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Old 11-21-2015, 02:01 AM   #201
AaronJ AaronJ is offline
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Originally Posted by Gamma_Winstead View Post
That's the problem with adapting games. You don't get to have the smaller moments of character development like the recent Rise of the Tomb Raider, which ends up giving Lara some decent depth. It's not particularly deep mind you, but she's certainly more than a cardboard cutout "hot badass." In fact, having a key pillar in making the film be "have her look hot" is missing the mark completely of what the franchise is in our modern post "games are only for dudes" society.
I get what you're saying. But let's face it: Part of who Lara is is that she's very attractive. That's just part of what makes up the character. Even the most recent version is still sexy. Granted, she doesn't have ridiculously over-the-top features like she used to. But I do think that in this case being hot has to be part of the equation.

I honestly can't think of anyone who would fit the role. At least not off the top of my head.
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Old 11-21-2015, 01:56 PM   #202
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What?! Tomb Raider is the female version of Indiana Jones. You're saying those movies were super deep, full of character development, and no one liners? You're saying they weren't absurd? Regardless, they were fun and endearing.

If we get a gritty reboot of TR a la TDK, I'll be way less interested, although I fear that's what we'll end up with, specifically born out of the desire to overcompensate for the fact that TR is indeed based on a video game.

I still haven't watched the original because I can't stand Angelina Jolie's lips...
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Old 11-21-2015, 02:46 PM   #203
JamesKurtovich JamesKurtovich is offline
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Originally Posted by AaronJ View Post
Granted, she doesn't have ridiculously over-the-top features like she used to.
I dunno. They definitely gave her an ass and chest upgrade with the Definitive Edition on Xbox One.
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Old 11-21-2015, 07:07 PM   #204
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Originally Posted by JamesKurtovich View Post
I dunno. They definitely gave her an ass and chest upgrade with the Definitive Edition on Xbox One.
Well, I wouldn't know. I just have the version for my iMac. But I'll take your word for it.
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Old 11-21-2015, 07:10 PM   #205
Gamma_Winstead Gamma_Winstead is offline
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Originally Posted by JamesKurtovich View Post
I dunno. They definitely gave her an ass and chest upgrade with the Definitive Edition on Xbox One.
Those "upgrades" we're added by a different dev team. Rise shrinks all of that back down.
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Old 11-22-2015, 09:31 PM   #206
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Originally Posted by MifuneFan View Post
I always thought the actress who plays Maggie on The Walking Dead (Lauren Cohan) would make an awesome new Lara Croft.



I would agree with this. She is great in the walking dead.
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Old 03-05-2016, 07:20 PM   #207
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Back in November it was revealed that the upcoming Tomb Raider reboot had finally found a director and screenwriter, but the film’s journey to the big screen remains as rocky as the mountains Lara Croft climbs. Speaking with IGN, director Roar Uthaug opened up about what he hopes they will be able to do with the film, saying:

“I think making Lara Croft feel like a real human being, that’s definitely something we want to bring to the big screen as well. I think we’ll want to make people relate to Lara as a character. I’m hoping to bring some of my Norwegian sensibilities to the franchise…I’ve always been a fan of strong female characters and I think I’ve had strong female characters in all my previous movies, so that’s something I thought was interesting.”

Uthaug went on to say they want the film to have modern sensibilities and feel realistic to audiences.

“Raiders of the Lost Ark was one of my favorite films growing up, so it’s definitely a dream to work in that kind of genre. I think we’ll want to make it feel like a modern action movie and to make what’s going on feel like it’s going on for real.”

Transformers 5 scribe Geneva Robertson-Dworet has come on board to write the screenplay for the film which will be distributed by Warner Bros. with MGM. They will produce the feature with GK Films.

