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Old 05-25-2018, 05:41 PM   #1321
aetherhole aetherhole is offline
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Dynamic Volume is a dynamic range compression algorithm. It's a very fancy one, but it's STILL just a DRC. Depending on the mode you use it for, it can be quite drastic. It also depends on where you set your volume knob at. It raises the volume of dialog, it also raises the volume of the surrounds, but it also raises the volume of the bass response. It's "great" in that regard, but it's artificial. No matter how many times I've tried it, things just don't sound right. Bass is excessively bloated and the surrounds are overpowering.

I've verified this with a analog dB meter. The surrounds are consistently 3-6dB louder than they should be. LFE response is enormously raised, at the range of 12-15dB louder. I normally adjust my LFE to be only about 2dB louder than my speakers (analog weight-correction considered).

Regardless, the point is, it is changing the soundtrack, more than I'm comfortable with.
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Old 05-25-2018, 05:42 PM   #1322
VonMagnum VonMagnum is offline
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Originally Posted by ROSS.T.G. View Post
I know what youre saying but adding dynamic compression to a soundtrack that already sounds compressed doesn’t make sense.


For the umpteenth time, it's NOT compressed! It's the opposite! Compressed sounds LOUD, not low volume! People don't like dynamic audio precisely for the reasons people keep complaining about (namely it's too quiet unless you REALLY turn it up and then at some point it's too loud OR you can't get it that loud since you run out of volume control or it starts clipping which sounds even worse).

I have to play Thor 3 at 0dB to sound right. If my speakers were any less efficient or I had a larger room I would need more power or it would sound weak. If I convert the soundtrack to Dolby Digital with Handbrake it's about 8dB (give or take) LOUDER with no other changes what-so-ever.

Last edited by VonMagnum; 05-25-2018 at 05:49 PM.
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Old 05-25-2018, 05:47 PM   #1323
aetherhole aetherhole is offline
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I'll also add, the individual is MORE than welcome to using Audyssey's Dynamic Volume feature, however that essentially invalidates any critical comments regarding sound elements.

I guess in this case also, this could be why people are having "better" experiences with these Disney Atmouse tracks. The ADV is artificially boosting surround and LFE activity, which, still is inaccurate any way you spin it.
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Old 05-25-2018, 05:50 PM   #1324
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Old 05-25-2018, 05:56 PM   #1325
ROSS.T.G. ROSS.T.G. is offline
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DV is horrible in my room. I used to engage it when I was in an apartment but in my dedicated room I have no need. I do use Dynamic EQ for everything. I typically listen around -10db for movies. When I disable DEQ the soundstage collapses. Even with DEQ Disney soundtracks are lifeless.
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Old 05-25-2018, 05:58 PM   #1326
aetherhole aetherhole is offline
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Quote:
Originally Posted by VonMagnum View Post


For the umpteenth time, it's NOT compressed! It's the opposite! Compressed sounds LOUD, not low volume! People don't like dynamic audio precisely for the reasons people keep complaining about (namely it's too quiet unless you REALLY turn it up and then at some point it's too loud OR you can't get it that loud since you run out of volume control or it starts clipping which sounds even worse).
Individuals like you might be the very reason why Disney chose to go this route.

Compressed doesn't automatically mean "Loud." Compressed putting something into a smaller container, REGARDLESS of volume. The dialog is low volume, loud explosions are loud volume. That's the DYNAMICS. The problem with Disney's audio mixes as of late is that the volume is low and the loud explosions are not as "explosive" (re: loud), hence the lack of DYNAMICS. Dynamics is RANGE. Turning up or down the volume doesn't change the DYNAMICS, it just changes the starting point of said dynamics.

Additionally, dialog at 65dB and loud explosions at 115-120dB, is "normal" dynamics.

If you raise the volume so that dialog is 85dB, then the loud parts would increase to 135-140dB (dear god that would be loud). The dynamic range is still 55dB difference, regardless of volume.

Disney mixes don't appear to have that same dynamic range. Maybe 65dB to 100dB (random ass guess). So if you raise the volume to have dialog at 85dB, then it would only be 120dB on the loudest portions. The dynamic range would only be 35dB difference, regardless of volume.

Thus the dynamic range of the sound is compressed.
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Old 05-25-2018, 06:02 PM   #1327
ROSS.T.G. ROSS.T.G. is offline
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Quote:
Originally Posted by aetherhole View Post
Individuals like you might be the very reason why Disney chose to go this route.

