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Old 08-07-2008, 02:40 PM   #141
DetroitSportsFan DetroitSportsFan is offline
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2009, which is the 25th Anniversary of the first film.

Hopefully this doesn't delay the movies being released on Blu.
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Old 08-07-2008, 02:57 PM   #142
Mr. Joshua Mr. Joshua is offline
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You had me all scared, I thought you were talking about the movie being delayed when I saw the post on the home page of Blu-ray.com....
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Old 08-07-2008, 03:02 PM   #143
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What I don't really understand, is that the franchise right seems to be own by sony picture... so why is it a multi-platform game?

Any chance that sony published the game itself... and only on ps3?
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Old 08-07-2008, 03:38 PM   #144
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Quote:
Originally Posted by fsavoie View Post
Any chance that sony published the game itself... and only on ps3?
Unlikely, because of all of the money/time invested on the 360 and Wii versions.
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Old 08-07-2008, 05:18 PM   #145
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Sony should take the opportunity to publish it exclusively for PS3. It's a Sony Pictures property, so it would only be fitting they do this for its 25th anniversary.
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Old 08-07-2008, 05:32 PM   #146
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Quote:
Originally Posted by kingofgrills View Post
Sony should take the opportunity to publish it exclusively for PS3. It's a Sony Pictures property, so it would only be fitting they do this for its 25th anniversary.
How would the xbox 360 and wii fanboys feel about that?
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Old 08-07-2008, 05:35 PM   #147
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Quote:
Originally Posted by Gamekid View Post
How would the xbox 360 and wii fanboys feel about that?
As the Wii is getting quite a different version (one with Co-op) and I was planning on buying this for my Wii and PS3, I'd be pretty disappointed.
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Old 08-07-2008, 08:21 PM   #148
Ippiki Okami Ippiki Okami is offline
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Talking RUMOR: Sony May Publish Ghostbusters

Quote:
Originally Posted by kingofgrills View Post
Sony should take the opportunity to publish it exclusively for PS3. It's a Sony Pictures property, so it would only be fitting they do this for its 25th anniversary.
Funny you should say that, cuz rumor has it Sony may indeed publish it!

Article:
Quote:
Ghostbusters is the latest video game in the series created by Terminal Reality and originally a planned effort between Vivendi Universal and Sony Pictures. However once the merger between Activision and Blizzard finalized developers Terminal Reality found it's latest game Ghostbusters without a publisher."
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Old 10-17-2008, 02:33 AM   #149
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Looks like Atari will be publishing the game. That's good news for the blu-ray if they need to release them together.

link
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Old 10-17-2008, 02:35 AM   #150
DetroitSportsFan DetroitSportsFan is offline
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Good news, but it sounds like we're going to be waiting a while for it.... and the movies on Blu.
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Old 10-17-2008, 02:43 AM   #151
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shouldnt be too bad of a wait. activision is RETARDED for not picking this up along with Sierra...
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Old 10-17-2008, 10:24 PM   #152
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This is quite lame, because something tells me that Atari may start from scratch with the new game (not sure if Blizzard sold their development work or just the licensing for the game). I don't have much experience with them, but not sure Atari can match Blizzard's skill.
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Old 10-17-2008, 10:29 PM   #153
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Anyone have the scoop on why the game was dropped in the first place? Most of the news pieces I read don't go into details.
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Old 10-17-2008, 10:30 PM   #154
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Quote:
Originally Posted by Barbie-Shrimp View Post
Looks like Atari will be publishing the game. That's good news for the blu-ray if they need to release them together.

