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#61 | |
Active Member
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#62 |
Super Moderator
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#63 |
Moderator
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#64 | |
Blu-ray Knight
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#67 | |
Blu-ray Ninja
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I think it was on the airship where I found a room with respawning enemies fairly close to a shop statue and save point. From there, I could easily gather some potions and then I wouldn't worry about straying too far or unexpectedly finding a boss. |
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#68 |
Super Moderator
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http://ninjagaidengame.com/ninjaGaiden/index.html
Official Japanese site fully translated into English and it loads a lot quicker for me. Might not update as frequently.. once they start updating. I'm hungry for more Tecmo! Last edited by Shin-Ra; 05-04-2009 at 04:26 PM. |
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#70 |
Senior Member
Nov 2008
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With this and Tales of Vesperia - the main reasons I owned a 360 are making their way to the PS3.
Having playable Ayane is definitely awesome. I've always like Hayashi more than Itagaki anyway. Itagaki always just seemed like an "angry teenager" type. |
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#73 | |
Banned
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I was going to expect a video anyway. Figurine!? for Home!? or do we also get Home Space of Ninja Gaiden Sigma 2? |
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#76 |
Super Moderator
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The E3 trailer reveals R..
Well, just you watch and see. ![]() http://www.gametrailers.com/video/e3...a-gaiden/50019 |
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#77 |
Super Moderator
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Ayane Gameplay Part I HD
Ayane Gameplay Part II HD Awful video quality but still not the most exciting environment. Last edited by Shin-Ra; 06-02-2009 at 01:53 AM. |
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#78 |
Banned
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from the gameplay reviewed many things:
*Body parts do not stay or appear. *Dead bodies stay. *Numbers on screen have been limited! *In gameplay 2 had so much enemies and game didn't slow down! *You can now see were you are going next (next objectives) *Wolves still act dumb! *no glitches nor bugs! *Ayane's specific explosive kauna is automatted target, it's like how you use the Ninpon in NG2 and you use the analog to switch to different enemies. *Rachel has a new ninpon venom rose or something. (but still has the same effect as the rest of the girls ninpon attacks) *The gameplay is EXTREMELY back to Sigma 1 style! So no more fast paced and annoying enemies attacking off screen. *Although they are still shooting arrows offscreen and throwing shurikens:/ *I think the maximum enemies on screen is 5. We wait for demo now! |
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#80 |
Super Moderator
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thread | Forum | Thread Starter | Replies | Last Post |
Ninja Gaiden SIGMA | PS3 | Shin-Ra | 165 | 07-20-2009 05:57 AM |
Ninja Gaiden Sigma | PS3 | finalfantasy | 48 | 01-24-2008 04:09 PM |
Ninja Gaiden Sigma | PS3 | El Jefe | 5 | 09-15-2007 03:10 PM |
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