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#44 | |
Blu-ray Prince
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So ya need to choose the PS5 version of them & the game of course. |
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#45 | |
Power Member
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Weirdly, on Amazon, it appears that the European version comes up as the first purchase option when doing a search for the game, so it looks like it could be pretty easy "mistake" if an non-gamer is purchasing a gift for a gamer in their life. |
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#47 |
Blu-ray Prince
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Was messing around more with RE3.
RT Mode struggles big time on PS5. Average FPS is around 52 but can drop below 48fps so that falls below VRR’s LFC & the game trips up & looks like the image is stuttering. Having both options off ain’t bad but not enough of a resolution jump at 60fps so the 120hz Mode is the clear winner here with VRR & HDR. Sadly only a few brands of TVs can give you all the bells & whistles. If ya have a 60hz TV, I’d definitely stick to RT off. |
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#48 |
Blu-ray Samurai
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Played and finished RE3 on PC with RT on, in 4K/HDR and VRR. What a treat and blast. Not as good as RE2, but still a pretty solid remake/sequel, and completely worth it if you get it during a sale. The climax with the ‘electricity blaster’ was pure HDR eye candy.
Boy is RT a heavy load though. Even my 3080 Ti struggled in a few moments there. I would say the average was in the 90s fps. It would go all the way up to 120 sometimes but also drop to the 70s in others. Interestingly, the cutscenes seemed to be the most challenging ones as they did drop to the 60s fps, and once one cutscene even dropped to the 50s. It does make the visuals better though, especially given how the light imparts so much of the atmosphere and mood in the game. It makes you think the upcoming 40 series GPUs would be worth it with these types of games, but the power consumption is starting to look ridiculous lol. Anyway, I’m planning to play RE4 with the HD project mod next and then skip to RE7 as 5 and 6 just don’t really interest me outside them being just fun shooters but devoid of the suspense. |
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#50 |
Contributor
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![]() ![]() https://www.pushsquare.com/news/2024...cember#enlarge US is getting physical PS5 releases of these three in January. I already have all three on PS4, so I'm not sure I'll bite on these, but it is tempting. |
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Thanks given by: | Doc Samson (10-27-2024) |
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#51 |
Active Member
Apr 2022
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#52 | |
Blu-ray Ninja
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Played the original RE2 for the first time. As Claire.
Sherry's sections are better than in the remake. Did not care for the forced stealth, crawling under the tables in linear fashion to get away from the chief. Kind of funny how the original just throws dogs and crawly things at her, tearing her apart. Fight against her father on the catwalk was frustrating because of those critters. Can't help but find the realism, including the photorealistic graphics, in the remake, strange. A guy told me a week or two ago that it makes more sense for Claire to wear jeans in the remake, being a biker, after I complained about so many women in modern media wearing the same clothes, even in RE2 and 3 remakes set in the late '90s, when the generic slim jeans and tank top weren't that popular. Well, the whole setting is ridiculous. The map, I mean. I remember reading somewhere in the remake's journals that the police station was once a musuem. Haven't found that piece of lore in the original yet, but even for a former museum it's all bizarre, the floor plan complete nonsense, inconvenient to the max, the key items illogical, probably more so in the remake as it changes/jumbles things up for the sake of it. Again, the photorealistic graphics, the character designs... I remember that sense of too real and yet off in cutscenes... Can't remember the term right now. That look, in a place out of some mad joker's funhouse. At least that crazyness is more at home on the PlayStation 1, where everything is kind of more surreal because it looks simplistic. Resident Evil 4 (The original. I have not played the remake.) had a ridiculous setting too, and the graphics were more realistic, but I bought into it more than in the RE2 remake because it was some remote village with an old castle in rural Spain that we could pretend is uncivilized, not a police station in the middle of an American city (for an American audience and Japanese familiar with American media, or made because of the popularity of American zombie movies set in America). Only played the remake with the classic music. That music doesn't really fit the modern aesthetics and photorealism either, but the new score was so bland that I couldn't listen to it. A couple of musics were not in the remake's DLC package. Should have made a new survival horror game instead of a remake, but they can't make a good one anymore because they've become so afraid of failure and waste so much money on this realism. Series only decent anymore when much of the design has already been made and financially proven years earlier. Otherwise, linearity, hand-holding, auto-saves, first-person view to save money, smaller scale, fewer enemies... Sewers better paced in original, not too long. Size of facility is more sensible in the original. Remake, central chamber is gigantic. ![]() Spammed the last boss with powerful crossbow bolts and acid grenades. My playtime was long partly because the camera angles in the facility where everything kind of looked the same confused me. Didn't NEED to use that many ink ribbons, but I'm an adult with responsibilities and depleting life. ![]() Last edited by Warm Gun; 11-12-2024 at 03:59 PM. |
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Thanks given by: | Talal86 (11-12-2024) |
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#53 |
Blu-ray Ninja
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Found the little warehouse behind the cabinet as Leon and also found the upgrade for the 50 calibur pistol. First or second shot went through two of the fleshy zombies in the facility. Hardcore. Wouldn't have had quite the same impact with the cam behind Leon. Game is really overpowering and easy, though.
