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#1 |
Senior Member
Jan 2006
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I think all you have heard this news, right?
PSM magazine, had this in the rumour section and had an exact release date in November. Remember when Sony said, rumble is last gen? I read in a few Dutch gaming sites (around the time the news came out, that Imersion and Sony struck a deal) that they thought, they would use rumble, but not as we know it from PS2, but an improved next-gen version (I REALLY hope so!!) but this is just speculation. Should Sony change some other thing about the controller, to make it look more next-gen? Like for instance the X, circle, square buttons into the buttons they used on the PS3 in the front (Eject and Reset buttons). It is possible that these buttons have press sensitivity* right? The current controler has press sensitivity, so this feature must not be lost in the proces. *With press sensitivity I mean: press the X button gently, the guy only aims his gun, press it harder, he will shoot. Or press sqaure button gently, the car will drive slow, press it hard, the car will go fast. |
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#2 |
Special Member
Jan 2007
Virginia
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Yea, I believe there are a few threads running around with this.
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#3 |
Senior Member
May 2007
Calgary, Alberta, Canada
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The Dual Shock 2 Controllers from the PS2, have analog (pressure sensitive) controls, as do the Six Axis PS3 controllers. I see no reason why Analog buttons would be omitted from a proposed Six-Axis/Rumble PS3 controller.
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#5 |
Super Moderator
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Flat light-touch buttons look nice:
![]() But don't really play nice. Even if you just have digital face buttons you still need the tactile feedback of a proper springy button to instantly feel when the button isn't being pressed anymore. Damn that PSP design looked good though. ![]() |
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#6 |
Power Member
Feb 2006
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Before the ps3 launch, Ken confirmed that the ps3 would not upscale ps1 or ps2 games. Now we have that in a firmware update. Not having upscaling pissed off a lot of ps3 fans. A lack of rumble also pisses off a lot of ps3 fans, although I never played with rumble so I don't really care about the missing feature and everyone is begging sony to include some kind of rumble option. Sony confirmed that the new six axis controller would not rumble so if any new controller does rumble then question is how? I don't really care about the rumble because I never used it, but I know that sony will come up with a way for the controller to rumble. We got upscaling, we can get rumble to.
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#7 |
Blu-ray Guru
May 2006
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since rfom is my main game, the only time rumble would really be nice is if i get a vibration when someone is coming up on me from behind. otherwise, it just would get in the way and shake the heck out of the controller when im trying to shoot.
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#8 |
Member
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I never really missed rumble and besides i like that fact that not having rumble makes the controller much much lighter.... i think id take the lighter controller over rumble any day
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#9 |
Special Member
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I hate the press sensitivity. I play driving games almost exclusively. Your thumb really starts to go after awhile. I want a cruise control button or one that is strictly for flooring it(click on, click off).
The new controller is far too small. I want the controllers to come in small, medium and large sizes. My hands cramp up when playing the F1 racing game and trying to manually shift. They will contort for a limited amount of time but then it's pain. |
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#10 | |
Blu-ray Ninja
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fuad |
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#13 |
Blu-ray Knight
Jan 2006
www.blurayoasis.com
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I'm just trying to figure out how rumble and Sixaxis functions can co-exist at the same time...
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#14 |
Blu-ray Ninja
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Rumble may not be the same as the rumble on PS2. The PS2 ones use a lot of juice. So it may not rumble as much or has a different vibration mode.
Apart from force feedback steering wheels and joysticks, I don't see the point in rumble on PS3's controllers. Imagine if keyboard and mouse on PC games start rumbling. Internet porn would be on a completely new level! "Liquid-proof keyboard with RealSkin technology, with nubs on every key! (except for the Escape key)" fuad |
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#15 | |
Blu-ray Guru
Feb 2007
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http://www.immersion.com/gaming/vide...-gen/index.php "Motion Control and Tilt Sensing Next-gen vibration can work alongside motion-control and tilt-sensing features. Because the speed at which a user can move or tilt the controller is much slower than the frequencies generated by vibration feedback, it's possible to differentiate these signals using filtering and other techniques." This is over a year old so it can only have gotten better. Not sure why wasn't implemented for this generation..cost? .. lots of other neat bits in there as well.. Your welcome ![]() Actually from the advantages link at the bottom..power is reduced. So that answers that one as well. Next-generation Advantages Compared to current dual-motor systems, next-generation TouchSense® vibration technology supports:
Last edited by ps3andlovinit; 05-29-2007 at 04:29 AM. Reason: added Advantages piece |
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#16 |
Power Member
Feb 2006
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It's up to sony on including rumble in the controller. Maybe they will figure out a way.
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#17 | |
Expert Member
Jan 2005
Makati, Philippines
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#18 |
Active Member
Jan 2007
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Well, with all due respects, that article is from Immersion, originator of the lawsuit and written at a time when they were trying to prove Sony wrong. So a lot of the abstract information provided should be taken with a grain of salt.
Rumble is fairly low frequency, of course it can be filtered out but it will require additional components and will add to the cost; it's basic engineering. It's also very likely that there would be some performance hit on the motion sensing. No filtering is perfect. Personally, as a user of both SIXAXIS and the Wiimote, I find motion sensing to already be a little inaccurate so I wouldn't degrade it any. As for rumble, the biggest argument people make for it not being a gimmick is that a few games in the past relied on it for important cues. Any such cues for future sequels of such games could easily be replaced by a low frequency bass on your sound system (and if you have a powerful sub-woofer, you have real rumble again ![]() As others have expressed their opinions, I also prefer a lighter controller with longer battery life, so I hope that if they do come out with a new controller that it will be optional for future games. Or better yet, just make a rumblepack add-on so that people willing to bear the cost and battery life drain can get it without becoming a burden on everyone else. |
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#19 | |
Blu-ray Guru
Feb 2007
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#20 | |
Blu-ray Knight
Jan 2006
www.blurayoasis.com
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thread | Forum | Thread Starter | Replies | Last Post |
PS3 Controller with Rumble in Development | PS3 | Shin-Ra | 52 | 08-23-2007 02:05 PM |
Rumble Controller Included With 80Gb Bundle? | PS3 | WeApOn | 23 | 07-10-2007 05:40 PM |
God of War PSP & PS3 details: RUMBLE on PS3, confirms director | PS3 | digital.view | 1 | 05-22-2007 02:18 AM |
rumble back for ps3??? maybe so | PS3 | Sfblups3 | 16 | 03-05-2007 02:47 PM |
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