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#1 |
Power Member
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http://videogames.yahoo.com/ongoingf...=515288&page=0
Its really upsetting that the guys who preview these games have to say something negative about every one of them. From what I have read from the ones who played parts of these games have said great promising things about them. Basically all of the games they say that this wont be fun, this will not work and why not have the same online feature as before. They need to realize the fun factor and how the game looks and plays. I am looking forward to all of these games PlayStation 3 Fall Games Roundup After trailing in sales, can the PS3's fall games line-up bring the system back up with the pack? By YVG Staff 18 May 2007 After a few quiet months and one or two public relations nightmares, the folks at Sony Computer Entertainment finally opened up with a gamer's day to show off the company's 2007 lineup. It's much more like what we've hoped to see all along, with a handful of great action games (Warhawk, Uncharted) and intriguing downloadable titles (Pain, Little Big Planet). With this software lineup, Sony might regain some of the ground they lost in 2006, as they've got more than a couple games that make a strong case for picking up a PS3. -------------------------------------------------------------------------------- Uncharted: Drake's Fortune Classic pulp adventure comes to life in this exotic action-adventure game packed with treasure, pirates and combat that would put Indiana Jones into the hospital. Clamber over and through the hazards of a lush island while following a trail of clues to the secret of a lifetime. Why it's hot: Naughty Dog has long been one of Sony's best developers; owners of the original PlayStation and PS2 probably have fond memories of Crash Bandicoot and Jak & Daxter. Here, they've upped the ante with wickedly lifelike animations and impossibly physical gameplay. The company's attention to detail means the story and voice acting probably won't be anything to sneer at, either. Why it's not: Don't worry: you're not the only one wondering if this is just a Tomb Raider retread. With great acrobatics coming courtesy of other games (hello, Assassin's Creed!), Uncharted is going to have to show off more than some nifty animations and gunplay to make a dent in the genre. -------------------------------------------------------------------------------- Ratchet & Clank Future It's old-school Ratchet and Clank. No more Deadlocked collar, no more arena combat. Just loads of platforming, over the top weapons, and gorgeous worlds to explore. Why it's hot: Take the designs of the first two Ratchet games and enable loads more graphic effects and a lot more weapons and you'll have a good vision of Future. Insomniac seems to be making another very pretty world, and we're already blown away by the early visuals. Why it's not: After platforming out way through several versions of Ratchet's world, will we really want to kill another dozen hours doing it again, no matter how good it looks? Plus, the PS3's online system would have been perfect for the combat-oriented latter half of the PS2 series. Hopefully Insomniac will pack in enough compelling multiplayer modes to make us forget Deadlocked. -------------------------------------------------------------------------------- Warhawk Who needs story? Warhawk is now an online-only team-based battle for up to 32 players. You'll start out on foot, and can pick up basic rifles, jump into tanks and gun emplacements, or nab the titular Warhawk gunship, easily the focal point of the whole experience. Why it's hot: Warhawk is light years ahead of the rather weak demo we saw a year ago. It's fast and super-responsive; pulling a double-barrel evasive roll into an Immelman before demolishing two enemy planes in quick succession is the most rudimentary move you'll pull. Why it's not: Online-only could be a hitch, and the touchy controls make for a demanding learning curve. Even experienced flyers take their time getting used to the game's high sensitivity, and that leads to quick and frustrating death online. -------------------------------------------------------------------------------- Lair Two kingdoms are at war in a land plagues by volcanoes and facing dwindling resources. Elite dragon-riding units on one side seek to repel the attacks of the other, and you get to strap in as a high-flying dragoneer. Why it's hot: Aerial dragon combat that seamlessly segues into ground battles -- that's something we've wanted since Panzer Dragoon and Drakengard, and Lair's got it. Dragon lovers haven't seen beasts this well visualized on a console before, and some of the world's other inhabitants are as unique as the odd inhabitants of Shadow of the Colossus. Why it's not: Last year, Lair was the best-looking game in Sony's first-party lineup. Now it's strictly middle of the road, thanks to SixAxis functions that aren't as responsive as Warhawk's, and an overall look that remains slightly muddy. -------------------------------------------------------------------------------- Little Big Planet One to four players take on the personas of strange little stiched-up dolls, then run through developer- and user-created levels filled with weird objects and cool physics. Why it's hot: Irrepressably cute, LBP is impossible to resist due to the endearing animations and often amazing physics. Massive customization adds an X factor to the value equation and a mix of competitive and cooperative spirit should keep the game lively. Why it's not: Like many of the PS3 Network games, it's hard to tell whether or not Little Big Planet will have legs. The customization options are neat, but how will we weed out great levels from lousy? -------------------------------------------------------------------------------- Heavenly Sword Dripping with themes of revenge and redemption, this is a seriously combat-heavy title, much like God of War with a stunning female lead. Heavenly Sword is one of the best-looking PS3 games yet, with music and animations that are as impressive as the heroine's flowing red hair. Why it's hot: Have you seen the heroine? Now with a more painted 'graphic novel' look, this chick is