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#1 |
Blu-ray Duke
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Do you think they would have designed the PS3 a little differently? Now obviously we are all fans of the PS3 and love it exactly the way it is. However let's face it, Sony decision to make the PS3 such a high end gaming console has cost them this generation. It has cost them market share, it has cost them a lot of money (despite the high price tag), etc. My question is, if Sony had to do it all over again, would they change anything and if so what do you think those changes would have been?
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#2 |
Blu-ray Ninja
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Looking back... the PS3 really didn't need a memory card reader. It is nice to have but I've barely used mine. That would have cut the price there. Sony shouldn't have launched with two models. I thought that was a mistake from the start.
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#3 |
Banned
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What made the PS3 so expensive at first was the BD drive. They could have went with a standard DVD drive and been successful (just look at the 360). I honestly think Sony thought they were untouchable in the game market, and used that to further BD as a format. It's really a catch-22... If the PS3 hadn't been BD, BD may not have won the format war, or at least not as quickly. On the other hand, had Sony went with a less expensive DVD drive, the PS3 may have done better initially.
By the way, I wouldn't call myself a "fan" of the PS3 or say I love it exactly the way it is. Gamewise, the Playstation brand has (IMHO) gone downhill since the PSone. In saying that I'm not intending to single out Sony, I think game developemnent has been extremely stagnant across the board for a couple of generations now. I like all te current machines equally, for different reasons. That said, I like all of today's consoles only a fraction as much as the original Playstation, the Sega Dreamcast or even the Genesis/Sega CD. I would have liked a new standard controller. For me, that is the Playstation's biggest weakness. The controller is too small, the buttons have no feel to them and the analog sticks are in completely the wrong positions. Last edited by OG Pooh; 01-29-2011 at 03:47 PM. |
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#4 | |
Moderator
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I personally think the BD drive was a great idea. Considering games are on BD. It holds way much more data compared to DVD as I'm sure you may know. Whereas Final Fantasy XIII was on 3 discs compared to the one disc we have for PS3. Even Dead Space 2 on Xbox is on 2 discs. I'm not countering anything you're saying I just think the BD Drive was a good idea. Sure it may of hurt sales in the beginning since it was so expensive but considering where were at now, I think it was good move. Everyone has their own preferences, I don't have a problem with the controller. It has never once bothered me or felt awkward to hold. Maybe it's just after playing Xbox the PS3 controller seems weird. I don't think the Analog sticks are too close and I have never bumped my fingers together because of it. |
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#5 | |
Banned
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Yes, the controller thing in a personal opinion. I do think that the general preference leans toward the 360 type controller nowadays. If you browse the web at all, you'll find lots of discussion regarding this preference, but hardly any the other way around. Also, quite a few converters have poped up to allow 360 controllers to be used on the PS3, but I haven't seen any (that I remember) that let a PS3 controller be used on a 360. There's just no demand for it. As for jsteinhauer's comments... I agree completely. I have always wished that game consoles looked more like regualr A/V components & less like toys. If manufatureres want them to be taken seriously, they have to stop making them the red-headed stepchildren of the component world. Last edited by OG Pooh; 01-29-2011 at 04:11 PM. |
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#6 | |
Moderator
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#7 |
Gaming Moderator
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Actually, I always thought that during the HD optical media wars, Sony could have swung things in BD's favor much earlier, if they had put some PS3 guts into a component that looked like a DVD player, included an AV style remote control, and marketed it as a Blu-ray disc player that you could ALSO play games on, rather than a gaming console that looked like a console and also played movies. I think the price point of the PS3 was very competetive among BD and HDDVD players, but many simply did not want a game console, for a variety of different reasons. Those who were reluctant because they worried about obsolescence would have had those fears allayed. Seriously, the PS3 was a first generation BD movie player, and it has been able to remain up to date into the 3D era. Nothing else can come close.
Furthermore, the PS3, especially the fat PS3, looks more like a toy than an AV component, which certainly turned some off. |
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#8 |
Blu-ray Duke
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I agree with this. Don't get me wrong. I love blu ray and I am glad that it won the format war. However was it worth it to Sony to lose SO much market share from one generation to another? Remember, the PS2 is the all time highest selling console. It had a userbase of 140 million! Was winning the HD format war worth losing nearly 2/3 of your market share this gen? Yes I realize this gen is not over yet and Sony will continue to grow their current userbase. However it's highly unlikely the PS3 will ever approach PS2 numbers, nor is it likely they will ever completely re-gain the financial losses they sustained from the cost of developing PS3. I know hindsight is 20/20 but I believe that if Sony had launched the PS3 at 399.99 with a dvd drive and put a little more R&D in their online infastructure from the beginning instead of investing so much in blu ray, the gaming landscape might look a lot different today.