The original Tomb Raider was published in 1996 by the London-based video game company Eidos and became one of the most successful video games of the time. A reboot of the series, telling the origin of Lara Croft, was released in 2013 and sold over 5 million copies. The most recent game


Paramount Pictures previously made two movies about the daredevil archaeologist on a series of global missions. The films, Lara Croft: Tomb Raider and Lara Croft Tomb Raider: The Cradle of Life, starred Angelina Jolie and grossed a combined $432 million at the worldwide box office.
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Old 03-06-2016, 08:30 PM   #208
Makarov Makarov is offline
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I really don't like the direction they took the latest tomb raider games. Gritty and realistic isn't what I want from that series, why does every game franchise have to become more like every other game franchise.... I miss the dumb fun adventure of the old stuff. Even Lara Croft's design was more fun. Now they want to make it deep? Ugh.. End rant.
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Old 03-06-2016, 08:37 PM   #209
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Quote:
Originally Posted by Makarov View Post
I really don't like the direction they took the latest tomb raider games. Gritty and realistic isn't what I want from that series, why does every game franchise have to become more like every other game franchise.... I miss the dumb fun adventure of the old stuff. Even Lara Croft's design was more fun. Now they want to make it deep? Ugh.. End rant.
I disagree completely. The older games were fun but forgettable, while the new ones have been outstanding. Sure, they kind of feel like they're trying too hard to be like Uncharted, but the way they portrayed Lara as a survivor in the 2013 game (haven't played Rise of the Tomb Raider yet) was great.
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Old 03-06-2016, 08:42 PM   #210
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I think the older stuff is pretty memorable ( which is why they could reboot it and bank off them ), and the new one may indeed be great on it's own, I just wish they made it a different franchise instead of contorting a great old one into that.

To me it's as bad as like... taking Crash Bandicoot and turning him from a wacky animal into a marine in yet another military shooter.
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Old 03-06-2016, 09:00 PM   #211
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Originally Posted by Gamma_Winstead View Post


That's precisely the reason we don't get good video a me films. "It's just based on a video game" is the excuse we've gotten for every shitty script, every lousy casting choice, and every hacked up poorly edited film that's been crapped out on to the silver screen. Video games can have incredible narratives, and deserve to be respected and adapted with the same care as a good novel.
It happens rarely, but it happens.

Silent 1+2+3
Killer7

I could punch the hacks that did the Silent Hill movies in the face.
The first one at least somewhat got the looks right. But the second one, omg. Wtf. What the hell were they doing. it's not like those games already have a great story and properly developed characters and a world and rules. No, let's rename this and that and change this and that and put this monster into there, although that makes no sense and then change the main character to the mother, because a father isn't able to love his child, but still splice in scenes w/ the father in there at random to make the studio happy. And also **** around with the story, because why not.

Hell, even Resident Evil series had at least great characters. And what did those hacks do? Create a blank slate as main character and put a few of those RE characters in there at random, but only by name and sometimes also looks only. And of course kill almost all of them within 1 movie and when you do that, then do it in the lamest and most stupid way possible. Paul W. S. Anderson - go .. away, you flipping hack.

Quote:
Originally Posted by Makarov View Post
I really don't like the direction they took the latest tomb raider games. Gritty and realistic isn't what I want from that series, why does every game franchise have to become more like every other game franchise.... I miss the dumb fun adventure of the old stuff. Even Lara Croft's design was more fun. Now they want to make it deep? Ugh.. End rant.
If it actually was "realistic", and let's say an actual survival title w/ hunting for animals to get food (a la MGS3) and so on but nope. Let's add blood splatter on the screen, because that's so real. And also add automatically healing wounds. And make it impossible to fall at all in all sorts of places. And add text to tell the player that "hidden tomb is nearby", while not even properly "hiding" that tomb anyway, that's totally fun right? And add a "I'm derp"-button to show the way to go. And don't require the player to properly do controls and jump at the exact time, because that could be totally frustrating to the player. And make Lara as mass-murdering machine. And give out "XP" for all sorts of bullshit. Oh you climbed a ladder? Here, some XP for you. What the hell. And also add "puzzles" in those "hidden" tombs, that probably a braindead monkey could solve as well.