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#54 |
Blu-ray Ninja
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Done.
![]() Expanding on my previous post... I liked the remake. More than most new AAA games. But, whatever compliments you can give it, it shouldn't have been made. Capcom could have made an original survival horror game just as good or even better if they weren't so bloated and scared of departing from the narrow, linear design with all the hand-holding that obviously isn't that desired anyway, judging from... Wait, RE7 and Village sold HOW much? That's depressing. Anyway, the RE2 remake is so inconsistent from being a game from the '90s under all that expensive realism, making the ridiculous, including the progression in these illogical structures, stand out more, and it's probably made worse with a few things changed up for the sake of originality. RE4 was so far ahead of RE2 technologically, and pretty ridiculous too, but I accepted it all more easily than in the RE2 remake because it was confident in its tone and set in a place so foreign and rural that we could just pretend they really are backwards. A bunch of content is not in the remake and the B ending with the monster inside the train is less climactic thanks to this expensive realism. The area between the sewer and lab was dropped for more time in the sewer. The trip to the police station was shortened, but you now play through Claire's encounter in the gas station. In the original, it's a cutscene, followed by the player being thrown right into the street with a bunch of zombies. I prefer the efficiency of the original over the kiddie glove intro of the remake. Tired also of having the cam locked behind the character's back in every second AAA game that isn't in first-person view. It becomes so visually boring after a while. Enemies have to take more bullets because of how overpowering the modern over-the-shoulder combat is. This is why a new Dino Crisis would never work. OF COURSE they would put the same combat in, and OF COURSE they would add clunk like in the RE4 remake. (I played the demo.) But it still wouldn't work. You'd be shooting so many bullets at the dinosaurs that they wouldn't even seem like animals. Never had a problem with tank controls. I would put an old-fashioned cinematic camera in a survival horror like Resident Evil or Dino Crisis, but obviously fully render the environments. Again, the new RE2 music is too bland to be listened to, and the classic OST available as DLC is incomplete and doesn't match the new tone. That the story and writing aren't very good stand out more in the more realistic remake as well. They even replaced the huge underground cavern in which Claire first fights William Birkin with a more realistic industrial/science area, trying to hide the weirder elements that felt more at home on the original PlayStation that produced such simplistic graphics, and got rid of the killer ravens, giant spiders and moth. It wasn't enough. |
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#55 |
Active Member
Apr 2022
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RE3 1999 was a splendid and underrated entry, that was pitifully ruined with that crappy pandemic-era demake.
The thing is, the cast of both games said Capcom concurrently worked on the two games. So that stuff about it being DLC was just stories fans made up in regards to the short length of it. Absolutely abysmal. I cannot believe all the important stuff they cut, like Barry saving Jill. There's even an encyclopedia of RE stuff that reveals the Barry ending is the genuine climax. |
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#56 | |
Blu-ray Champion
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#58 | |
Special Member
Nov 2014
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People said the same thing about the original 3 that they do about the remake back in the 90s (yes, they did, I was there.) |
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#59 |
Active Member
Apr 2022
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CV, much like RE3, is underrated AF. I know the story with Alfred is reminiscent of Norman Bates, but that game is so spooky. There's a lot of memorable moments, and the save room theme is so chilled, I hear it being used on people's YouTube streams.
It's a pity Capcom hadn't remade it, although they know RE4 would bring in the mega bucks. But I think RE4 could have waited until 2025. |
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Thanks given by: | Havok83 (12-06-2024) |
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#60 | |
Blu-ray Samurai
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Thanks given by: | emailking (11-22-2024) |
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