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Mass Effect 2 (Xbox 360)
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Glee Karaoke Revolution: Volume 3 (Xbox 360)
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Record of Agarest War: Zero (Xbox 360)
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The Biggest Loser Ultimate Workout (Xbox 360)
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Resident Evil 6: Archives (Xbox 360)
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Grease Dance (Xbox 360)
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MotionSports: Play For Real (Xbox 360)
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Brutal Legend (Xbox 360)
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Colin McRae: Dirt (Xbox 360)
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Old 11-08-2008, 12:47 PM   #20
iceman iceman is offline
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Warezing much Max?

1. Linux was definitely very smart to add.
2. With DivX and XviD, adding Matroska doesn't seem too far fetched.
3. The best way imho to stop piracy, is to 1: make the games as large as possible, in this case close to 50GB and thus a hassle to download. This tactic has been used before by game developers and crackers then used to strip the games from unnecessary data, to make it smaller and faster to download. However, it's a different environment today and I'm pretty sure this wouldn't happen. This tactic won't work forever of course... so a better solutions is 2: make the game so good in multiplayer mode (or other online features), that people want to play it online and thus requiring a valid key. I'm sure Blizzard realized this a long time ago and while I don't know how much they make, it has to be a lot

Last edited by iceman; 11-08-2008 at 12:49 PM.
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