Compressed doesn't automatically mean "Loud." Compressed putting something into a smaller container, REGARDLESS of volume. The dialog is low volume, loud explosions are loud volume. That's the DYNAMICS. The problem with Disney's audio mixes as of late is that the volume is low and the loud explosions are not as "explosive" (re: loud), hence the lack of DYNAMICS. Dynamics is RANGE. Turning up or down the volume doesn't change the DYNAMICS, it just changes the starting point of said dynamics.

Additionally, dialog at 65dB and loud explosions at 115-120dB, is "normal" dynamics.

If you raise the volume so that dialog is 85dB, then the loud parts would increase to 135-140dB (dear god that would be loud). The dynamic range is still 55dB difference, regardless of volume.

Disney mixes don't appear to have that same dynamic range. Maybe 65dB to 100dB (random ass guess). So if you raise the volume to have dialog at 85dB, then it would only be 120dB on the loudest portions. The dynamic range would only be 35dB difference, regardless of volume.

Thus the dynamic range of the sound is compressed.
It’s pointless. My cats listen better.
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Old 05-25-2018, 06:06 PM   #1328
aetherhole aetherhole is offline
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Quote:
Originally Posted by ROSS.T.G. View Post
It’s pointless. My cats listen better.
Indeed it might be. Though, maybe someone else as confused, but less vocal, or maybe someone might be persuaded by his misunderstanding, but will understand a little bit more.
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Old 05-25-2018, 06:59 PM   #1329
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FYI - IMAX switching aspect ratio on the 3D Blu-ray.
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Old 05-25-2018, 07:09 PM   #1330
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Quote:
Originally Posted by Pieter V View Post
FYI - IMAX switching aspect ratio on the 3D Blu-ray.
Might as well copy/paste that in the Infinity War thread, you'll have to at some point.
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Old 05-25-2018, 07:12 PM   #1331
LordoftheRings LordoftheRings is offline
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Quote:
Originally Posted by Pieter V View Post
FYI - IMAX switching aspect ratio on the 3D Blu-ray.
And just to reaffirm in retrospect...

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Old 05-25-2018, 07:12 PM   #1332
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Quote:
Originally Posted by LordoftheRings View Post
And just to reaffirm in retrospect...
Plus the rest:

https://forum.blu-ray.com/showthread.php?t=281840


Quote:
Originally Posted by imsounoriginal View Post
Might as well copy/paste that in the Infinity War thread, you'll have to at some point.
Let's see how that turns out.

Last edited by Pieter V; 05-25-2018 at 07:23 PM.
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Old 05-25-2018, 07:24 PM   #1333
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Who said a damned thing about raising the average dialogue to 85dB???? My God. You can lead a horse to water, but some people will still forget to fill the trough. The music is louder than the effects at the prologue of Thor 3. It's intentional and the bass is exaggerated to boot. I don't give a crap what your random arse guess is about dynamic range. Compressed or not compressed doesn't make low volume stay low. The fact remains people on here said things slamming into the ground sounded like leaves hitting the ground. That is absolute horse manure no matter what the absolute dynamic range turns out to be!

Turn the volume up and it sounds very good here, certainly nothing to whine and cry about. I thought it sounded odd at first too, but the level was way too low. Hell, the opening Marvel titles on the disc menu preload are way louder than the same titles at the start of the movie. That should be a clue the average level is lower. If it still sounds like utter crap, there's something wrong with you or your system or you exaggerating into the stratosphere. I could be stupid, but I'm still not deaf.

Even if the dynamic range is the same or even less (and it's only lowered absolute volume), it doesn't explain most of the comments here about no surround use, no bass, piles of leaves, etc. Turned up, it sounds great here. Compressed explosions at high volumes do not sound like leaves no matter how much you seem to think they do and the surround channels are used extensively despite the nonsensical exaggerated claims made here.

I have no issue with people saying they don't like the soundtrack, but telling me there's no bass, no surround, and impacts sound like leaves hitting thegtound etc. is bologna.
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Old 05-25-2018, 07:27 PM   #1334
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Bologna is better than the AQ.
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Old 05-25-2018, 07:30 PM   #1335
LordoftheRings LordoftheRings is offline
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Quote:
Originally Posted by Pieter V View Post
Plus the rest:

https://forum.blu-ray.com/showthread.php?t=281840



Let's see how that turns out.
Lol, I thought I was in Thor's territory. Sorry about that, a simple mistake.