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#9 | |
Blu-ray Ninja
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Were I to change history, I'd go with the wisdom quoted in Mavrick's post: Keep the blu-ray drive but go with the less expensive CPU, and emphasize easier work for devs. I would also not include in-box backwards compatibility, but include a hi-speed PCI-E-like port on the system for an optional, separately sold 'retro card'. The retro card would have a compacted PS2 chip board on it as well as controller/memory card ports for old accessories. Given these things, I think the launch price could have been lower. |
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#10 |
Blu-ray Ninja
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I paid over $500 for my PS3... And when it was that expensive it was the best machine on the market. I LOATHE all the immature jerks that can now afford a PS3.
I realize that Sony needs money, but I see nothing wrong with their beginnings. The first 3 years of PS3 gaming were it's best as far as player quality goes. And if they had it to do all over again I'd hope they'd do it the same way... |
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#11 |
Super Moderator
![]() Nov 2006
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![]() ![]() I laugh at all of you! My strategy was the best and I will make PS4 with 10 Cell processors and no GPU! RAWR! Last edited by Maximus; 01-29-2011 at 10:05 PM. |
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#12 | ||
Gaming Moderator
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I really dont think we will see another launch like that again now tha Kaz is in charge. There is no way in hell that Ken would have aloud Playstation Suite on anything other than a Playstation console. Sony has entered a new era of Playstion with Kaz in charge. I think Kens reply at the Playstation event the other day says it all: Quote:
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#13 |
Member
Dec 2010
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I don't think this is borne out in the financial statements of the corporations. Admittedly I can't find the recent neogaf post to that effect. Sonys is due in about a week so will revist.
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#14 | |
Blu-ray Knight
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They also put some of the costs into other divisions as "research". Both are common accounting tricks, but it means nobody knows if/when the 360 attained profitability. However it is very clear that the first time the divison was profitable the console wasn't...considering they were still losing a lot of money per console sale at the time of the quarter. |
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#15 | |
Special Member
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To each their own. It's one of my favorite features ![]() |
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#17 | |
Power Member
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More USB ports sounds better. But the fact is that average use of the PS3 does not call for 4 or more USB ports to be constantly populated. And besides, each single USB port supports several devices at one time via daisy chaining and/or a hub. Again, this is an extremely cheap item that can be easily and cheaply acquired by the consumer if needed. Dual HDMI outputs defeats the point of a unified design (see: sound and video in one cable). The PS3 is also not designed for multi-tasking or productivity. So multiple display devices is moot. Multi-display gaming currently requires horsepower much beyond the capability of current consoles, so that's also out the window. I cannot think of a reason that a PS3 would need dual gigabit Ethernet. Thats a special setup for very specific scenarios, all of which you would never see in anything resembling typical use of a PS3. Typical use of a PS3 isn't even on a gigabit network. This number may be inaccurate, but I think I read this somewhere so lets just run with it: I think I read estimations that Sony saved about $30 in parts with the Slim PS3 VS. the original. Lets say on average, Sony sells 200,000 PS3 per month. That's some real cash saved in negligeble* parts. *there was a lot of *****ing about the loss of PS2 Backward Compatibility. But to a company that just got finished selling PS2's to everyone, chances are good that you probably already have a PS2, and therefore effectively including a PS2 inside of a PS3 is gross luxury that they don't need to pay for. and as far as having USB ports in the back. Well, that's pretty unecessary from a design stand point, when considering the PS3. PS3 are typically placed in an entertainment center or some sort of shelf unit where the rear of the device is difficult to access therefore, almost never touch once its in place. Therefore, it makes sense to include the USB ports on the front, because USB ports are typically meant for non-permanent devices and peripherals. It sounds nice, elegant, the idea of a semi-permanent HDD which you could plug into the back of the PS3 and leave in place and you won't have a cable sticking out, obstructing other things and looking ugly. That's a pretty specific scenario, for which your options are: 1. deal with the ugle cable sticking out the front and wrapping around 2. Hey did you know that you can buy any off the shelf standard size 2.5 inch SATA HDD and use it in your PS3? 3. Hey did you know that your PS3 can connect to a DLNA media server and stream multimedia files over your home network? **please note, I'm just pointing out facts of design considerations. So, I'm not trying to sound like a snarky jerk or anything. Last edited by Toptube; 02-01-2011 at 09:24 PM. |
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#18 |
Blu-ray Ninja
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OTOH, USB readers are cheap and when Sony is ordering them in the millions, they should be REALLY cheap.