link
Atari After alone in the Dark, I have no faith in this company.
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Old 10-17-2008, 10:31 PM   #155
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Quote:
Originally Posted by EQ3282 View Post
This is quite lame, because something tells me that Atari may start from scratch with the new game (not sure if Blizzard sold their development work or just the licensing for the game). I don't have much experience with them, but not sure Atari can match Blizzard's skill.
Don't quote me, but the impression I got is that Blizzard/Activision dropped the studio that was developing it. The one article I read seemed to indicate that there were a whole group of games that were looking for a new home - not just the IPs but the actual games.
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Old 10-17-2008, 10:32 PM   #156
PA_Kid PA_Kid is offline
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Quote:
Originally Posted by Jack Torrance View Post
Anyone have the scoop on why the game was dropped in the first place? Most of the news pieces I read don't go into details.
Blizzard/Activision took a hatchet to their entire development slate to refocus on titles that fit better in their core business plan. (Or at least that's the official line.)
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Old 10-17-2008, 10:34 PM   #157
Jack Torrance Jack Torrance is offline
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Quote:
Originally Posted by PA_Kid View Post
Blizzard/Activision took a hatchet to their entire development slate to refocus on titles that fit better in their core business plan. (Or at least that's the official line.)
Ah-huh. Right - I get it

Seems silly if that's the case. Even if Ghostbusters was a bad game, they still could've made some good coin off it.
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Old 12-03-2008, 04:02 PM   #158
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Angry Bill Murray NOT in Ghostbusters game?

I ran across this article. I'm trying to find more info. Apparently Bill Murray is no longer in the Ghostbusters game on the PS3 and 360, but he will be in the DS version, since there is no spoken words, just text.

Quote:
The DS version of Ghostbusters: The Video Game is the only place you’ll see Bill Murray’s character, Peter Venkman, in this new generation of ghostbusting games.

That would be largely because there’s no voice talent involved with the DS title; but that doesn’t mean developer Red Fly has skimped on the quirky humor that makes Ghostbusters what it is. Most of the witty banter takes place in quest text and some scattered character dialog – and the characteristics of our beloved Ghostbusters play a role in the game with everything from weapon-building to special actions. So Peter’s demeanor translates into a trait called “Rescue Hero,” which allows him to talk to people and get them to follow him. If anything, the biting wit that can only be achieved with Harold Ramis’s drawl is replaced with good hearty cheesiness.

The DS version of Ghostbusters: The Video Game is made up of three main parts: Management (upgrading character skills, researching technology, making weapons, etc.), Driving the Echo-1 around town and – duh – Busting, which is basically questing. There’s the main quest which is modeled after the plot of the console versions of Ghostbusters (minus the Rookie character), and a series of side quests that help the Ghostbusters earn cash to afford weapon and technology upgrades. Questing also builds up the Reputation score – if this score drops to zero, it’s game over.

It’s still early days for the DS title yet, so what I saw of the game wasn’t exactly smooth sailing. The game looks like any top-down shooter (ugh – bad Alien Syndrome flashbacks…), but the character and level designs were distinct enough at this early stage to recognize the Echo-1 parked in the driveway of the abandoned fire station that is Ghostbuster’s HQ. Gameplay involves switching back and forth between all four Ghostbusters on the team, making use of their unique character traits and specific abilities to accomplish level goals.

For my all-too-brief hands-on, I got to navigate the team from HQ to the Library. First I climbed in the Echo-1 and tried to navigate my way through town with the D-pad and face buttons. This brought back bad memories of Crazy Taxi, what with road blocks not being mapped on the HUD and no real idea of how to get where I wanted to go. Once I got to my destination, a button tap had all four Ghostbusters out and ready to take commands from the stylus. I could cycle between characters with the shoulder buttons.

And then everything kind of went to crap when Winston got stuck outside the Library while the rest of the team went in. I’m not sure if there will be any rubber-banding with the four characters to keep this kind of thing from happening; like I said, it’s early days yet. The dev took the DS back from me to trying and unstuck Winston; but by then I was out of time and had to move on to the next game at the Atari showcase.

In theory, Ghostbusters: The Video Game on DS will be out in June with the console releases – but there’s no official word on this yet. And no screens, either – so use your imagination if you want to know what Bill Murray looks like in DS sprite form.
http://kotaku.com/5101219/ghostbuste...of-bill-murray
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Old 12-03-2008, 04:06 PM   #159
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I don't get it. I thought he recorded lines for it.
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Old 12-03-2008, 04:07 PM   #160
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Yeah...I thought he had too...

I thought his only restriction was only doing a voice part and not doing anything live-action.
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