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Old 02-02-2018, 07:14 PM   #61
VickPS VickPS is offline
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Quote:
Originally Posted by JohnCarpenterFan View Post
Was about to say the same thing. The CGI looks a lot more convincing on the prints than it does on any home video release. One of the big reasons is because of the drastic color changes for the home video masters. Shades and tones have been eradicated which originally made the CGI blend in better with the real environment in the prints.

I saw someone in the Christmas Vacation thread say that the sled wax scene in Christmas Vacation looks a lot less hokey on the remaster because it has the blue push seen in 35mm prints and correct gamma unlike the older master which removed the blue to look "natural" and also exposed too much shadow information. The same can be said with several scenes in Jurassic Park.

Although, no doubt if Universal released Jurassic Park with its original color palette, there'd be cries of "blanket tints" and "yellow and teal revisionism" from the usual suspects.
Faith in humanity fully restored. Thank you.

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Originally Posted by bferr1972 View Post
It might have sucked, but it finally gave me pterodactyls!
Best part of that movie. And of course, much better design, compositing and animations than JW.

Quote:
Originally Posted by IPreferPi View Post
Jurassic World's CG dinosaurs may have had better textures, but their animation was inferior to JP's.
Yep.. and the bolded’s even an understatement.

Last edited by VickPS; 02-02-2018 at 07:33 PM.
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Old 02-02-2018, 07:24 PM   #62
Geoff D Geoff D is offline
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Just getting the gamma correct does wonders for VFX whether it's optical or digital, yep. To that end I've been extremely impressed by what HDR has brought to the table in terms of pre-existing VFX, it can't "fix" the poorest CG at source but it can at least adjust the lighting to be more dynamic and realistic which can make a surprising amount of difference.

Getting away from the CG talk I'm cautiously optimistic about JP, I think we're gonna get that smooth new 4K master that debuted on the 3D only without the dirt brown colour timing, which'd suit me. JP2 looks rather lovely on Blu, people don't rate it but I think it's a decent little transfer so it depends on whether it was done at 4K as to whether Uni need to return to the well again. JP3 looks like ass on Blu, the most outdated of the lot with lots of sharpening, so it'll be interesting to see if Uni bother going to the expense of doing a new 4K transfer for the black sheep raptor of the JP family.

JP4 should look lush though, it got a "2K plus" finish at 2.4K so the upscale to 4K should reveal a good bit more detail than the Blu (not that most upscales don't anyway because they genuinely do, but this one should have even more in the tank).
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Old 02-02-2018, 07:37 PM   #63
Brian81 Brian81 is offline
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I don't know about this teal and yellow comment, or the origin of the screenshot above, but I saw the first two in theaters and they were VERY DARK. They were not some brightly lit teal AT ALL. That animated clip in that same posting looks a hell of a lot closer. The movie had a natural look to it.
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Old 02-02-2018, 07:56 PM   #64
VickPS VickPS is offline
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Originally Posted by Brian81 View Post
I don't know about this teal and yellow comment, or the origin of the screenshot above, but I saw the first two in theaters and they were VERY DARK. They were not some brightly lit teal AT ALL. That animated clip in that same posting looks a hell of a lot closer. The movie had a natural look to it.
That’s a stage lightning. You can see it in the gif in the exact same frame.

Edit——-

Just found these on ebay, go check them out.



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Last edited by VickPS; 02-03-2018 at 11:19 PM.
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Old 02-02-2018, 08:15 PM   #65
B-52 Bass B-52 Bass is offline
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All I know is this is Day 1. I was just thinking about this and was wondering if the first 3 was coming out in 4k this year. Prayers answered

I was just talking to my subs telling them this year is their year to shatter my walls & windows. With the heavy bass movies coming out this year. They said, "Whatever, Dude, you said that about Godzilla and Transformers in 4k. and yet we still didn't break a sweat." Lol

Gotta lov'em!!!
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Old 02-02-2018, 09:29 PM   #66
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Heck yeah.

I've held off on owning a few of these just because of how poor the reviews were.

