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#61 | |
Blu-ray Ninja
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#62 | |
Power Member
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Last edited by kallima; 04-12-2013 at 07:07 PM. |
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#64 |
Gaming Moderator
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#65 | |
Blu-ray Prince
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And we liked it. These freaking kids today, I tell ya... |
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#66 |
Blu-ray Knight
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We all use to be kids and kids are usually over excited about anything and everything... As much as I can relate to the stories of having friends over and playing GoldenEye and Mario Kart for hours on end and loving it, I am sure you wouldn't get the same feeling doing so today with the same games.
I still enjoy having a friend over and playing split-screen COD or LBP Karting. I do wish more games came with split-screen or co-op but there are lots of games like that still being made. Gaming now is better than it has ever been and should continue down the same path. I don't think games in general were better then, there was just less to choose from and we were easier to please. |
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#67 | |
Power Member
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![]() Pauses are much different than a checkpoint everywhere. One allows for taking leaks, the other allows for less skill. But like I said in my original post, that's just my opinion. Yes, have checkpoints but not after every damn difficult section. I grew up with with very few if any checkpoints or saves, and for me - the accomplishment after beating the game was just that, a sense of yes, "Finally! I beat the game! Now let's do it again to see how much time I can shave off the next go round." But I'm sure that's why difficulty settings were enabled - to accommodate every play style. ![]() |
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#68 | |
Blu-ray Prince
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That said, gaming does seem to have plateaued a bit over the past five or more years. I'm saying this as somebody more or less on the outside looking in (I've played/watched some console games but don't own any and have bought a handful of PC RPGs in the past few years) but it seems like changes to gaming are much more incremental lately. There's certainly nothing wrong with higher resolution or higher polygon counts (do people even talk about polygon counts anymore? ![]() Doom, Baldur's Gate, Fallout, MS Flight Simulator, Half-life and the like all get romanticized but it's not all nostalgia. There were some fairly significant innovations in there too. |
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#70 | |
Blu-ray Knight
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#71 | |
Power Member
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Exactly what I was getting at, thank you. |
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#73 |
Banned
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Lol, I'm 52 - My brother and I used to play Pong on our 20" black and white tube TV...
![]() But here's something pretty cool - in the late 90's I worked in the IT department of a local telephone company. Corporate Management there actually allowed us to setup our own Quake server and connect it to the company network, and for over 3 years eight or nine of us in the IT department would get on the server from our cubicles and play against each other over our lunch hour, and for about an hour after quitting time! How many employers would ever allow something like that?! ![]() All our cubicles were in the same room, so we were all within earshot of each other, allowing us to banter between each other, and gripe about the game play or how someone "cheated" or got off a cheap shot... ![]() I still have Quake III Arena and the original CoD UO loaded on my PC at home, and I still play CoD UO online for a short time almost every evening - I just prefer the game play of that over the newer versions. To me the graphics got too detailed - it just seems to take some of the fun out of the game... ![]() |
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#74 |
Gaming Moderator
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My intent was to sound absurd, but it's really not all that absurd, if we really want to get back to the roots of videogaming. Put in your quarter and you can play as long as you want, but you can't pause it to pee, can't save your game, and there were few, if any, checkpoints. If your initials were at the top of the high score list, you were the man and you could prove it. Unfortunately, unplugging the machine erased it. It was fun, though. My initials were never at the top of the list.
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#75 | |
Special Member
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#76 | |
Power Member
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Edit: and I don't know about you but If I was spending my own money in the arcade you can sure as hell bet that I had enough bladder control to wait any urges out. |
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#77 | |
Gaming Moderator
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What is really missed about harder games? The private satisfaction that you beat them? Or the satisfaction that others could not? Because if it's purely the former, a gamer can make nearly and current generation game as challenging as desired. Or is it something else? Last edited by jsteinhauer; 04-12-2013 at 11:53 PM. |
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#79 | |
Power Member
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![]() When I was younger, it was purely for bragging rights. As an adult, I honestly want to be challenged. If I wanted mindless repetition, I'd play FarmVille. ![]() ![]() ![]() |
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#80 |
Blu-ray Ninja
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Has anyone beaten Back To The Future for NES? I was only able to finish 75% of the game and couldn't advance any further because it got too difficult. As for the NES, it kinda sucked because it would stop working properly after several months. I would spend a lot of time blowing air into the games and the console.
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