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Old 06-03-2014, 03:14 PM   #1
basis basis is offline
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Jun 2011
Arrow Squadron 42 and Star Citizen - by Chris Roberts, Wing Commander + Freelancer + MMO



The original extended video that was so important & memorable:


Ship videos / commercials:


Tech videos:


Want to learn more about the game?
Please visit this link: https://robertsspaceindustries.com/about-the-game

Reclaim the stars in the exciting new Space Epic from legendary game designer Chris Roberts.
[Show spoiler]A rich universe focused on epic space adventure, trading and dogfighting in first person.
Single Player – Offline or Online
(Drop in / Drop out co-op play)
Persistent Universe (hosted by US)
Mod-able multiplayer (hosted by YOU)
No Subscriptions
No Pay to Win

Other quick questions:
Can I have a medium-sized ship with a single launchable fighter aboard? Yes.
Can I get out of my ship and shoot people in first- or third-person combat? Yes.
Can I hijack an enemy ship? Yes.
Can other players hijack my ship? Yes.
Will there be location-specific damage on spaceships? Yes.
Will there be customizable weapons on hardpoints? Yes.
Can I play with a mouse? Yes.
A gamepad? Yes.
A joystick? Yes.
Will it support Oculus Rift? Yes.
Will it take user-created content (ships, etc) and sell it, splitting revenue with creators? Yes.

What will the gameplay be like? (taken from the FAQ)
Star Citizen will feature gameplay similar to the original Wing Commander and Privateer, with a more realistic physics system. This means that it is NOT a ‘click to kill’ interface like most modern MMOs; your success in combat is going to depend as much on your skill with a space fighter as it will with your ship upgrades and your pocket book.

What is Life-Time-Insurance (LTI)?
https://robertsspaceindustries.com/comm-lin...e-Clarification

Multiple Package Clarification:
https://robertsspaceindustries.com/comm-lin...e-Clarification


More important links:
Main site: Roberts Space Industries
Youtube link: http://www.youtube.com/user/RobertsSpaceInd

See you in the 'Verse!
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Old 06-03-2014, 03:15 PM   #2
basis basis is offline
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Jun 2011
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Projected system requirements:
https://forums.robertsspaceindustries.com/d...Comment_2566394
from
https://forums.robertsspaceindustries.com/d...Comment_2145055



Release schedule:
[Show spoiler]
Screen caps from PaX event:
http://imgur.com/a/ktMps

Arena Commander v0.8


Arena Commander Videos


Hangar module:
[Show spoiler]How to download?


Console Commands:
http://starcitizen.wikia.com/wiki/Console_commands

Patch notes:
https://robertsspaceindustries.com/patch-notes

How to use in the weapons test range?

Last edited by basis; 06-03-2014 at 03:17 PM.
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Old 06-03-2014, 03:15 PM   #3
basis basis is offline
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Jun 2011
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The Next Great Starship:


Artwork: (Rotating artwork)


Economy and AI details. What we know so far...



Fan content
[Show spoiler]more information to share later

Last edited by basis; 06-03-2014 at 03:29 PM.
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Old 06-03-2014, 10:41 PM   #5
basis basis is offline
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Jun 2011
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Cross-chasis upgrades are now available


https://robertsspaceindustries.com/pledge/c...hassis-upgrades

and a warning on the new launcher


https://forums.robertsspaceindustrie...cussion/136223
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Old 06-04-2014, 01:17 PM   #6
basis basis is offline
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Jun 2011
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[Show spoiler]
Quote:
We are very happy to finally share with you the first public build of Arena Commander!

The build we are releasing today is what we’re calling Version 0.8. You can download it by either updating your existing Hangar through the launcher or by accessing the Star Citizen Download page. V0.8 will give every qualified backer access to the Vanduul Swarm and Freeflight modes and includes the ability to fly the Aurora, 300i and Hornet. If you haven’t pledged for one of these ships, we’ll give you a loaner that is the closest in class to what you fly; we want everyone with Alpha access (or an Arena Commander pass) to get their first taste of spaceflight!

WARNING: the updated version of the Star Citizen launcher will replace the USER folder when it patches. If you have any saved screenshots or other content, please move them before downloading Arena Commander.

Arena Commander V0.8 also includes multiplayer functionality for the Battle Royale and Team modes. These modes will be available for a small number of players today. As we hunt down lag and synch issues and spin up servers, we will open these modes up to more and more players in the coming weeks.

Remember: V0.8 is just the beginning. It’s the start of a hard push for the development team as we head towards V0.9 and finally V1.0, at which point Arena Commander will be ‘feature complete’ with the modes, maps and options promised at PAX. By the time V1.0 drops, we aim for the entire community to have access to the multiplayer game modes!

