. Even pretending like that's a good option can strangle this thing in the crib.
Considering how desperate manufacturers can cloud the scene (remember 3-D) I'm just not optimistic about real adoption. Not at this point. We'll see. |
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#7 | |
Expert Member
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If the system starts with the 3D positioning of the sound and then translates that to each speaker configuration as best it can, I wonder if it would be possible to do a similar translation to headphones, so that all surround sound tracks could be experienced as binaural recordings? The 3D effect on these kinds of recordings can be very realistic, try this one with headphones to see:
Normally of course it only works if the sound was originally recorded with microphones embedded in a fake head with realistically sculpted ears, but if you start with the position information it seems like it should be possible to determine how the sounds would be modified by traveling through a pair of ears. Maybe this would be too much of a niche thing for them to bother figuring out how to make it work, though I think there are a fair amount of people out there who listen to movies with headphones on a regular basis. |
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