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![]() Genre: Real-Time Strategy Rating: Pending Players: Single-Player, 2-4 Online, 2 Split-Screen Extras: PS Move Support, 1080p, Level Editor with Online Sharing, Video Chat, Screenshot Capture, Video Capture and YouTube Upload, Custom Soundtrack, Bootable Cross-Game Invites Released on the PlayStation Store: North America: April 27 2011 | Europe/PAL: May 3rd 2011 Under Siege is a real-time strategy game exclusive to the PS3 and the PSN store. It includes a single player campaign as well as online and local multiplayer content. The in-game editor enables the players to create their own maps and share them with the world. ![]() Levels in Under Siege are divided into two main phases. In the preparation phase, the game is paused and the player is presented with a number of squad slots in the map, to fill however they please. Next is the battle phase, where the player is free to explore the level and attempt to complete any objectives. Depending on the level, there may be several mid-game preparation phases, so you can recruit more units or change the ones in play. Money is earned in the battle phase by killing enemies and collecting items, and is used in the preparation phase to recruit and train squads. Any squads that survive are carried to the next level. Squads also gain experience and level up through battle, becoming stronger and gaining new abilities. The Story So Far... Among the various sentient races that populate the world, humans are the only ones that adapted to live in the cold and harsh mountains of the North. Living in spread out settlements, built around whatever farmable land they could find, humans lived in relative isolation from both other races and each other. Relations between human villages were limited to trading and occasionally to form hunting parties in the winter, whenever farming was no longer enough to maintain each village. Attacks from wild beasts or plundering groups of thieves were frequent, so a small number of men from each village were trained to fight, normally by their fathers, who were themselves part of the previous generation of warriors. One day, Ingvar, son of a blacksmith, and a great warrior, decided to unify the human villages beneath one banner. Through his charismatic personality he managed to persuade the neighboring villages to help in building a fortified city, a place where everyone could live in peace, protected by an organized group of soldiers. And so, the Citadel was born. For the next few years, several villages joined under the rule of Ingvar. Attracted by the promise of protection and prosperity, more and more people started leaving the remote settlements and gathering near the safety of the Citadel. Suddenly, something changed in Ingvar’s view of the world. Commerce with other races was eliminated, as Ingvar felt they were bad influences on the people of the Citadel, and were trying to conspire to bring it down. He declared the villages that wanted to remain independent as rebels, enemies of the Citadel, and ordered the military to attack them. Those that either tried leaving the Citadel or voiced an opinion against its rule were swiftly dealt with. The growth of the kingdom continued on blood and ashes... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by Shin-Ra; 04-18-2011 at 11:39 PM. |
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