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#1 | |
Blu-ray Grand Duke
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The new group needed Heather as a sacrifice for their end goals. They hired the investigator and sent the son in to track her down, then even kidnapped the father to draw her in. But yeah, I'll have to watch it again to see why Alessa was so angry with her other half, other than wanting to take over everything with her hatred. Good point about the fusing from the first movie, and this not being discussed in the 2nd. Possibly a temporary blend of power that dissolved after they left Silent Hill? Not sure since Bassett didn't get into explaining it. Off Topic: Lucas, in his later years, [Show spoiler]
Last edited by Zivouhr; 09-17-2014 at 02:57 AM. |
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#2 | |
Blu-ray Champion
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The numerous things like along with the ignoring of the end, the fact that people can't leave silent hill (yet some ritual apparently enables them to be able to....) have me question if the film maker had seen the film he was making a sequel to in recent times. Also Rose somehow gets Alessa/Sharon out of Silent Hill (as they are already fused), by a mcguffin that even the director says should never be used. Why would Alessa and the entity allow Sharon to leave. No one leaves Silent Hill unless the entity allows it. The ambiguity was also dropped, the religious symbolism, the entity that created Silent Hill etc. The sequel quite honestly should have dropped the Alessa/Rose story line and taken ques from the second game (of course changing the character) and have Sean Bean as the main star travelling to Silent Hill to find his long lost wife and daughter. What it tried to do was just it's own thing, which maybe would have been fine if it's own thing was compelling or interesting, but it wasn't which makes it a bad sequel and a bad film. In fact I would have to say this is even worse as a sequel then The Descent 2 and the more I think about the film the more issues I notice. Which is no easy feat to manage [Show spoiler] .
Last edited by Suntory_Times; 09-17-2014 at 04:08 AM. |
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#3 | |
Blu-ray Grand Duke
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#4 |
Blu-ray Guru
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IIRC, even the earliest talks of this sequel indicated that the producers wanted it to be based on Silent Hill 3, which in any case doesn't fit with the first film's ending since the game's plot hinges on
[Show spoiler] . But Gans mentioned in interviews that the cult from his movie were supposed to be a group that OPPOSED the Order. The woman burning in the painting [Show spoiler] is Jennifer Carol, who in the games was actually considered a founding member/martyr of the Order. The idea was that the Order was the overtly pagan cult that wanted to cause the apocalypse to "purify" the world, while the cult in the first film was a pseudo-Christian group dedicated to preventing the apocalypse by "purifying" what they saw as witchcraft. So while both were all kinds of f***ed up, they were in direct opposition to one another. For whatever reason in Revelation the Order is pretty much declared to be, at most, a different branch of the same cult from movie 1, which makes no sense.Of course the other problem is explaining why this cult is even still in Silent Hill. Dark Alessa says in the first movie [Show spoiler] . That could have been addressed better if they kept the separate cult things, I think. Perhaps the Order weren't trapped in the Otherwold back during the fire, since they hadn't actually done anything to Alessa, but they somehow learn about the Otherworld and/or [Show spoiler] and that sets the events of the plot in motion? To be honest it's pretty hard to try and figure out a way to continue the first movie's plot from where it was. It had a fairly definitive ending. It just feels like Bassett didn't particularly try and just ignored most of the plot of the first movie for convenience's sake. I'm incredibly curious as to what Gans and co. would have come up with if they made the sequel as originally planned. If the producers really were pushing for an SH3 adaptation even when Gans was attached, I feel like it still would've been at least a bit contrived... the Silent Hill movie plot and SH3's plot really just don't fit together at all. Last edited by UFAlien; 09-17-2014 at 08:36 PM. |
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#5 | |
Blu-ray Champion
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The thing people remember most about the games (minus homecoming) is the sense of isolation and despair it creates. The first film replicates this faithfully (albeit not as fleshed out as the games due to time constraints), and one thing it does better then the games is the 'cult'. Revelations barely has any scene without 'Heather' interacting with someone, nor does it have any unique twists such as Rose running past her husband when she is in Silent Hill and he is in 'our world' and he can fell/smell her. I do wonder how many of the problems where caused by a very limited budget (the scenes in the darkness just where not as well realized as in the original film, nor where the monsters [in particular the big bad]) and what seems to have been a very rushed schedule. It makes me sad that this game adaption series ended this way. It isn't like The Descent where their really was no where left to go, their was plenty of things one could have done. Basset simply managed to completely botch the story. Still dat 3d (minus the look at me pop outs). They could have even taking cues from Silent Hill 4, [Show spoiler] .
Last edited by Suntory_Times; 09-17-2014 at 01:49 PM. |
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#6 |
Blu-ray Guru
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Since it was brought up a while ago, Michael J. Bassett's Twitter is actually back up now; he rejoined last August and I never noticed.
https://twitter.com/michaeljbassett Apparently he's still directing more episodes of Strike Back for Cinemax. Which evidently involves lots of explosions. And in case you're curious, no, he has not mentioned Silent Hill since rejoining ;-) Last edited by UFAlien; 09-19-2014 at 01:33 AM. |
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#7 | |
Blu-ray Grand Duke
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That's good to see he's still working on projects.
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I played it again tonight and one thing to remember is, the auto save system is "all or nothing", in that once you finally reach the way out of Silent Hill's town, you can never return until you start a new game, as the auto saves overwrite all of your saves. Just a heads up to explore everything you might have missed before leaving town at the end of the game, which took me a few good weeks to complete with other priorities first. The music is great in the game. That early section is a nice introduction to the game. The behind the shoulder view works nicely here. For the PS4, I'm looking forward to Silent Hills. There was a playable Teaser Demo of the game at the GamesCon in Germany I hear, where you explore a haunted building. They also showed a shot of Norman Reedus' face, and him walking into Silent Hill at night. Can't wait to hear more about it. The creator of Resident Evil is bringing out The Evil Within for consoles this October, which also looks like a promising horror title, though I don't think it'll be 3D. For more horror games, Game Informer's October issue (and digital) has a Horror Issue. On Topic, the special make up effects of the mutated faces was nicely done. One strange shot was of Heather walking into the back of the mall interior and seeing that guy hanging and getting sliced up and that guy cooking the meat in the fryer. I like the 3D shot of Pyramid Head walking down the hall with the doors and hands, chopping them up as he goes. |
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#9 | |
Blu-ray Champion
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