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Some of you may know of Seravy's Caster of Magic mod for good old 1994 DOS classic 4x TBS Master of Magic. Well he's painstakingly rebuilt CoM in a new windows based engine and it's been officially released on Steam, GoG & Slitherine's own store a few days ago! Still 320x200 stretched sadly but there's heaps of improvements eg a gazillion bug fixes & balance changes, super smart AI opponents, more spells, more buildings, more advanced game modes & options, and best of all NO MORE 5 PLAYER LIMIT!! So umm 14 Wizards going at it in one game? Yes please!
https://store.steampowered.com/app/1...c_for_Windows/ I know some people aren't huge fans of CoM's changes but maybe Slitherine will take Seravy's new engine source and do a 'MoM for Windows' one day too. Probably wishful thinking but you never know! Familiar but not quite the same ![]() ![]() 14 Wizard carnage incoming ![]() Cool new options ![]() Looks the same but apparently the new combat AI is naaaasty ![]() Last edited by Blake00; 07-17-2021 at 08:49 AM. |
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#2 | ||
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A little late to the party with this even bigger news but OMG lol.. After 25 years of nothing it really is an amazing time for us diehard Master of Magic fans! There I was a few weeks ago getting excited about Seravy’s new Caster of Magic 2 for Windows release above and then something even more amazing got officially announced, as we finally have confirmation of the Slitherine mystery MoM project I’ve posted about here before! Slitherine are working with Thea series creators MuHa games on a Official Master of Magic Remake!!! MuHa are a small indie studio so sure enough it's nothing AAA however the new remake already looks and sounds pretty good! I can already see people complaining about the hexes and lack of multiplayer but neither of those bother me. You can find the announcement videos (they've remade the old intro!), some nice pictures, and game info on their new Steam and GoG pages!
But I'll stick a few here too! ![]() Trailer/Intro: Dev Interview: ![]() ![]() ![]() ![]() |
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#3 |
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MuHa appear to be doing monthly (or at least trying to do monthly lol) developer diaries for the official Master of Magic remake... looks pretty good although some of the Wizard redesigns are not as good plus everything seems a bit bland and lacking colour compared to the original.
First dev diary http://muhagames.com/dev-diary-1-june-2021/ ![]() Second dev diary http://muhagames.com/mom-dev-diary-2-august-2021/ ![]() Third dev diary https://muhagames.com/mom-dev-diary-3-september-2021/ ![]() |
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#4 |
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Haven't updated this thread in a while with all the latest official Master of Magic remake dev diaries and I thought I'd better post about their latest 9th dev diary as that has a application link for people to apply to be involved in beta testing! So if there's any lurking MoM fans here who want in on that, go apply now!
Ninth Dev diary: http://muhagames.com/master-of-magic-dev-diary-9/ ![]() For those who haven't seen all the previous dev diaries here they are... Eight dev diary http://muhagames.com/master-of-magic...february-2022/ ![]() Seventh dev diary http://muhagames.com/master-of-magic...-january-2022/ ![]() Sixth dev diary http://muhagames.com/mom-dev-diary-6-december-2021/ ![]() Fifth dev diary http://muhagames.com/dev-diary-5-november-2021/ ![]() Fourth dev diary http://muhagames.com/mom-dev-diary-4-october-2021/ ![]() Earlier dev diaries are in the thread posts above this one! . |
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