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Old 07-24-2009, 03:45 PM   #1
browinie browinie is offline
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Oct 2008
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Default Why do SCE games run & look great? Here's why!

A great deal of Sony's internal games have set the bar in terms of graphics and tech for PS3. Today while geeking-out over credits on numerous Sony titles, I learnt of two teams with reoccuring credits in a few of them, under two groups; 'ICE Team' and 'Advanced Techonolgy Group'. They essentially go around to different studios and give them a hand in programming for PS3.

Both these teams have shared there expertise in; Resistance; MotorStorm; Warhawk; R&CF; Heavenly Sword; LBP; Uncharted and many many others. Team ATG aren't shy in giving third-party studios a hand either, a few members such Simon Brown, Tim Dann, Colin Hughes, and Nicolas Serres (who've worked on the above mentioned titles) have been fingering RockStar North's GTAIV. It won't be surprising to see them credited in Agent either.

Doing further research, ICE Team resides at NAUGHTY DOG's BUILDING! Yes, that's right. They've also been doing a bit of engine building for third-party developers such as the PlayStation Edge. :P

Sources:
http://www.mobygames.com/home
http://wikibin.org/articles/ice-team.html
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