|
|
![]() |
||||||||||||||||||||
|
Best PS4 Game Deals
|
Best PS4 Game Deals, See All the Deals » |
Top deals |
New deals
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() $19.93 1 day ago
| ![]() $11.99 | ![]() $110.51 | ![]() $9.99 | ![]() $24.00 | ![]() $26.15 7 hrs ago
| ![]() $49.99 | ![]() $17.18 | ![]() $23.03 | ![]() $9.99 | ![]() $29.98 1 day ago
| ![]() $49.99 |
|
View Poll Results: Choose your Destiny Class - Round 2! | |||
Warlock |
![]() ![]() ![]() ![]() |
23 | 38.98% |
Titan |
![]() ![]() ![]() ![]() |
18 | 30.51% |
Hunter |
![]() ![]() ![]() ![]() |
18 | 30.51% |
Voters: 59. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
![]() |
#20302 | |
Blu-ray Baron
|
![]()
Goodbye Dinklage, hello Nolan North (in case nobody followed the link from the GI article).
http://kotaku.com/bungie-is-erasing-...iny-1722013559 Quote:
Last edited by dyne; 08-04-2015 at 05:20 PM. |
|
![]() |
![]() |
#20303 |
Blu-ray Champion
|
![]() |
![]() |
![]() |
#20304 | |
Blu-ray Champion
|
![]() Quote:
A rocket launcher that stuns shanks is not a good perk. The only downside is I'd really like to be able to bring my armor / sets up to highest level. I worked really hard to get a perfect full set of VOG, CE, and TOO. Hopefully we'll get a "trophy room" or something that we can store these full sets. |
|
![]() |
![]() |
#20305 | |
Blu-ray Champion
|
![]() Quote:
![]() ![]() [Show spoiler]
|
|
![]() |
![]() |
#20306 | |
Special Member
Jan 2015
|
![]() Quote:
Benny, you still want that Templar cp? |
|
![]() |
![]() |
#20311 |
Michael Bay's #1 Fan
|
![]() |
![]() |
![]() |
#20312 | |
Blu-ray Champion
|
![]() Quote:
![]() |
|
![]() |
![]() |
#20314 |
Gaming Moderator
|
![]()
So to recap...
•progression has been reworked entirely since the game launched. Leveling from 1 to 40 is now based entirely on your own actions. •A new behind-the-scenes reward system pays attention to the gear and weapons you already have, and not only attempts to avoid giving the same reward multiple times, but targets you for new loot that will be valuable for progression. •You can carry more bounties at any one time, and turn them in without returning to the bounty giver. •the Cryptarch more reliably provides rewards that match the engrams you give him. •Quests provide meaningful story progression, and clearly trackable paths through all the game's content, thereby lessening the grind. •The Crucible has improved matchmaking, and a mercy rule ends matches early when any given contest is dramatically misbalanced. •Crucible heavy and special ammo drops and economies have been reworked to be more understandable and useable. • Weapons have been balanced across the board, with the aim to eliminate the dominance of just a few weapons, and make every weapon type a compelling choice. • Whether your gauge is number of Crucible maps, exotic weapons, or playable mission, Destiny now has more than twice as much content as the original release. While Taken King introduces the first fully explorable new gameplay area, the new story mission zones, raids, and arena add substantial real estate to uncover. Player UI/UX Intelligence, Discipline, and Strength abilities now have numbered tiers to strive toward. Tiers are digital thresholds that you cross to reduce the cool down on your core three powers. Instead of a percentage, we want to tell you the time in secnds that your ability is going to come back in. Music Newly composed music was made for the early story missions. Gear (Ghost Shell Hype!) Weapons, armor, class items, and even your Ghost shell all offer perk customization as well as increased power and light for your hero. Gunsmith and Armsday •The Gunsmith has his own reputation meter. •You can test weapons by borrowing them. • Hit a certain reputation level and he will open Armsday purchase. You can pay glimmer once a week to order a new legendary weapon. W/ random