Jurassic Park, Mission Impossible, and Back to the Future are up the at the top of the blu-rays I've boycotted as far as major franchises.I refused to buy the blu-rays. PLLLLEEEEAAAAASSSEEEEE do not screw up the UHD's. New 4K scans and no DNR please.
yeah also the trilogy needs a restoration as well because they used old dvd transfers
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Old 02-02-2018, 09:45 PM   #67
Geoff D Geoff D is offline
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BTTF properly handled on 4K would mean I could die a happy man, it doesn't have to be no fancy "restoration" just a COMPETENT goddamned transfer & mastering for disc.
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Old 02-02-2018, 11:04 PM   #68
Brian81 Brian81 is offline
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Quote:
Originally Posted by Geoff D View Post
BTTF properly handled on 4K would mean I could die a happy man, it doesn't have to be no fancy "restoration" just a COMPETENT goddamned transfer & mastering for disc.
Saw this one theatrically mere months before the BD release. So I was paying attention. I ended up not buying the BD release. Colors natural, detail on 35mm print was about as good as a BD. Grainy. But of course a print and not talking negative here obviously.
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Old 02-03-2018, 09:36 AM   #69
Pieter V Pieter V is offline
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May 2018 release in France.
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Old 02-03-2018, 01:21 PM   #70
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Originally Posted by VickPS View Post
P.S. Animations on JW are pathetic, from the embarassing and just wrong mo-cap on the raptors to the lack of any physics and visual taste of the keyframe animations.
So ****ing bad and cartoonish, not in one single shot except from some of the Indominus i tought i was looking at someting even remotely close to being real.
But hey, 8K textures!
The original Jurassic Park's CGI worked so well because they used it in a very smart way. The rex escape sequence for example would constantly change the techniques from puppet to CGI rapidly between shots which helped the audience mix them all together in their heads. The dark and the rain of the scene also did a great job hiding flaws in the technology



Shots like this in full sunlight show the limitations more strongly as its skin looks very plastic and the lighting doesn't seem to match the environment as realistically as can be done today.

Its incredible by 1993 standards but its undeniable that things have improved dramatically today
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Old 02-03-2018, 01:41 PM   #71
OutOfBoose OutOfBoose is offline
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I need only the fist one. Sequels sucked and I don't want to watch them ever again.
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Old 02-03-2018, 01:57 PM   #72
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Hopefully they actually keep the grain intact and don't stretch the image to death the way the 2013 blu-ray of the original did. Of course that was another deal like T2 UHD sadly.
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Old 02-03-2018, 01:57 PM   #73
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Let's hope they leave the DNR button alone for these!
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Old 02-03-2018, 02:08 PM   #74
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Didn't buy DNR Park for that very reason. If UHD looks the same, I'm going to skip it too.
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Old 02-03-2018, 02:26 PM   #75
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The original Jurassic Park's CGI worked so well because they used it in a very smart way.
True.
But worked so well also because it’s a ****ing miracle of a job, done by real artists and geniuses that had everything to prove on this show.

Quote:
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The rex escape sequence for example would constantly change the techniques from puppet to CGI rapidly between shots which helped the audience mix them all together in their heads. The dark and the rain of the scene also did a great job hiding flaws in the technology
True. But the assumptions you made based on this fact are nonsense.
The animatronic T-Rex was used for one set piece. There are a total of four set pieces with the T-Rex in the movie, two of them in full sunlight.. you’re telling me that, even on Blu-ray, she looks real only during the breakout sequence and “plasticy” and outdated in every other scene?
Because i can read comments on Youtube from 2018 saying “Yes but that’s an animatronic, that’s why it look so real” in scenes with no animatronics at all..

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Shots like this in full sunlight show the limitations more strongly as its skin looks very plastic and the lighting doesn't seem to match the environment as realistically as can be done today.


Ok. But as i said, that’s not a shot of the movie. That’s a representation of what this shot was on ILM’s computers and new printed negative.
Just like it’s a representation of sky and clouds captured on film.. is this representation accurate? Because unless we live in a world with pink skyes and clouds no, it’s not, and same goes for the Brachiosaur, from the way she’s lit, to the shadows that moves on her body, to the look of her skin.





And what you probably don’t know is that the Brachiosaur sequence was the first ILM had to do, and like every pioneer they learned during the process, and they learned so much that they could end a movie with a full CG dinosaur battle in daylight thad even included close-ups. Something never even considered possible when they started shooting.