incredible. And the three fighting styles (range, speed and power) deliver more combat options than we can count. Sinning blades and crushing blows aren't just for Kratos anymore. Add loads of onscreen characters and debris and this might be action heaven. Why it's not: Heavenly Sword is evolving into something that's not so much an ultra-original take on action as a slick pastiche of all the mechanics we've grown used to: Devil May Cry combos and God of War button-press battles. Even so, if they can nail the currently irritating weapon pick up system (it's a pain to accidentally grab a table and therefore be unable to use your sword) then Sony may be onto something. Folklore Two characters explore a Netherworld filled with faeries and backed by a collection-based action-RPG backbone. Collect faerie IDs in combat, then load them up as weapons for powerful ethereal attacks. Why it's hot: The character designs are unique and very cool, and you'll see fantastic weapon effects as each mythical creature is deployed as a weapon. And while the combat and weapon system seems arcane at first, it quickly becomes second nature. Why it's not: Well, it's a lot like Kameo, innit? Sure, each character has their own unique world, so you'll get an eerie wooded land and blasted out hellscape, but the story right now seems to take a definite back seat to the faerie weapons. -------------------------------------------------------------------------------- NBA 08 It's more solid five-on-five ball with slick graphic sheen. NBA 07 was Sony's first foray into high definition sports, and for the follow-up they're charging forward with more detailed visuals and gameplay. Why it's hot: Last year, NBA 07 looked like yet another sports title that was stripped-down and rushed out to meet a console launch date. Now the graphics are more truly next-gen in movement and lighting, and the game has a stronger set of options, controls and behavior. If the online game works out, EA's struggling Live series could hit the boards, and 2K Sports might even have to watch out. Why it's not: At this point, there's not a sports franchise that couldn't be accused of fiddling with mechanics and visuals to sell yet another year's worth of games, and NBA 08 is no exception. This time there are a lot more modes and options than last year's anemic game, but without polish and AI to match the slick visuals, will it merit the upgrade? -------------------------------------------------------------------------------- Pain Fling one of several pain-resistant characters into a cartoonish environment. The goal is to break stuff and rack up points, either in a free-for-all mode or in one of the challenge modes like Mime Toss or Horse. Why it's hot: The two FlatOut games proved that ragdoll physics plus massive leaps through the air can be loads of fun. And we dare anyone not to laugh when Pain's little guy flies through the hole in a massive donut then tackles a mime. Why it's not: Can you play Pain for more than ten minutes? It might be a great party game... or just a one-trick pony. -------------------------------------------------------------------------------- View the rest at the link above |
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#2 |
Junior Member
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There is no doubt that fall 07' will be one of the best times to be a gamer ever, but it's MGS4(how could they forget this one?) that gets me giddy and since when has yahoo known anything about games, they are just an unreliable bottom feeder. Come late summer the ps3 will be pulled out of the dark ages(for gaming that is) and thrown into greatness. MGS4, DMC, GTA, White Knight, Ratchet and Clank, Socom, Assassins Creed, FF XIII(so they say) and Killzone 2 (once again dubious) and that is only some of what is coming out for the ps3, as for other systems Manhunt 2, Halo3 and Mario Galaxy are just to name a few. By the end of 07 there are going to be a lot of happy gamers.
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#3 | |
Active Member
May 2006
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Does that mean that Uncharted, Lair and the rest are going to suck? Hell no. It means that the previewers are being objective at this point, giving the 'bad' as well as the 'good'. If I want nothing more than pure marketing hype, I'll visit the websites of the respective games. This year is going to be exciting for gaming on all next-gen platforms, the PS3 especially, but I prefer a dose of reality when hearing about these upcoming games. One last thing....Most of these games aren't 100% complete either, there is still time to polish things, so I wouldn't take it too much to heart. |
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#4 | |
Active Member
May 2006
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#5 | |
Power Member
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No not at all on the rosy opinions, just how they presented their opinions. They like it then the next paragraph lets bash it...lol |
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#9 |
Active Member
Dec 2006
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I don't see how the games can't look at all fun. Some of them don't interest me either, but they at least hit all the genres.
This is going to be a good fall for me at least. |
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#10 |
Junior Member
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Most likely, but I'll have it when it is good and ready. I'll be happy if it comes out sooner than later, but as a die-hard MG fan I'm willing to give Kojima-san all the time he needs until the game is fully cooked.
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#11 | |
Member
Apr 2007
Bratislava, Slovakia
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#13 | |
Expert Member
Jan 2005
Makati, Philippines
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Actually all of the games mentioned at Sony Gamers Day are boring for me. So the only PS3 games that interest me for this year are Warhawk and...probably Lair as well as MGS4 (as long as it remains PS3-exclusive). I'm still waiting though for next-year's FF 13 and GT 5. ![]() |
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