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Old 10-25-2022, 07:48 PM   #1
Zivouhr Zivouhr is offline
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Quote:
Originally Posted by Batman90 View Post
Yeah NOT a next gen cause it was built using the ps4 system
From a business point of view, there are still 300 million PS4 players waiting for new games, so it would be bad business to completely ignore such a great audience. That said, we're not going to see the full potential of the PS5 for the majority of games this generation it seems...... Oh well.
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Old 10-25-2022, 10:38 PM   #2
XavierTheaterPotato XavierTheaterPotato is offline
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Quote:
Originally Posted by Batman90 View Post
Yeah NOT a next gen cause it was built using the ps4 system
Cool. Not like you forced this one out 500 times before, but as mentioned PS5s are still difficult to find in retail stores. My Job had them for like a day and have yet to get them back in. And if it was PS5 Exclusive, an entire market just isn't getting to play it, that's not a good business move. But Ragnarok has PS5 enhancements such as 120fps, but calling it "Not Next Gen" just cause it's on PS4 too is a little too much, at least I heard it functions great on PS4 too.

Last edited by XavierTheaterPotato; 10-25-2022 at 10:42 PM.
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Old 10-26-2022, 04:55 AM   #3
XavierTheaterPotato XavierTheaterPotato is offline
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And Graphical differences from PS4/Xbox One to PS5/Series X|S is not even major at this point. Maybe if they start throwing more intensive stuff like actual water physics, it's not going to be noticeable. I noticed more games having more framerate options on Series X for sure when they were limited to 30fps on Xbox One, that's a good benefit alone. Raytracing is neat but I'm not sacrificing framerate of 60fps just to have it if the game does it

Last edited by XavierTheaterPotato; 10-26-2022 at 04:59 AM.
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Old 10-26-2022, 06:05 AM   #4
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Damn they ramped the gore back up to pre GOW2018 levels.
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Old 10-26-2022, 05:46 PM   #5
tcripe tcripe is offline
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Crazy this is going to have a 120fps mode. Curious to see how it performs.
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Old 10-26-2022, 10:14 PM   #6
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Quote:
Originally Posted by tcripe View Post
Crazy this is going to have a 120fps mode. Curious to see how it performs.
Apparently early previews state the game is just put in a 120hz container probably with VRR.

So if that’s true & you own a compatible HDMI 2.1 TV, the game should run Dynamic 4K with FPS in the 70-80 range.

The biggest advantage wouldn’t be the extra frames, it would be the halving of input lag which I’m all for.
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Old 10-27-2022, 02:13 AM   #7
dyne dyne is offline
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I know it’s not deal breaking but it’s fascinating games are still launching without photo modes and putting them in later. I love snapping screen grabs my first playthrough because it’s a while before I get back to a game usually.

https://www.polygon.com/23424735/god...te-post-launch
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Old 10-27-2022, 09:51 AM   #8
PissedOffPeoN PissedOffPeoN is offline
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I thought the game was locked in 30 fps for 4k and 60 fps for performance mode.. Did that change?
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Old 10-27-2022, 09:13 PM   #9
Dirk504 Dirk504 is offline
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Preordered the game and Ragnarok dual sense controller. Been playing the original as a refresher. That game is a masterpiece!
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Old 10-27-2022, 09:24 PM   #10
Zivouhr Zivouhr is offline
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Quote:
Originally Posted by tcripe View Post
Crazy this is going to have a 120fps mode. Curious to see how it performs.
120, that's double 60 fps, so they're going to have to take the resolution down to 720p maybe. I don't know, but it's going to look rough I bet compared to the amazing 4K visuals.

Quote:
Originally Posted by dyne View Post
I know it’s not deal breaking but it’s fascinating games are still launching without photo modes and putting them in later. I love snapping screen grabs my first playthrough because it’s a while before I get back to a game usually.

https://www.polygon.com/23424735/god...te-post-launch
Photo mode is an add on option, so that's why most of these developers are leaving it as an afterthought, since it doesn't impact the gameplay unfortunately, which they're focused on completing in time for the release. I'd love to have some of these cool filter options for the main gameplay, along with the cool camera views.
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Old 10-27-2022, 11:37 PM   #11
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I'm going to be playing this on my vacation I think, lol
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Old 10-28-2022, 02:27 AM   #12
testmon112 testmon112 is offline
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Remember it's a 120fps target. Mostly it would be like Miles Morales and other PS5 offerings which hit around 80-100fps with VRR TV's. It's still great stuff for PS5 and I welcome it to every new game that releases.
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Old 10-28-2022, 10:54 PM   #13
dyne dyne is offline
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Correct. Might as well put this here. I posted it in the main PS5 thread a couple days ago but it obviously makes more sense here.

https://www.ign.com/articles/god-of-...ce-mode-on-ps5

Quote:
Thanks to a graphics mode options breakdown from Press Start, it's been confirmed that God of War Ragnarok supports 120hz. In a practical sense, this means that it's designed to run with an unlocked framerate that aims to stay above 60fps. In a statement to IGN, Sony said that framerate will vary based on gameplay elements and the world location.

