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Old 08-14-2012, 01:13 PM   #281
Mavrick Mavrick is offline
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Black Ops 2: Official perks & gun list revealed


Guns

Assault Rifles

  • Type 25
  • M8A1
  • SA-58
  • SIG556
  • SCAR-H
  • AN-94
  • SMR


Shotguns

  • M1216
  • Saiga-12
  • R-870 MCS


LMG

  • LSAT
  • QBB LSW
  • Mk 48


Sniper Rifles

  • DSR 50
  • SVU-AS
  • Ballista

SMG

  • MP7
  • Chicom CQB
  • PDW-57
  • Skorpio EVO III
  • MSMC


Specials
  • Assault Shield (Metal riot shield that can be planted into the ground as makeshift cover)


Secondary

Launchers

  • FHJ-18 AA (Vehicle lock-on, two rockets)
  • RPG
  • SMAW


Pistols

  • KAP-40
  • Tac-45
  • Executioner
  • B23R

Lethal

  • Grenade
  • Semtex
  • Combat axe
  • Claymore
  • C4
  • Bouncing Betty


Attatchments


  • Reflex sight
  • ACOG sight
  • Target Finder (Paints red squares around hostiles)
  • Hybrid Optic
  • Suppressor
  • Fast Mag
  • Fore Grip
  • Laser Sight
  • Adjustable Stock
  • Quickdraw
  • Millimetre Scanner
  • Grenade Launcher
  • Select Fire Mode
  • FMJ Rounds
  • Extended Clip


Tactical


  • Black Hat PDA (Get close to enemy equipment and point this data pad at it to hack it and turn it against enemies. Takes ages to hack though!)
  • Smoke grenade
  • Sensor grenade
  • Flashbang
  • Concussion grenade
  • Shock charge (a throwable stick that emits an electric shock across a surface, rooting targets to the spot)
  • Tactical Insertion


Wildcards


  • Perk 1 Greed (Lets you choose a second perk from tier 1)
  • Perk 2 Greed
  • Perk 3 Greed
  • Primary Gunfighter
  • Secondary Gunfighter
  • Overkill
  • Danger Close
  • Tactician


Perks (Note: Perks can no longer go pro)


Tier 1

  • Ghost (Now only hides you from UAVs when you are moving)
  • Lightweight
  • Flak Jacket
  • Blind Eye
  • Hardline
  • Lightweight


Tier 2


  • Cold Blooded
  • Hard Wired
  • Scavenger
  • Toughness
  • Fast Hands


Tier 3


  • Dead Silence
  • Engineer
  • Tactical Mask
  • Extreme Conditioning
  • Awareness
  • Dexterity
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Old 08-14-2012, 01:18 PM   #282
Mavrick Mavrick is offline
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Just some more clarification on a few things.


Black Ops 2 prestige cap revealed, CoD points axed

In a closed-door session at gamescom, Treyarch gave more details on Call of Duty: Black Ops 2′s multiplayer, revealing that in an attempt to simplify the franchise’s levelling system, players will now be able to climb through the ranks of 55 standard character levels and ten prestige ranks.

Every level up will earn one unlock token. Although there are over 100 items to be unlocked, they’re gated by level, and players won’t be able to get them all. Instead, you’ll choose from a range of options available at your current level, selecting those which best suit your playstyle at the time; to see everything, you’ll need multiple prestige levels.

Unlockable items include bonuses like score streaks and wildcards as well as weapons and equipment.

Black Ops 2 will not utilise CoD points, but medals make a return; players will score extra XP for certain feats, which are repeatable.



10 mins on Aftermath


Last edited by Mavrick; 08-14-2012 at 01:20 PM.
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Old 08-14-2012, 01:23 PM   #283
SirMontyPython SirMontyPython is offline
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I thought it was rumored the RC-XD is NOT gonna be back?? Guess we now know it is...
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Old 08-14-2012, 01:58 PM   #284
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10 mins on Cargo

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Old 08-14-2012, 02:21 PM   #285
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Cargo looks like a lot of fun!!
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Old 08-14-2012, 02:24 PM   #286
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Quote:
Originally Posted by dlaw View Post
Cargo looks like a lot of fun!!
Those hunter killer drones seem more annoying then the damn rcxd's
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Old 08-14-2012, 02:26 PM   #287
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Quote:
Originally Posted by Mavrick View Post
Those hunter killer drones seem more annoying then the damn rcxd's
indeed, i wonder how many shots it takes to destroy one?
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Old 08-14-2012, 02:33 PM   #288
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Woohooo panic knife ! Lol

