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#1 | |
Blu-ray Knight
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That Uncharted taps a mere 30-40% of he system's potential
http://www.gamedaily.com/articles/ne...s-power/?biz=1 Quote:
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#4 |
Special Member
Jan 2008
Windsor, Ontario
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#7 |
Blu-ray Knight
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It might be tacky to hear that and given that we still have to see a game that is a true "OMFG display of power" (with a partial display between Uncharted and MGS4), but coming from the guys who made Uncharted, I thought it was quite the claim...
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#8 |
Expert Member
Feb 2008
Out West PSNetwork: DanceTheSpears
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For 60-70% those are some damn big little things. I know the graphics wont take up the rest of the power but it goes to show that there is definately room to grow in that department.
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#9 |
Blu-ray Samurai
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Graphics COULD take up the rest of the power. That's the beauty of an extremely flexible platform. They could decide to keep the level of physics at an "Uncharted" level and use the rest for graphics improvements. Or, they could mix and match as they see fit.
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#13 |
Banned
Mar 2008
PSN ID- damreg1022
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right here. I love hearing things like this , as far as a percentage goes. Theres no way to know what the percentage is in real life. They can guess, but to say it only uses 30% is only a guess on his part. People said the same thing about EVERY other system out there. Ive never seen proof of it.
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#14 | |
Blu-ray Samurai
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But it's just that in most cases, the absense of evidence isn't always evidence. So just cause you don't have any proof, it does not mean much. Last edited by Blu-Generation; 08-06-2008 at 02:52 AM. |
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#15 | |
Banned
Mar 2008
PSN ID- damreg1022
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Last edited by AliceT; 08-06-2008 at 02:58 AM. |
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#16 |
Special Member
Jan 2008
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if a game uses 100% of the system, wouldn't it be unable to perform any other functions? (i.e. stay logged into playstation network, in game XMB, etc. etc.)
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#17 | |
Special Member
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#18 |
Blu-ray Champion
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The ps2 had a tool called the Performance Analyzer, it was used to tell you how much power your getting out of the ps2 http://research.scea.com/research/pd...er_18Mar03.pdf i dont if sony is making something like this for the ps3.
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#19 | |
Blu-ray Guru
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So I don't think you can say its the same for every console |
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#20 | |
Blu-ray Samurai
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They gotta test the market first. Why put so much money into a new title? Why not just go 30-40-50 percent and release it to save time and money. Now if the first game is a hit, and they release a second one, it's still only 50 percent or so, and graphic are not much improvement over the first game. What's up? Then we can question. But if the first game is a flop, then the 30 percent was a good try. So for any new IP, they can get away with not pushing the limit. It's hard for anyone to call a game half-bake when the franchise was never baked to begin with you know. They always gotta play around and see how things work first. As for PS2 game, I'm not sure what percentage FF12 uses, but I played it on my 60GB PS3 yesterday, and it looked amazing. Clearly surpassing FF10 that came before it. |
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