sets of perks. -- gain weapon upgrade materials by dismantling old weapons (sounds like an enchanting/jewel-slotting type system, or maybe just the replacement of Ascendent Energy) --No more class based armor materials (Hadronic Essence, Plasteel Plating, etc). There will be one armor material that can be used by all classes --Special vendor that lets you pick up any shader or emblem you have already acquired on your account (no more wasting vault space on shaders). Further vault/storage solutions on the way --Green/white weapons will be more powerful than your current legendaries --Details about Exotic Weapons -- auto rifle that shoots chain lightning, sniper rifle that blinds enemies on a headshot, pulse rifle that reloads magazine when you land precision shots, fusion rifle that counts as a heavy weapon and acts as a portable rail gun --Exotic items now have their "defining perk" immediately unlocked (eg You can do a blinding bubble as soon as you acquire Helm of Saint 14, no need to level it up) --Crucible will have questlines that introduce you to Shaxx and the various faction leaders - auto rifle that shoots blast of chain lightning - a sniper that blinds nearby enemies on precision hit - Pulse Rifle called No Time To Explain -exotics come with an intrinsic perk upon acquisition - many are tied to involved quest lines - one such quest line has you explore the Dreadnaught and looking for hidden pieces sorta like Dead Ghost Hunting. -Sleeper Simulant, a fusion rifle that takes up heavy slot. Quest Line exotic. New Taken Enemy Abilities
Crucible: -ToO bounties -Week long Crucible bounties (with a 6th for completing the first 5 and a big reward, legendary/exotic) -Eight new PvP maps -Zone Control (control without kills for points) -Rift (steal the bacon game type) -Playstation exclusive map has platforms in center to create jumping gun battles -Vex map with a one-way teleporter (hah) |
![]() |
Thanks given by: | CarlsbergAdam (08-05-2015), JJ (08-04-2015), KenKeith (08-04-2015), max041104 (08-05-2015), My_Two_Cents (08-04-2015), Omegaice (08-04-2015), Ray O. Blu (08-04-2015) |
![]() |
#20315 |
Blu-ray Champion
|
![]()
I guess but I'm not so sure... When it comes to voice acting pay scales, I'm sure Nolan North is at the top.
|
![]() |
![]() |
#20316 | |
Blu-ray Samurai
|
![]() Quote:
|
|
![]() |
![]() |
#20317 |
Blu-ray Samurai
Feb 2007
|
![]()
um... Vex on Blind Watch!? AND just what is that heavy weapon!!!?!??!!
![]() ![]() |
![]() |
![]() |
#20319 | |
Blu-ray Count
|
![]() Quote:
|
|
![]() |
![]() |
#20320 | |
Blu-ray Samurai
Feb 2007
|
![]()
From reddit Cozmo23
Quote:
![]() The best details about the expansion are actually buried in the Game Informer print article: -- gain weapon upgrade materials by dismantling old weapons (sounds like an enchanting/jewel-slotting type system, or maybe just the replacement of Ascendent Energy) --No more class based armor materials (Hadronic Essence, Plasteel Plating, etc). There will be one armor material that can be used by all classes --Special vendor that lets you pick up any shader or emblem you have already acquired on your account (no more wasting vault space on shaders). Further vault/storage solutions on the way --Green/white weapons will be more powerful than your current legendaries --Details about Exotic Weapons -- auto rifle that shoots chain lightning, sniper rifle that blinds enemies on a headshot, pulse rifle that reloads magazine when you land precision shots, fusion rifle that counts as a heavy weapon and acts as a portable rail gun --Exotic items now have their "defining perk" immediately unlocked (eg You can do a blinding bubble as soon as you acquire Helm of Saint 14, no need to level it up) --Crucible will have questlines that introduce you to Shaxx and the various faction leaders Last edited by Jafo; 08-04-2015 at 09:00 PM. |
|
![]() |
|
|
![]() |
![]() |
|
|