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#4261 | ||
Blu-ray Guru
Jan 2008
Dallas/Ft. Worth, TX
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I'm trying to think of a good example on a small scale, but can't. But lets say that suddenly 1 egg cost $2. Sure you could afford it, but does that make it a sensible purchase? If the egg sellers were making 200-300% ROI on the eggs, I think most people would say that is out of line. Unfortunately, if we all buy the DLs, then that really is what the market will bear (regardless of crazy big margins). If we don't, well then we potentially harm the chances of seeing new DLs in the future. I'm just finding that with some of the microtransactions (not just LBP), companies seem to be looking at how high they can reasonably charge - not necessarily the costs, expected sales, and a reasonable markup. I personally didn't buy the Loco Roco set, but I can't imagine that whole set cost them a ton of money in design time - If even 50,000 people bought that one I'd bet they more than doubled their money on it. I think the frustrating part is that if you broke down a lot of initial games into their DL piece costs and added it up, you'd be paying $100s to buy the game. That indicates to me that either a) the games are under-priced and taking consistent losses, b) the DL content sells at dramatically lower levels than the game (I mean 25% or less of regular sales) or c) the markup on the DL content per time/cost investment is dramatically out of line with the game markup. It may very well be "b" - maybe the DL content sells at so much lower levels that the costs aren't being distributed to as many people - but my guess is that the costs were simply something the companies think they can get people to pay and are more than willing to rake in obscene profits on the DLC side. Quote:
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#4262 | |
Special Member
Jan 2008
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![]() and maybe this is the future of gaming. developers will release multiple DLC at low costs in order to generate more revenue for the game. we are probably going to see more and more of this because of all the potential revenue. since this is pretty much a new phenomena, its hard to figure out a place to budget for this. instead of putting away $60 for each game, should we put away $70 to account for future DLC we will purchase? maybe we will have to. i guess what i was simply saying is that it is silly to complain about a $1 price difference in something you want. to me, its like going to a store to buy a sweater that you feel is worth $30, and they are charging $31. if you want the sweater, there is no reason you should not buy it for the extra dollar. and if this is something that will nickel and dime you to death, it is perfectly reasonable to put a little extra time into something to generate funds for yourself to offset the $1 price difference. and if you feel like $31 for the sweater, or $2 for the costume, is too much, then the answer is simply don't buy it. anything else would be silly as well. but the fact that many people do buy it but still complain about the price (which many people have on this board alone) says to me that it is a fair price but you just don't want to pay one more dollar for it. and what i mean by fair is that you are willing to pay what they are asking. it may upset you because you want something else, but its still fair. id love to see video games be $40, but $60 is fair because that is what people are willing to pay. EDIT: plowmanjoe: id totally be up for getting those 4 player prizes. there is another level i think, cant remember off the top of my head, that has a spot where you need 4 players. my psn id is in my sig. ill be playing later tonight for sure. Last edited by air_max; 11-26-2008 at 03:18 PM. |
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#4263 |
Blu-ray Guru
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I have no intention of ever buying the costumes. For me they add noting to the game, yes they are cute and funny for a short time but for me your spending 99.9% of the time looking at what to do in the levels not what sackboy is wearing. Mine's had the Kratos costume on since I first played the game and don't really feel the need to change it, if the game had no costumes whatsoever I wouldn't think any less of it. Now if they released some more tools and things to play with when creating my own levels I'd be more interested. I'd like them to release materials that will change shape if not enclosed, i.e. liquids, sand, gravel etc.
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#4264 | |
Blu-ray Champion
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#4265 | |
Special Member
Jan 2008
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its fine. theres no need to continue this discussion. bottom line is, if you think $2 is too much for a costume, then just don't buy it. |
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#4266 |
Blu-ray Knight
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That would be cool - but I don't think LBP is capable of complex things like liquids - the physics involved are fairly complex - but it sure would be fun to play with.
