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#1 |
Banned
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![]() Studio: Crytek Genres: Shooting, Action ESRB Rating: Mature Release Date: March 22nd, 2011 Description: It’s 2023, terrifying alien invaders stalk the New York City streets. Only you can prevail, wielding the supersoldier enhancements of Nanosuit 2. BE STRONG – Take on multiple enemies with Armor mode, mince them with heavy weapons or squash them by kicking cars. BE FAST – Get to the action quickly, then powerjump, ledgegrab and slide round the environment with amazing agility. BE INVISIBLE – Use Stealth mode to set traps or hit and run your enemies, or snipe from a concealed position. BE THE WEAPON – With the Nanosuit, you choose how you want to play. Story: The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city. In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city's myriad inhabitants with brutal epidemic speed. The city's systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you've never seen it before. Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen. One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future with Nanosuit 2, will make the last stand to save humanity from destruction in the urban jungle that is New York City. Key Features: New York New York: Crysis set the visual benchmark for PC games that still stands today. Crysis 2 will redefine the benchmark on console and PC platforms, shifting their attention to the rich urban jungle of New York City. Amazing Aliens and AI: Challenging best-in-class AI with unique group coordination and group behaviour systems which give realistic responses to your actions. Nanosuit 2: Adapt your combat tactics by customising your Nanosuit and weapons in real time with revised modes, unlocking a variety of supersoldier abilities. Multiplayer: World-renowned multi-player shooter studio Crytek UK is going to reinvent multiplayer with the dynamic intensity of Nanosuit 2.By using Nanosuit technology the player has nearly unlimited ways to approach the dynamic combat environment. Trailers: Reveal/Multiplayer/Be the Weapon/Be Strong Multiplayer Nanosuit Part 1/Progression/Road Rage Screenshots: 960490_20100513_screen001.jpg 960490_20100614_screen001.jpg 960490_20100614_screen005.jpg 960490_20100817_screen001.jpg http://www.joystiq.com/2009/06/01/ea...ox-360-ps3-pc/ Crytek isn't waiting around for the next wave of consoles to hit before melting eyeballs in the living room. In fact, publisher Electronic Arts announced that the German developer is already prepping a follow up to Crysis, this time for the Xbox 360 and PlayStation 3 as well as the PC. Creatively titled Crysis 2, the title is the first built using the studio's new console-ready middleware, CryENGINE 3. Nothing else is known, though with E3 kicking off this week we've opened up a new box of tissues just in case we hear more. Last edited by SleeperAgent; 02-17-2011 at 12:16 AM. Reason: Higher resolution images added. |
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#4 |
Super Moderator
![]() Nov 2006
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#5 |
Blu-ray Guru
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Bugger. Whenever I hear that I always think that the PS3 version will be inferior to what it could be.
This definitely won't be a day one purchase for me (I have enough FPS games and crave something different), but I may give it a go if the reviews are good. |
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#7 | |
Senior Member
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What get's me is the developers start with the 360 because it's easier to develop then they slouch on porting it for PS3. Fallout3 was an example with all it's glitches. When I buy games that are available on both systems I usually get the 360 version. |
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#9 |
Active Member
Jul 2008
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I hope the consoles don't bring down the quality for the PC.
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#10 | |
Blu-ray Knight
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#11 | |
Active Member
Jul 2008
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#12 | |
Blu-ray Ninja
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Article below:
Quote:
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#14 | |
Active Member
Jul 2008
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Of course some people say its not the hardware but it's the programing thats bad. Putting that aside, maybe, just maybe he is pushing the Cell and the RSX to the redline. Last edited by Seeking_Alpha; 06-03-2009 at 06:37 PM. |
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#15 |
Power Member
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But the 360's GPU really is better. And they probably have optimized the game engine for either console as much as they can. Considering the power of the hardware and the cost of the consoles to PC hardware that has some trouble maxing out Crysis.
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#16 |
Blu-ray Knight
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Saying the 360s GPU is better is equivalent to saying that a 1.2 Gigahertz processor is faster than a quad-1.1 gigahertz processor. True but both misleading and irrelevant.
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#19 |
Blu-ray Ninja
![]() Jul 2007
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The PS3 and 360 graphic hardware is roughly comparable. The GPU on the 360 is somewhat more fully featured and powerful, but makes some trade-offs. Basically you get somewhat less computationally expensive anti-aliasing, hardware scaling, and slightly better shader architecture in exchange for somewhat limited resolution (10MB eDRAM buffer) - the 360 can do 1080p, but it's tricky.
The PS3's Cell, on the other hand, provides a hefty number crunching resource that developers can choose to draw on, but isn't easily coded for (but we see the excellent results in games like Killzone 2 when those resources are tapped). Generally speaking, 1080p is a bit easier to do on PS3 than it is on Xbox 360, but neither system "likes" that resolution. Xbox 360 has a slight visual quality advantage at 720p in that it takes less effort to achieve good results, but again, the difference is relatively minor. --- Back on topic: I like CryTek's work, but it remains to be seen how well they adapt to the limited (but fixed) architecture of console hardware. Then again, they got boned hard by piracy when they released the first Crysis, so moving on to consoles is a smart choice for them, whether they like the constrained hardware or not. |
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#20 | |
Blu-ray Knight
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So I repeat: Saying the 360s GPU is better is equivalent to saying that a 1.2 Gigahertz processor is faster than a quad-1.1 gigahertz processor. True but both misleading and irrelevant. Last edited by Terjyn; 06-05-2009 at 10:29 AM. |
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thread | Forum | Thread Starter | Replies | Last Post |
(2009) Crytek CEO claims Crysis 2 maxes out PS3 | PS3 | NARMAK | 50 | 04-18-2011 12:39 AM |
Crytek looking to come to the PSP......portable Crysis maybe? | PlayStation Vita and PlayStation Portable | dereksworl | 2 | 06-24-2008 04:11 PM |
Crysis on PS3 | PS3 | NARMAK | 40 | 03-07-2008 01:20 AM |
Rumor: Crysis heading for PS3 | PS3 | eva-01 | 39 | 01-19-2008 06:30 PM |
CRYSIS PS3-bound? | PS3 | Shin-Ra | 31 | 10-04-2007 02:20 PM |
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