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Old 08-14-2012, 02:45 PM   #289
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Quote:
Originally Posted by dlaw View Post
indeed, i wonder how many shots it takes to destroy one?
...probably not as much as shooting down a UAV...
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Old 08-14-2012, 02:46 PM   #290
SirMontyPython SirMontyPython is offline
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Quote:
Originally Posted by Mavrick View Post
Those hunter killer drones seem more annoying then the damn rcxd's
...if it's gonna be annoying, it's going to annoy someone else to be used against....works both ways!
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Old 08-14-2012, 02:47 PM   #291
Kirk Out Kirk Out is offline
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this is starting to grow on me
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Old 08-14-2012, 02:51 PM   #292
Bizdady Bizdady is offline
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Fine! Guess Ill do a midnight launch and call in sick! lol
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Old 08-14-2012, 03:08 PM   #293
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Quote:
Originally Posted by Bizdady View Post
Fine! Guess Ill do a midnight launch and call in sick! lol
yep might have to also lol
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Old 08-14-2012, 03:16 PM   #294
Bizdady Bizdady is offline
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speaking of which, and elite deals this time around?

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Old 08-14-2012, 03:18 PM   #295
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Quote:
Originally Posted by Achilles79 View Post
this is starting to grow on me
Like a fungus? They have pills for that now, you know.
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Old 08-14-2012, 03:21 PM   #296
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Quote:
Originally Posted by Jafo View Post
Like a fungus? They have pills for that now, you know.
yea have to ask andy how he cured his
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Old 08-14-2012, 03:29 PM   #297
SirMontyPython SirMontyPython is offline
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Quote:
Originally Posted by Bizdady View Post
Fine! Guess Ill do a midnight launch and call in sick! lol
I'll be right there with you on a Midnight release like I did with MW3 and make sure I have a couple of days off to really enjoy the game! The unfortunate part is I'm an hour ahead of you Biz!!
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Old 08-14-2012, 03:40 PM   #298
SirMontyPython SirMontyPython is offline
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Quote:
Originally Posted by Achilles79 View Post
yea have to ask andy how he cured his
...then again what if he isn't??
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Old 08-14-2012, 03:41 PM   #299
Bizdady Bizdady is offline
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Quote:
Originally Posted by SirMontyPython View Post
I'll be right there with you on a Midnight release like I did with MW3 and make sure I have a couple of days off to really enjoy the game! The unfortunate part is I'm an hour ahead of you Biz!!
Just means you get an hour head start (which you need lol)! Staying up ALL NIGHTTT!! lol
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Old 08-14-2012, 03:43 PM   #300
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Weapon classes stay the same, but there are more variables this time. Take the AN-94 assault rifle for example. The first two rounds of any burst fire will deal extra damage, so you have to try and land on target initially.

Elsewhere, you can spend a create-a-class point on a fire mode switch for your gun, meaning you can trade the rapid fire of full auto for the control of single shot or burst. You then have the biggest range of scopes to date including the Target Finder, which paints a red square around enemies through smoke and walls when nearby.

Even if you’re still not entirely happy with the choices given to you, there are also new Wildcards. These are create-a-class modifiers that also cost a point. With these you can select two primary weapons, pick an additional perk from any of the three tiers, or get extra grenades.

Gunplay at control level feels like classic Call of Duty, but without the annoying over abundance of air support, or a sense that sometimes you are being cheated. Players move slightly slower too and climb the environment with additional weight. This is no speed run – it’s a careful and meticulously planned shooter experience.

This is also apparent in Black Ops 2′s map design which, like its predecessor, boasts some truly superb environments to do battle in. Out of the four maps we’ve played, Cargo is the pick of the bunch. It’s a Singapore dockyard map littered with freight containers.

The map is always shifting thanks to a robotic crane in the middle that keeps on picking up and moving the containers throughout the map. The layout changes, and so must your tactical approach. It’s genius.

Turbine is also fun, taking place in and around rocky Yemen valley. You battle through the canyon and around pieces of broken plane fuselage, sprinting up the snapped wings to reach higher levels. But unlike previous CoD games, almost every ledge can be scaled. This gives maps more verticality, and opens up potential for hidden routes.

Aftermath is similar in this regard, set in downtown Los Angeles after a drone attack, you must navigate toppled skyscrapers and granite chunks to outflank your enemies. It’s deceptively larger than its top-down map would suggest.

Finally, Yemen is a town map, strewn with back alleys, tunnels, walkways and buildings to battle in. THis one feels like Favela from Modern Warfare 2, but with reduced camping potential thanks to Treyarch’s impeccable eye for map design, and tons of choke points that let your new Score Streak rewards shine.
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