As we move forward to Version 0.9, we will focus on adding the following improvements:

Improved client and multiplayer server stability
General performance optimizations and fixes for hardware specific issues discovered during community testing
Audio improvements with additional SFX, music, mix, and improvements to the dynamic music system
Improvements to the HUD to better differentiate the manufacturers, improve ITTS, and add mouse control functionality
Additional character animations to add immersion to the cockpit and resolve outstanding animation issues
Further flight model upgrades to better handle unique thruster power combinations and refine the control of each ship
Additional ship, weapon, item, and thruster tuning to improve the balance of Arena Commander based on community testing
New multiplayer game mode for public testing along with AI improvements and updates to Vanduul Swarm.
Hangar bug fixing along with enhanced visuals and animations.
Cockpit polish with improved damage effects and more dynamic lighting that responds to gameplay events and ship status.
Some additional weapons and items for use with Arena Commander.
Update player breathing sound effects and responses to incoming impulses and g-forces
more @ https://robertsspaceindustries.com/comm-lin...mander-Launched



images here:
https://imgur.com/a/oDrrY
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Old 06-05-2014, 05:05 PM   #7
Det. Bullock Det. Bullock is offline
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Lipari, Aeolian Islands, Italy
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I really want this to be good, but I get a bad feeling sometimes.
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Old 06-08-2014, 05:48 AM   #8
basis basis is offline
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Jun 2011
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The motha trucking Freelancer commercial


this is inline with the new Freelancer variants
https://robertsspaceindustries.com/c...lancer-Line-Up

remember, all ships, variants & equipment can be obtained ingame. don't need to spend $ on them now.
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Old 06-09-2014, 01:47 PM   #9
basis basis is offline
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from http://imgur.com/a/mdgeV

[Show spoiler]This graph shows both the increase in the number of Citizens each day but also the overall number of Citizens.


This graph shows the hourly amounts for the last two weeks alongside the overall crowdfunding total.


This is a historical chart of Citizen population going back to when we began collecting the statistic on August 29th, 2013.
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Old 06-11-2014, 11:12 PM   #10
basis basis is offline
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Jun 2011
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Star Citizen @ E3 2014

http://www.gamespot.com/videos/e3-20.../2300-6419567/


tl;dr

MP starting this weekend
v1.0 by end of the month
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Old 07-03-2014, 10:42 PM   #11
basis basis is offline
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[Show spoiler]Massive updates:


Arena Commander Multiplayer invites are open to 200K citizens! And includes the new Squadron Battle (team deathmatch) mode!
https://robertsspaceindustries.com/comm-lin...-200-000-Online

Latest episode of Around the 'Verse #4 (includes a special preview peek at some very cool stuff)


June 2014 Monthly Report from CIG
https://robertsspaceindustries.com/comm-lin...eport-June-2014

And of course the latest Jump Point (June edition) magazine is available.
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Old 08-03-2014, 12:56 AM   #12
basis basis is offline
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Arena Commander expanded to 250K citizens!
[Show spoiler]
Quote:
On Wednesday, we published the long-awaited Star Citizen 12.5 patch aimed at improving Arena Commander’s multiplayer experience. For the past two days, we’ve been monitoring our servers, reviewing feedback and observing players around the world.

And it’s all looking good! In addition to eliminating rubber-banding, it looks like the 12.5 fixes have dramatically increased the Arena Commander experience. Today, we made some additional fixes to our server from that data. We’re now comfortable beginning to expand the multiplayer rollout again!

As we head into the weekend, we are expanding the multiplayer base by 50,000 additional Citizens. If your Citizen Number is 250,000 or below, you will now have access to Arena Commander’s multiplayer modes. The team will sit down next week to review the data and make a call on a larger expansion.

This post will be updated as additional players are invited.
https://robertsspaceindustries.com/c...ccess-Expanded


Last edited by basis; 08-03-2014 at 12:59 AM.
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Old 08-21-2014, 03:43 PM   #13
basis basis is offline
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Jun 2011
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[Show spoiler]
Quote:
As part of this initiative, the crowdfunding counter will no longer live on the front page. There are several reasons for this, but the biggest one is Star Citizen’ isn’t just about making millions of dollars. While continued funding is necessary to build Star Citizen at the current level of AAA fidelity and no compromises, the first experience for new people should be about the game and universe, not about how much money we’ve raised. Backers do a whole lot more than just buy new ships. You are our eyes and ears; you sell the project to other gamers better than any ad campaign ever could, your design ideas expand our scope and your bug reports help us make a smoother game. Every time you dogfight in Arena Commander, you’re helping make Star Citizen better!

In the coming weeks, we intend to replace the counter on the front page with new kinds of goals. Expect to see additional types of stretch goals for number of players active, number of Vanduul extinguished, number of bugs reported and more! The crowd funding information will live on in a dedicated subpage with increased fidelity for those of you that love numbers and following our record breaking progress.
more @ https://robertsspaceindustries.com/c...m-The-Chairman

Gladiator in Popular Science Magazine
https://robertsspaceindustries.com/c...opular-Science
and the full article:
http://www.popsci.com/article/gadget...game-gets-real

and Ben Lesnick address the concerns about the Phoenix Constellation.
https://forums.robertsspaceindustrie...llation-q-a/p1

and a new Arena Commander Starter package is now available for those still interested in pledging for this project.

https://robertsspaceindustries.com/p...mander-Starter
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Old 08-31-2014, 03:49 PM   #14
basis basis is offline
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Jun 2011
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Play for free for 1 week!


