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From what I read advertised it seems like a 3D Fury or hdfury 4 seems to take frame packed 3D blu-rays and convert them into alternate frames for monitors.
For the first 12 hours I had a tough time linking my PlayStation 3D glasses to it until I realized the sinkers are in the glasses and the emitters just carry the sync signal. I just figured out how to hold down the power button for 10 seconds until the shutters come up. It obviously does work because without the glasses you see double text which is indicative of alternate frames. And when you put the shades on it does properly shade it. The 3D I was used to use was PlayStation 3D TV blu rays played on it but found that the ping time was horrible for 3D video games. In 2011 it was the lowest ping TV at 31 milliseconds but that means you're always two frames behind. I sought to reduce my ping on my 3D video games by getting this hdfury and seeing if the ping is significantly less than the PlayStation 3D TV. Before I was doing a ping test I wanted to see if it was a good practical 3D TV. I've been noticing some problems that you got to set up this thing right in order to get it right. Like for example when watching Star Wars 7: The Force alAwakens, the 3D look really good except for a few scenes where it look like there were white shadows outlining the characters that were extremely far forward or extremely far back. I was using an Xpand 103, the infrared version of the expand connector and sinking up the PlayStation 3D glasses while watching the film on an Xbox One S. Is there a way you could get rid of those white shadows? I have a funny feeling it's because of the fact that the PlayStation glasses were meant for TVs of around 2011 time frame which only had 60 hertz 120 HZ and 240 hertz and it seems like HD Fury was made for computerized 3D which is seems to be going at 48 HZ 96 HZ and 144 HZ, and I know that back then TV technology and computer technology were considered significantly different. on Tuesday I'll be getting in a TRS pair of glasses that is meant to get my Sega scope working on a modern HDMI monitor. However I noticed the TRS plug in the hdfury. Would plugging the glasses in the HD Fury work as a good direct connection and get it at the right timing? Are the timing intervals considered fixed on these glasses or they considered analog and could be tuned to any amount of Hertz? Like for example is the speed limit on the Sega Master System glasses 60 frames for second in progressive mode or 30 frames per second in interlaced mode? I noticed that the Sony glasses don't work at speeds below 60 f/s. Also tomorrow after I do a ping test of the PlayStation 3D monitor versus the hdfury, if the ping time gets reduced on the HD Fury, then I have to try Sonic Generations to see if that game is more playable on the HD Fury? Also what mode of 3D did the Xbox 360 used since it had HDMI I assume it use the same as PlayStation 3 standard. Are certain glasses optimized for TVs and others optimize for computer monitors or do all glasses work on all timings? Also does the fact that TVs use 120 and 240 versus computer monitors which use 48, 96 and 144 for their stereo modes, mean I need different glasses for theater versus gaming? |
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Tags |
3d gaming, 3d movies, glasses compatibilty, hd fury, ping time |
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