Here's the fix for now ... in all retrospect.


We'll be back ... June 11
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Old 05-25-2018, 07:59 PM   #1336
aetherhole aetherhole is offline
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Quote:
Originally Posted by VonMagnum View Post
Who said a damned thing about raising the average dialogue to 85dB???? My God. You can lead a horse to water, but some people will still forget to fill the trough. The music is louder than the effects at the prologue of Thor 3. It's intentional and the bass is exaggerated to boot. I don't give a crap what your random arse guess is about dynamic range. Compressed or not compressed doesn't make low volume stay low. The fact remains people on here said things slamming into the ground sounded like leaves hitting the ground. That is absolute horse manure no matter what the absolute dynamic range turns out to be!

Turn the volume up and it sounds very good here, certainly nothing to whine and cry about. I thought it sounded odd at first too, but the level was way too low. Hell, the opening Marvel titles on the disc menu preload are way louder than the same titles at the start of the movie. That should be a clue the average level is lower. If it still sounds like utter crap, there's something wrong with you or your system or you exaggerating into the stratosphere. I could be stupid, but I'm still not deaf.

Even if the dynamic range is the same or even less (and it's only lowered absolute volume), it doesn't explain most of the comments here about no surround use, no bass, piles of leaves, etc. Turned up, it sounds great here. Compressed explosions at high volumes do not sound like leaves no matter how much you seem to think they do and the surround channels are used extensively despite the nonsensical exaggerated claims made here.

I have no issue with people saying they don't like the soundtrack, but telling me there's no bass, no surround, and impacts sound like leaves hitting thegtound etc. is bologna.
Oh for the love... you are absolutely thick. You completely missed the point (again).

Quote:
Turn the volume up and it sounds very good here
Quote:
Even if the dynamic range is the same or even less (and it's only lowered absolute volume), it doesn't explain most of the comments here about no surround use, no bass, piles of leaves, etc. Turned up, it sounds great here.
"It sounds great here" is your subjective opinion. OPINION. What we are talking about is a widely known FACTUAL issue that plagues all recent Disney releases. They might sound fine to you, but it doesn't mean there's NOT still an issue that should be fixed.

Sounding fine and sounding fantastic are nowhere near the same thing. It may sound fine, but it should sound fantastic. It did in the theaters. There is dynamic emphasis that was present in the theatrical release that is not present on the disc.

If people don't like extended dynamics in their soundtrack, that's their own effing prerogative. However, Disney's decision only caters to them, which is incredibly unfortunate. Consumers have the option in their systems, TVs, whatever the hell they are listening through, to do the very same thing that Disney is doing. You can compress the dynamic range all you want from the proper (dynamic) source. You CANNOT extend the dynamic range back from the original compressed source without adverse affects.

Maybe I missed the posts that people were complaining that the soundtrack was front-loaded. My complaint is not about surround usage, it's about dynamics. If it was a lower mastered volume and the same dynamic range, fine, turning it up would easily solve it. Again, that's not the case. Not only is it a lower mastered volume, it's got a lower dynamic range on top of it. There's no easy user fix to remedy the 2nd issue.

I'm genuinely curious, what kind of system/set up are you listening on, and what kind of settings? Speakers? Are you using Audyssey Dynamic Volume? Are you speakers level matched? How "hot" are you running your LFE?

These are all contributing factors in how you are coming to the conclusion that this soundtrack sounds "fine."
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Old 05-25-2018, 09:00 PM   #1337
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So it sounds like an argument of one...everyone in this thread and other forums say it's bad except for the odd person. Wonder who's right ? Lol...I have a great system with a treated room and it does not sound good no matter the volume
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Old 05-25-2018, 09:11 PM   #1338
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do not feed
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Old 05-25-2018, 09:17 PM   #1339
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Quote:
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do not feed
What if I'm bored though? Fine fine, I won't
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Old 05-25-2018, 09:29 PM   #1340
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Thumbs down Black Panther 4K Audio

We're just discussing a 4K BR flick; story, visuals, audio soundtrack, sound effects, ...and it doesn't sound full, it lacks vitamins, energy where it should shake the foundations of space.
Out of ten it's a six. ...For inconsistency, incompleteness. ...In my ears, body and soul. It's as "good" as Thor 3 and SW:TLJ Epi. Vlll.
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