The modes listed in the report are as follows:

Favor Resolution: 4K/30 FPS Locked
Favor Performance: 60 FPS Locked
Favor Resolution (High Frame Rate On): 4K/40 FPS Locked (HDMI 2.1 required)
Favor Performance (High Frame Rate On): Syncs with 120hz (HDMI 2.1 required)
As always with the PlayStation 5 and Xbox Series, your television will need to support HDMI 2.1 in order to use the 120hz option. The HDMI 2.1-exclusive 40 FPS option, meanwhile, is very similar to the one we saw in last month's The Last of Us Part I.
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Old 10-28-2022, 11:03 PM   #14
PissedOffPeoN PissedOffPeoN is offline
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120 is with 1080p right?
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Old 10-28-2022, 11:58 PM   #15
Zivouhr Zivouhr is offline
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Hopefully by the end of this PS5 generation of games, they'll be able to hit 240 frames per second consistently, for the best responsiveness. 60 fps is good enough for me as the end target. I'm okay with 30 fps, but if given a choice of equal visuals or near similar, I'd pick 60 fps.

I remember in the old PS2, PS1 days, 24 fps was the goal.
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Old 10-29-2022, 01:36 PM   #16
dyne dyne is offline
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Quote:
Originally Posted by Zivouhr View Post
Hopefully by the end of this PS5 generation of games, they'll be able to hit 240 frames per second consistently, for the best responsiveness. 60 fps is good enough for me as the end target. I'm okay with 30 fps, but if given a choice of equal visuals or near similar, I'd pick 60 fps.

I remember in the old PS2, PS1 days, 24 fps was the goal.
-PS1 launched with 12 games in NA. 5 were 60 fps. (Yes a lot of 2D but still 60fps)
-PS2 launched with 26 games in NA. 21 were 60 fps. Most were 3d.

PS1 and 2 had a lot more 60 fps games than people remember.

PS360 gen was when frames started to really plummet across the board.
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Old 10-29-2022, 02:43 PM   #17
KilloWertz KilloWertz is offline
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Quote:
Originally Posted by dyne View Post
-PS1 launched with 12 games in NA. 5 were 60 fps. (Yes a lot of 2D but still 60fps)
-PS2 launched with 26 games in NA. 21 were 60 fps. Most were 3d.

PS1 and 2 had a lot more 60 fps games than people remember.

PS360 gen was when frames started to really plummet across the board.
That's kind of interesting as I would have never guessed that many. Obviously as graphics got better, the frame rates dropped. For a while, maybe we really didn't know any better as we got used to 30 FPS being the standard, but unfortunately companies were never able to make chips and such powerful enough to handle the load. We are getting there again it seems, even with this gen being inconsistent so far, but it's taken a while.
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Old 10-30-2022, 12:46 AM   #18
dyne dyne is offline
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And more devs moved to Unreal (and other middleware instead of rolling their own and being intimate with it) and in turn using it for every type of game imaginable when each version usually has issues with certain types of games. UE4 for example is what was used with Gotham Knights and it’s historically not well suited for open world without a lot of optimization and we see the result of that. Whereas UE5 is better suited for open world.
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Old 11-03-2022, 04:13 PM   #19
bradnoyes bradnoyes is offline
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Not surprising, but the reviews are stellar. Something like 63 reviews so far, all positive.

Edit: notably, the Eurogamer reviewer said they completed their playthrough using the 120fps mode. They said it was great.

Last edited by bradnoyes; 11-03-2022 at 04:46 PM.
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Old 11-03-2022, 05:17 PM   #20
Steelmaker Steelmaker is offline
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Quote:
Originally Posted by bradnoyes View Post
Not surprising, but the reviews are stellar. Something like 63 reviews so far, all positive.

Edit: notably, the Eurogamer reviewer said they completed their playthrough using the 120fps mode. They said it was great.
The battle between this and Elden Ring for GOTY is going to be brutal! It'll be like GOW 2018 and RDR2 all over again.
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