As far as BC, you're forgetting the context of the argument. Sure, now it's more than feasible for there to not be a PS2 BC SKU. That there is NO SKU capable of it is a different argument and not in Sony's favor, but I digress... when they launched, the competition had a year head start and had worked through that awkward first year that plagues every new console generation and had A-list quality titles coming out. SCEI's marketing trumpeting their FULL backward compatibility was significant compared to their competitions... especially since the launch lineup was lackluster compared to the direct competition... context is everything... but having a device that really "does everything" is something many of us want. Not enough at this point, maybe (I think a very good argument could be made for a premium SKU with the appropriate cost increase, but that's neither here nor there). In 2006, it wasn't a viable choice to not include PS2 BC with the launch lineup they had. Remember, God of War 2 was a PS2 title, not a PS3 title... and it came out AFTER the PS3 launch. Last edited by Uxi; 02-01-2011 at 09:25 PM. |
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#19 | ||||
Power Member
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At initial launch, Sony tried to play the game differently than Microsoft. The PS3 was expensive. This was always the chief complaint. After the redesign and the price drop, the PS3 sold better than ever. The price point was what held back the mass market from finally purchasing a PS3. Early on, sure, the PS2 compatibility was a nice bullet point, that they could hold over Microsoft who has a very limited list of BC titles. and at the time, the PS2 was still getting relevant games. But this was a limited and special period. and it was just too expensive for Sony to maintain, after they found that their price point just would not work. Something had to go. People already have PS2s, it makes a lot of sense. Quote:
The 80GB PS2 with BC left out the Emotion Engine processor. So it emulated that part of it. But the graphics card was always present, because as you mention, the kind of bandwidth and speed available to its RDRAM is just too great to emulate well, without significant R&D and some hefty hardware to back it up. A full software solution would be even more difficult. Quote:
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I think the only party that really benefits from the concept of an exclusive, is Console/hardware company itself. (See: Sony or MS or Nintendo). Because then it becomes a marketing tool for them. Exclusives are cheaper to make, yes. But the money and resources to do a port are insignificant compared to initial cost of making the game at all. I'm not going to get into the specifics of the possible development scenarios. But its true, porting and/or designing separate versions in parallel is not usually a significant cost over that of initial development. Especially when its planned for from the beginning. Ports/separate versions get expensive when its not planned for or done after the fact. But, the fact is, going multi-platform makes you available to much larger possible consumer base. In the end, you are usually going to see more money. Exclusives usually sell as well as the average multi-plat game because exclusives are usually AAA names. A game that sells ok is a game that sells ok. A game that sells well is a game that sells well. If its available on other systems, its probably going to repeat some of that performance. Exclusives are a double edged sword for consumers: A. they are better in the sense that the final product is probably going to be better quality and maybe offer some interesting features that would be less pursue-able on split systems. B. They suck in the sense that you have to buy a whole other console to get some of those games. Now, in the present, the latter point is more and more the main one (although it may seem to be A. due to developer lazyness and/or rush jobs). exclusives are happening less and less. So its becoming that the only reason to own the other console is a few games. Which is stupid. If the only thing separating two sides is a few things, what is the point? In the past when we had lost more exclusives it made more sense. But in the present, there are less exclusives because everyone is scrambling for money and making an expensive game for one user base just doesn't work out. hardware pricing is cut-throat. We just spent a couple of pages talking about it. But now its ok that I have to go spend $300 more bucks to play a few different games??? Last edited by Toptube; 02-02-2011 at 05:14 AM. |
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#20 | |
Super Moderator
![]() Nov 2006
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The PS3 slim console actually pushed Sony as a company from loss making territory into profit making territory. In their financial filings for last year they specifically mention that SCE pushed them over the line, and tomorrow we will find out whether the profits have been expanded. |
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