The original Tomb Raider's combat sucked. Why didn't it matter? Because the game wasn't about combat, but about exploration and that was superb. It nailed that part. And the controls were actually great. They were precise. The player had to know what he/she was doing and not this semi-automatic climbing Uncharted-BS. And you also didn't kill thousands of humans. The Anniversary Edition even improved that part, because in it you kill I think 1 human in total? And Lara is actually shocked by it. And it happens in a QTE-cutscene. Oh wait, yeah QTEs suck too. They can shove those games where the sun doesn't shine. If only Core Design would still be alive.

Last edited by jimidini; 03-06-2016 at 09:20 PM.
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Old 03-06-2016, 09:30 PM   #212
detective392 detective392 is offline
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Quote:
Originally Posted by Makarov View Post
I really don't like the direction they took the latest tomb raider games. Gritty and realistic isn't what I want from that series, why does every game franchise have to become more like every other game franchise.... I miss the dumb fun adventure of the old stuff. Even Lara Croft's design was more fun. Now they want to make it deep? Ugh.. End rant.
I love the new TR games. We've had way to many crappy TR games that this reboot and direction was needed and it worked.

TR has never been known for it's character development or story. Just the game with the hot lady and big boobs. Now it's actually known for it's story and character development and not just a sex joke.
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Old 03-06-2016, 09:44 PM   #213
dgoswald dgoswald is offline
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Originally Posted by detective392 View Post
I love the new TR games. We've had way to many crappy TR games that this reboot and direction was needed and it worked.

TR has never been known for it's character development or story. Just the game with the hot lady and big boobs. Now it's actually known for it's story and character development and not just a sex joke.
As the original Tomb Raider games from the 90's grew in the public conscious, it was evident - even to my young self at the time - that Tomb Raider / Lara Croft was predominantly known for "Tee-hee, she has big boobs." I've nothing against big boobs, in-fact some of my closest friends have... erm, nevermind. What I'm saying is that the new games (I've only played the first) seem to have given the character a much needed boost into respectable territory, where she isn't just a caricature. That's not adopting a SJW or feminist mindset btw; a game can be full of fun and adventure without pandering to a particular group... and it doesn't need to be dumbed-down to be enjoyable.
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Old 03-06-2016, 09:53 PM   #214
detective392 detective392 is offline
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Originally Posted by dgoswald View Post
As the original Tomb Raider games from the 90's grew in the public conscious, it was evident - even to my young self at the time - that Tomb Raider / Lara Croft was predominantly known for "Tee-hee, she has big boobs." I've nothing against big boobs, in-fact some of my closest friends have... erm, nevermind. What I'm saying is that the new games (I've only played the first) seem to have given the character a much needed boost into respectable territory, where she isn't just a caricature. That's not adopting a SJW or feminist mindset btw; a game can be full of fun and adventure without pandering to a particular group... and it doesn't need to be dumbed-down to be enjoyable.
Exactly, the new games have made the character so much more than just the big boobed Indiana Jones. She has respect now or as much as a game character can get.
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Old 03-06-2016, 11:04 PM   #215
Makarov Makarov is offline
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There's nothing wrong with Lara Croft being a cartoony big breasted woman with a weird looking face. It was hilarious back in the day. It was relatively light hearted. Yes there's a problem with games, but I don't think the solution is to hijack Lara Croft and overwrite that character. The answer is to actually create more original quality female characters.

They took a fun, iconic character and just slapped grittiness and realism onto it like every other game... and don't think for a second that they aren't still pandering to a certain group, the new Lara Croft is still a supermodel.
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Old 03-06-2016, 11:18 PM   #216
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Originally Posted by Makarov View Post
There's nothing wrong with Lara Croft being a cartoony big breasted woman with a weird looking face.
I don't get those claims anyway.

I played Tomb Raider 1 on PC back then when it was released. Can't remember anyone actually going "boobs!!!". Those were basically 2 triangles anyway. People were excited to basically play an Indiana Jones-like game. To have full 3D movement in a 3D world. To explore the levels. Lara Croft was independent back then, she didn't take orders. Her original design was not sexist at all. Her design was not photo-realistic, but rather cartoony, still no one cared about that. And she was an icon. She was everywhere.

