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Old 10-10-2024, 02:07 AM   #1
Big_Bass_Man Big_Bass_Man is offline
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Default Bully teaser

Today, now deleted teaser by Rockstar games, just teased an uncomfirmed Bully game on Rockstar games website.. The teaser just showed a Bullworth symbol 2028.. Bully 2 is still an uncomfirmed game.. Rockstar games/ Take two did renew trademarks for Bully this year.. I don't know if this was Rockstar just messing with fans..

Last edited by Big_Bass_Man; 10-10-2024 at 02:15 AM.
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Old 12-05-2024, 04:46 AM   #2
Big_Bass_Man Big_Bass_Man is offline
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Update: Rockstar games is making a major patch for Bully 1 for steam/ PC.. They're finally fixing the broken version of the game.. It was confirmed a couple of days ago..
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Old 12-14-2024, 06:24 AM   #3
LuminaPulse01 LuminaPulse01 is offline
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Thanks for sharing information
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Old 08-28-2025, 08:09 AM   #4
Stellaol Stellaol is offline
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Default MMOexp BnS NEO: Combat That's as Sharp as Ever

The static geometry that once defined cities, mountains, and coastlines has been revitalized. Grasslands are no longer just solid green textures—they're layered with individual blades, wildflowers, and swaying shrubs. Previously bare beaches now feature broken ship hulls, jagged cliffs, and splashes of foamy waves that glint in the sun. Cities that once felt quiet now bustle with lantern light, street vendors, and fine architectural accents. Even atmospheric touches—like sunbeams piercing through a bamboo grove—give the game a level of immersion that matches, and sometimes surpasses, modern MMOs.

This isn't just visual spectacle for spectacle's sake. The new presentation changes how it feels to explore. Where the original sometimes hinted at grandeur, NEO delivers it outright, turning familiar regions into places you'll want to linger and take in.

Combat That's as Sharp as Ever

While the scenery has transformed, Blade & Soul's signature combat remains its beating heart. NEO preserves the unique blend of fighting game mechanics and MMORPG structure that set the original apart. That means fast-paced encounters, carefully timed combos, and skill rotations that reward precision and adaptability.

From preview sessions, both PvE and PvP retain their speed and intensity. Animations are cleaner, effects pop more vividly, and transitions between moves feel silky smooth. Striking an opponent or dodging an attack now looks as satisfying as it feels.

In PvP—especially large-scale faction fights—the energy is still chaotic and exhilarating. Skirmishes turn into layered tactical battles, with players using crowd control, mobility, and burst damage to seize objectives. Watching a team coordinate to claim something like the Scavenger's Treasure Chest is a reminder that PvP here is not just a side activity—it's a showcase of skill.

Dungeons, too, benefit from the remaster's overhaul. The revamped Tomb of the Exiles shows how the improved engine and movement systems can elevate old content. Players dash between platforms, avoid collapsing pathways, and battle bosses that now feel grander in scale. The Infernal Lord fight begins with a cinematic intro before exploding into a ballet of fire breath, sweeping claws, and area-denial mechanics—all wrapped in crisp, dramatic visuals.

A Better Welcome for New Players

One of NEO's quiet successes lies in how it smooths the onboarding process. The tutorial flow is more intuitive, early quests do a better job teaching essential systems, and the pacing feels less overwhelming for those just starting out. Veterans will still recognize the structure, but the road to mastery is now less of a maze for beginners.

Movement—long one of Blade & Soul's calling cards—also feels better than ever. The windwalking and aerial gliding systems now benefit from more responsive controls and fluid animations. With more verticality in dungeons and open-world maps, traversal isn't just a way to get from point A to B—it's part of the fun. Sprinting across rooftops, diving from a cliff into a glide, and wall-running up a fortress wall feel effortless and natural.

Customization Without Limits

Few MMOs match Blade & Soul's commitment to deep character customization, and NEO embraces that tradition while pushing it further. The slider-based system remains, letting players tweak nearly every imaginable detail—from facial structure to height to the exact curl of a hairstyle. You can create a fearsome warrior, a whimsical trickster, or a completely outlandish character that's all your own.

The Lyn, with their animal-like ears and tails, have even more customization options now. You can adjust ear shapes, tail length, color patterns, and more. It's a small but meaningful update that expands the game's already massive range of player expression.

Fashion, too, remains a major part of the Blade & Soul experience. Outfits range from flowing martial arts robes to edgy streetwear to fantastical costumes adorned with glowing effects. Some gear is purely for style, others reflect your class's personality, but all of it reinforces the game's emphasis on individuality.

Preserving the Core While Raising the Bar

The most impressive thing about Blade & Soul NEO is how it respects its origins. NC America hasn't torn out the foundation that made the game beloved in the first place. There are no drastic combat reworks, no sudden shifts in progression, and no alienating class overhauls. Instead, the focus has been on bringing the game's presentation and accessibility up to today's standards without losing its soul.

There aren't new races or classes—at least for now—which keeps the learning curve gentle for those returning after years away. At the same time, returning to old areas and dungeons feels fresh thanks to environmental storytelling, richer textures, and clever use of lighting and design.

Every player needs a lot of BnS NEO Classic Divine Gems, I suggest you go to a third-party website like MMOexp.com to buy, safe and comfortable transactions, and years of experience to ensure the security of your account.
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