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#4267 | |||
Blu-ray Guru
Jan 2008
Dallas/Ft. Worth, TX
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You're right, if I wanted the sweater, $31 wouldn't phase me - the value is still about the same. But I wouldn't pay $60 or $100 for a similar sweater just because it's from Gap or A&F or something - to me the value isn't there. I think comic books are a similar example - prices keep rising with a current possibility of regular books hitting 3.99 per issue soon. A lot of people have an issue with that not because they can't afford the book, but they are struggling to see why the publishers really need to move from 2.99 to 3.99. And the scary reality is that voting with their wallet could end up stopping the books completely, not lower the price. I doubt I'll every buy every LBP costume - I will grab ones I like. I just think that they could use to bump up the value in the purchase - as Proteus mentioned, even just a few stickers added in would do it for me. Here's a crazy idea - you know what I'd love to see added as DLC? A tool that lets you indicate specific costume items in your personal inventory, that if the players come in wearing those, they can get a bonus. Maybe jump a little higher, run a little faster, or stop a little quicker. Maybe treat one material like it's another (penguins on glass? ![]() Now the ability to encourage players to all dress up as animals on a Jungle themed level? Now that would add some real value for me. Edit: I see your point Max, but I think you are oversimplifying one thing: Quote:
Now if MM let some independent developers sell costumes for LBP at whatever price they want, you're point would be valid. A "fair" price and a "price the market will bear" are not always the same thing - especially when there aren't competing options. (I'll let this die now) Last edited by PA_Kid; 11-26-2008 at 04:50 PM. |
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#4268 | |
Blu-ray Guru
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#4269 | |
Blu-ray Knight
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Running, jumping and swinging along with puzzle elements are fun - but it sure would have been fun to spice it up just that little extra bit. |
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#4270 |
Blu-ray Guru
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Well isn't that just peachy. I've just been on LBP and one of my levels has gone, then I get the message 'level bombs, bikes, jump, points has been moderated'. WTF
![]() Right you start off and have to use a jetpack to collect timed explosives to blow through 3 walls, you then jump on some bikes, ride down a big ramp and jump off the end, fall for a bit and land in some points. Then go to the finish. That's it. There's no text bubbles, stickers or anything. So, anybody have any ideas? |
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#4271 | |
Blu-ray Knight
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I'm beginning to think that people are just being @sses and doing stuff like going around and reporting people's levels and marking levels as "rubbish" etc. It happens in every game that is online - a few ruin it for the masses. However, the only thing I can think of that might get you moderated is the word "bomb" in your title. Hey, these are sensitive times we live in, who knows any more. ![]() |
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#4272 | |
Blu-ray Guru
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#4273 |
Blu-ray Knight
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Anyone been able to do much with the PSEye?
They really need to do that rumored update where you can make stickers from photos off your hard drive, cause the PSEye is ABSOLUTELY useless. The pictures are fuzzy and superlow-res. Also, why can't I have my personalized stickers look nice. I put them on card board or white wood and they come out all washed out. Even the ones taken from within the game. Before you place it, it looks great - as soon as you stick it on a surface, it looks like cr@p. ![]() They need to include a transperency level tool for your sticker. But most of all they to get rid of the PSEye being used as a low res scanner - cause it just ain't working. ![]() ![]() |
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#4274 | |
Blu-ray Samurai
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#4276 |
Senior Member
May 2007
Calgary, Alberta, Canada
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CYMBOL,
How did you change the colour of the dissolve at the beginning of your level? I looked for a hidden tweak, like on the poison gas, but that didn't work. BTW, this morning I had the top score on Winter Wonderland. ![]() |
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#4278 | |
Blu-ray Knight
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As for the dissolve (there is no "tweak") - To achieve it, I used the black rubber at the beginning - but had to alter the camera angle so there was no residual light - once the camera angle becomes normal (straight on), you see hints of light. Then, I used a massive gradiant white sticker (those color stickers that give a gradual colorization). I flipped the gradual white sticker so that it grew more solid at you headed right to left. Hope that makes sense - and helps you achieve whatever you're trying to do. Also, I play Littlebigverse, but I got stuck on the ship. It docked and I could not find a way off the ship to complete the level. (Also, it took me a while to figure out how to open the doors - ![]() Also, I really liked the flight through space, but I would suggest using dark matter to hang the stars, instead of strings; however, that's a more personal taste of design. It would be time consuming to redo, but I think the effect would be cooler - again, that's just the way "I would do it" and isn't right or wrong. Also, the first time I played through, I got stuck right at the beginning. I pulled the manhole cover off and somehow I jumped in and got stuck with the cover. I couldn't move and had to restart the level. Pretty funny. |
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#4279 | |
Blu-ray Knight
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![]() ![]() ![]() Yeah, the deer was my own design (guess is shows. ![]() ![]() Everything in Winter Wonderland was mine. All the mechanisms (spinning electrical lights), characters, etc. I really try and stay away from using the items provided from the story mode. It won't be any fun if everyone has the same characters and machines - so, as much as it is a pain and time constraint, I'd rather create my own bad guys for people to jump on than just copy and paste in the one's that everyone uses. Edit: I did use several items in "The Garden at Midnight" (my first level) while learning how to create stuff - but after playing several other user made levels - I quickly realized my level would just be another variation if I used too many. So, I tried using them in different ways (like the jump from waterwheel to waterwheel in the nighttime sky). Last edited by CYMBOL; 11-27-2008 at 02:32 AM. |
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