This also shows that the claim "male gamers are sexist" is BS. Otherwise Tomb Raider wouldn't have been such a huge success back then.

The Indiana Jones games back then were point+click adventure games (well except for 1 3D one, but that was pretty terrible and was released 1999, so way after Tomb Raider was released, I'm sure they actually developed it because of Tomb Raider games). Back then Core Design actually wanted to use a male character first, but then later changed it to female.

Quote:
Originally Posted by Makarov View Post
They took a fun, iconic character and just slapped grittiness and realism onto it like every other game... and don't think for a second that they aren't still pandering to a certain group, the new Lara Croft is still a supermodel.
Fully agreed. It doesn't even make sense. After all the falling and getting hurt etc. her face should look like Freddy Krueger's face or a Kebap. I guess it's the auto-healing. And she can't even wear a proper jacket. Nope, let's wear a tank top in the cold rain, because that totally makes sense. Realism my ass.

Of course her voice "actress" also has to look like some kind of super model. Just like that sniper super model in MGS V, that also wears clothing, which doesn't make sense at all except for fan pandering. It was one of the reasons why I never bought it and will never buy it. I find that so disgusting. It's so cheap and what's even worse is that it actually works with a lot of so called gamers nowadays.

I hated that crap too in Metroid Other M. Well the ass and tits shots. The "change to Zero suit" every 5 minutes during cutscenes etc. It felt so cheap. No idea what Nintendo were smoking that they gave their IP to Team "boobs" Ninja. Terrible developer.

As I said - I would actually be interested in a game, that actually goes the realism route with all of its consequences. But I guess such a game would be called niche and wouldn't have mass-appeal. At least it would be a big risk, so better use established stuff instead. That's why more and more games basically play the same. Back on PS2 there were all sorts of games that played completely different. Where the controls were also completely different. And that's why they felt completely different. The controls were also designed according to the gameplay and not the other way round.

Last edited by jimidini; 03-06-2016 at 11:39 PM.
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Old 03-06-2016, 11:21 PM   #217
Markgway Markgway is offline
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I think they might go with Emilia Clarke:

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Old 03-06-2016, 11:45 PM   #218
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Quote:
Originally Posted by Makarov View Post
There's nothing wrong with Lara Croft being a cartoony big breasted woman with a weird looking face. It was hilarious back in the day. It was relatively light hearted. Yes there's a problem with games, but I don't think the solution is to hijack Lara Croft and overwrite that character. The answer is to actually create more original quality female characters.

They took a fun, iconic character and just slapped grittiness and realism onto it like every other game... and don't think for a second that they aren't still pandering to a certain group, the new Lara Croft is still a supermodel.
She's still incredibly hot in the reboot, without being a dull mannequin. I can see where you're coming from, but, I dunno, I also appreciate from a business and creative perspective why the makers went down the route they did with the newer games. Horses for courses I suppose.

Have you played the isometric Lara Croft games (Guardian of Light and the other one)? They're old-school Tomb Raider from what I can recall
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Old 03-07-2016, 02:35 AM   #219
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As much as I loved the old games, I'm glad to see a new take on the character.
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Old 03-07-2016, 11:41 AM   #220
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Speaking as a massive fan of the series who's played all but the latest one (the timed exclusivity left a bad taste in my mouth and killed any potential excitement), I think people ought to revisit the older games if they really think there was little more to them than tits and ass.

I really like the reboot based on its own merits but let's face it, they sold out. They wanted to make the series relevant again (although Underworld had actually performed well and received positive reviews, but whatever) and so they chucked Uncharted and The Descent into a blender. Suddenly everybody's applauding the game for making Lara 'realistic' and 'multi-dimensional,' despite the fact that she's actually fairly bland. Falling over repeatedly does not equal character development. Personally I think The Angel of Darkness still has the best story and characters and would make an excellent film, but people were so hung up on the controls and glitches that they overlooked all the game's good points.
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