Dragoncon 2014 code: DRAGONFLIGHT2K14
link to claim the code: https://robertsspaceindustries.com/p...dragoncon-2014

WARNING: LARGE DOWNLOAD AHEAD!!!!
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Old 09-12-2014, 04:23 PM   #15
basis basis is offline
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Jun 2011
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[Show spoiler]http://youtu.be/eNxW0IeCKZk
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Old 09-23-2014, 12:14 PM   #16
basis basis is offline
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Old 09-27-2014, 01:52 AM   #17
basis basis is offline
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Quote:
A dedicated salvage and reclamation platform, the Reclaimer is the perfect ship for venturing into the ‘Verse in search of riches and secrets. Whether you’re churning debris fields for raw ore or searching for lost artifacts, the Reclaimer is built for utility. The life of a salvager can be tough, but with technology like the Reclaimer behind you it can be a profitable way to make your living among the stars.

Aegis has built the perfect ship for those that want to write their own Star Citizen story. Equipped with a massive multi-tool arm, the Reclaimer can grab spaceborne salvage and then carry it aboard for processing. In addition to a large cargo hold, the hull is packed with reclamation equipment capable of processing and storing up to a Constellation worth of salvage!

The Reclaimer’s turrets are multi-use hardpoints which can be mounted with defensive guns, missile batteries, additional tractor beams, floodlights, scanners or other salvage-specific options. The ship carries an array of Surveyor-class drones for seeking out valuable items in the distant depths.

Additionally, it includes a manned cutter which may be deployed for EVA/recovery operations. We intend the game’s salvage mechanic to include a ‘search and recovery’ function in which players will exit their spacecraft in suits and maneuvering units to explore wreckage. Pocket spacecraft like the cutter will carry tools and supplies and transport recovered artifacts back aboard ship.
and from: https://robertsspaceindustries.com/c...egis-Reclaimer

[Show spoiler]



more @ http://imgur.com/a/0T0Fl#0




more comparison images with the Holo viewer: http://imgur.com/a/bTNLS

Greybox of the Retaliator
[YOUTUBE]uw18M19BMSI[/YOUTUBE]
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Old 10-09-2014, 11:52 PM   #18
basis basis is offline
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Jun 2011
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[Show spoiler]http://youtu.be/7gedzyS570Y

2nd Anniversary of the project - from all vblogging fans to the devs.
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Old 01-15-2015, 09:13 AM   #19
basis basis is offline
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[Show spoiler]attempting to land


Top of the Aurora LX


Using the pistol for some target practice


The broken moon


Jetting around the 'roids
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Old 02-14-2015, 02:06 AM   #20
basis basis is offline
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[Show spoiler]





more from: Subscriber's Vault: Battle Arena WIP Gallery - Album on Imgur

Test Drive the Origin Jumpworks 300 Series!
Quote:
For the next week, we are unlocking the entire Origin 300 series for all backers to try out! This includes the following ships:

300i

If you’re going to travel the stars… why not do it in style? The 300i is Origin Jumpworks’ premiere luxury spacecraft. It is a sleek, silver killer that sends as much of a message with its silhouette as it does with its weaponry.

315p

Exploration is man’s highest calling. Prepare to chart distant horizons with man’s most sophisticated piece of technology, the ORIGIN 315p. Featuring a more robust power plant and a custom scanning package, exclusively designed by Chimera Communications.

325a

Just because it’s a rough galaxy doesn’t mean you need to sacrifice your comfort: the 325a can come out on top in any dogfight. The 325a features an advanced weapon payload as well as a custom targeting system designed especially for the 325a by WillsOp.

350r

The combination of a Gangleri BP 707 Standard powerplant with a 300i fuselage re-engineered to accommodate twin Hammer Propulsion HM 4.3 thrusters makes the 350r the fastest personal craft you’ll ever call your own.

We hope you enjoy this opportunity to test drive Origin’s 300 lineup. Testing these ships will be extremely valuable. The 300 series can handle any of your space travel needs. The 300 Series by Origin Jumpworks!
https://robertsspaceindustries.com/c...rks-300-Series

Quote:
We want to dogfight with you! On Monday February 16th we will be having Devs Vs Community matches of Arena Commander on the live servers! (not the PTU) If you want to try and take down members of CIG both in Santa Monica and in Austin, including the Chairman himself Chris Roberts, all you have to do is load up Arena Commander at 4:00PM PST.

Pilots from CIG will be queuing into Battle Royale matches for an hour looking to see if anyone can withstand the might of the UEE.

We want as many people as we can playing to both test the serves and have some fun. Let’s break a record for most people playing at a time! Please come join us for the first official Devs Vs Community playtests.

In the future we will pick times more suitable for other parts of the world. We want as many people as possible to join in on the fun. Thank you citizens and we will see you in Arena Commander!
https://robertsspaceindustries.com/c...nity-Dogfights





Even the Economist has an article on Star Citizen!
Crowdfunding: The stars are the limit | The Economist


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