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Its incredible by 1993 standards but its undeniable that things have improved dramatically today
In 1993 everyone thought that they saw real dinosaurs.
In 2015 everyone complained about the visual effects on JW.
That’s not a dramatic improvement.

Last edited by VickPS; 02-04-2018 at 07:52 AM.
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Old 02-03-2018, 02:35 PM   #76
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Quote:
Originally Posted by VickPS View Post
In 1993 everyone thought that they saw real dinosaurs.
In 2015 everyone complained about the visual effects on JW.
That’s not a dramatic improvement.
That's not a valid argument either.
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Old 02-03-2018, 03:19 PM   #77
Jimmy Smith Jimmy Smith is offline
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Quote:
Originally Posted by VickPS View Post
In 1993 everyone thought that they saw real dinosaurs.
In 2015 everyone complained about the visual effects on JW.
That’s not a dramatic improvement.
Huh? The fact that audiences are more used to computer effects in movies today in no way means that that modern CGI isn't dramatically better than decades old CGI

The CGI in the original movie is closer to these from an upcoming Jurassic Park video game than to either of the recent movies which are far ahead
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Old 02-03-2018, 11:57 PM   #78
RalphoR RalphoR is offline
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If they do a new and proper 4k scan of JP I'd pay whatever they asked for the set...no questions asked. I'm probably in the minority but I'm really looking forward to JP 3 in 4k. The dino designs, the vibrant colors, and the smoke/fog effects will look great. I have to admit it's one of my guilty pleasures.

Last edited by RalphoR; 02-04-2018 at 02:22 AM.
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Old 02-04-2018, 02:31 AM   #79
nick4Knight nick4Knight is offline
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Though it's off topic... The CGI in the original is only 63 shots, totaling 6 mins out of the 15 mins of on-screen dinosaur shots. The majority is practical by some margin.

And they could perfect those 63 shots to match the practical effects (already in the can) much better. This alone proves, along with Mad Max: Fury Road of late, that the method of CGI matching practical effects already filmed is a superior method of delivering SEAMLESS results that hold up.

Whereas if you do it all in the computer you get the uncanny valley popping up more, and you get 2000+ shots required to create and render in time for release!

I'd say the weakest moments in JP are the colours of the raptors in the Kitchen scene. Not even the animation so much. Just the resolution required to match the lighting of the textures to the practical close-ups which are so detailed, obviously -- Hopefully these short comings are more related to the dated master than the elements that were scanned only recently or will again for the UHD's. Hopefully it's all DNR and EE and artifacts and compression to blame.
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Old 02-04-2018, 08:30 AM   #80
VickPS VickPS is offline
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That's not a valid argument either.
What i meant is that computers power means shit if behind the machine there isn’t someone who knows how to use that power. At that time they were the only ones, the pioneers, they were doing things that nobody had ever done before, and they needed to perfectly match real animatronics of oustanding detail in every lighting condition.
Plus, they neeeded to look better than the best stop motion dinosaurs ever created made by Phil Tippett (who after this movie built his own CG company and few years later made Starship Troopers).
Luckily, they also had 1:5 maquettes from Stan Winston Studios on set during the shooting of full CG plates, and trust me that’s an incredible plus and what really made a difference. Today most people in the industry thinks that all you need are full global illumination, PBR and insanely high resolutions textures and things will look real.
But that couldn’t be further from truth, the only way to make your brain think that something looks there is to have the actual thing on set and emulate that on the computer using all these incredible things available today, because if you don’t have TONS of real life references it’s all in the hands of one of the thousand employees who set these parameters by his artistic interpretation.

In the end, you can’t deny that every animal that already made an appearence in the franchise looked ten times less believable in JW, in every aspect but texture resolution.

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Huh? The fact that audiences are more used to computer effects in movies today in no way means that that modern CGI isn't dramatically better than decades old CGI
I could’t be more used and tired of the CG, but this haven’t stop me from beign impressed as **** with most of War for the Planet of the Apes.
So no, that’s not the point.

Last edited by VickPS; 02-27-2018 at 05:55 PM.
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