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Old 04-08-2009, 05:57 PM   #6501
Chris60119 Chris60119 is offline
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Apiril looks good so far. 2 patches and some cool costumes. I like the mythology costumes..

http://forums.littlebigworkshop.com/...hread.id=49340

http://www.mediamolecule.com/
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Old 04-08-2009, 06:33 PM   #6502
netguy503 netguy503 is offline
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Cool so we have a patch next week and a level's kit the week after. And that post calms my fear that we would have to pay for the level's kit update;both the patch and the update are indeed free. Looks like April is the month to get back into Little Big Planet. I also like the pricing of the mythological characters. Very good job all around.

Btw, people who didn't pre-order or get it by other means, are going to be so upset that the Heavenly Sword Pack has been pushed back.

Last edited by netguy503; 04-08-2009 at 06:49 PM.
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Old 04-08-2009, 06:45 PM   #6503
Stephie_is_a_dork Stephie_is_a_dork is offline
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Quote:
Originally Posted by frettless5 View Post
Apiril looks good so far. 2 patches and some cool costumes. I like the mythology costumes..

http://forums.littlebigworkshop.com/...hread.id=49340

http://www.mediamolecule.com/
thanks for the info
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Old 04-08-2009, 06:51 PM   #6504
Goodintentions Goodintentions is offline
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a patch AND a level kit ?? can someone explain a little more for those of us who cant access that site
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Old 04-08-2009, 06:52 PM   #6505
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It's that time again! Here are the scheduled release dates of additional LittleBigPlanet content for the rest of this month and the start of May.

Those of you who keep an eye on these updates will notice that the Heavenly Sword mini-pack has moved back by two weeks, however in its place is the extremely cool Rag Doll Kung Fu costume pack which now launches on the same day as the game comes to the PlayStation Network Store.

The big news for April however is that the 1.12 "Cornish Yarg" update is being released which provides some new features along with some fixes to problems reported by the community. Also included in this update is Creator Pack 1 which contains some very cool new devices, gizmos and tools to help you build your levels. Should the date for the release of the Cornish Yarg update change we'll inform you ahead of time, but right now it's looking good to go on April 16th and 23rd respectively!

April 9th : Rag Doll Kung Fu Costumes : $5.99/€5.99
To coincide with the release of Rag Doll Kung Fu on the PlayStation Network Store we've put together some great costumes and themed stickers. Contains :
  • Hero costume : Hero hair, jacket, trousers, skin
  • Master Hip costume : Master Hip trousers, shirt, hair, skin
  • Master Sin costume : Master Sin hat, jacket, nails, trousers
  • Master Tang costume : Master Tang hat, moustache, jacket, fish, trousers, skin
  • Sung Ling costume : Sung Ling hair, top, trousers, skin
  • 36 Rag Doll Kung Fu theme stickers
April 9th : Patapon Costume (Europe) : $1.99/€1.99
Patapon 2 has hit the streets so it's high time that Sackboy took up the challenge with this costume including a selection of weapon options. Contains :
  • Patapon costume : Patapon skin and head-dress, Patapon Axe, Patapon Bow, Patapon Sword
April 16th : Monkey King Costume : FREE
The costume competition winning design from Asia - the Monkey King. Contains :
  • Monkey King costume : Monkey King Crown, clothes, tail, staff, skin
April 16th (provisional) : 1.12 "Cornish Yarg" update : FREE
This update addresses several outstanding issues with the game :
  • There is a new music player which lets players choose their own music from the XMB to play during create mode and in their Pod
  • Improved decoration mode makes it easier to customise your Sackboy
  • Option to delete all (unhearted) community objects and photos
  • Option to select whether to automatically collect community prizes and photos
  • A number of improvements have been made to make profiles more robust and to recover from certain errors
  • We now support Japanese and Korean IME for text chat.
  • Emitter prediction has been improved (this should help fast-moving projectiles e.g. in MGS levels)
  • The player proximity switch now has a ‘require all’ option in it
  • An option has been added to cycle between various level information when viewing community levels on the earth
  • Various LittleBigStore improvements
April 23rd (provisional) : Creator Pack 1 : FREE
A collection of new tools and functions to help aspiring creators:
  • Infinite lives checkpoint
  • Visibility tweak option on certain joint objects (to hide these in Play mode)
  • Global settings object (to trigger lighting changes)
  • Tetherless jetpack
  • Angle range proximity switch (additional functionality on proximity and magnetic key switches)
April 23rd : Heavenly Sword Mini-Pack : $2.99/€2.99
Contains :
  • Nariko costume : Nariko sword, wig, dress
  • Kai costume : Kai hat and hair, dress, gloves, boots, skin
  • 27 Heavenly Sword theme stickers
April 30th : Egyptian Mythology Mini-Pack : $1.99/€1.99
Inspired by Egyptian mythology this pack has costumes for Anubis and Sekhmet along with 10 theme stickers to help you add some Egyptian flavour to your levels. Contains :
  • Anubis costume : Anubis mask, Anubis robes
  • Sekhmet costume : Sekhmet mask, Sekhmet robes
  • 10 Egyptian theme stickers
May 7th : Norse Mythology Mini-Pack : $1.99/€1.99
Continuing our mythological theme this pack contains Thor and Valkyrie costumes and Norse themed stickers.
  • Thor costume : Thor's helmet, beard, belt and wristguards, legs, Thor's Hammer
  • Valkyrie costume : Valkyrie helmet and braids, Valkyrie jerkin and cape, Valkyrie boots
  • 10 Norse theme stickers

Last edited by Shin-Ra; 04-09-2009 at 01:22 AM. Reason: formatting
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Old 04-08-2009, 07:20 PM   #6506
Goodintentions Goodintentions is offline
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love the patch stuff but man they need to do morethan just costumes and stickers .. gimme more materials to work with not jsut types but different patterns
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Old 04-09-2009, 01:22 AM   #6507
Shin-Ra Shin-Ra is offline
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Updated the first post with all the upcoming goodies.
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Old 04-09-2009, 12:38 PM   #6508
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Somewhat LBP related,



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Old 04-09-2009, 06:41 PM   #6509
Chris60119 Chris60119 is offline
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I did some changes and republished Snow Trek 60119. Changed the music around ( I think it's ok) Added a few more checkpoints. Suicide can get you a lot more points in this level. Just cause you fall. It dosent mean you have to take that route right away. Added a few arrows to let you know there's something near...

Snow Trek 60119

Check it out
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Old 04-09-2009, 06:58 PM   #6510
fsavoie fsavoie is offline
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Quote:
Originally Posted by frettless5 View Post
I did some changes and republished Snow Trek 60119. Changed the music around ( I think it's ok) Added a few more checkpoints. Suicide can get you a lot more points in this level. Just cause you fall. It dosent mean you have to take that route right away. Added a few arrows to let you know there's something near...

Snow Trek 60119

Check it out
I'm out this weekend, but I'll try to give it a try next week to see the improvements!
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Old 04-09-2009, 07:12 PM   #6511
Chris60119 Chris60119 is offline
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Quote:
Originally Posted by fsavoie View Post
I'm out this weekend, but I'll try to give it a try next week to see the improvements!
What sucks about community levels is. No one takes the time to really learn all the secrets to the level. They play it one time through and thats it. It's not like story mode where it tells you if your 100% or not. I wish MM would add something to tell you your percentage complete on community levels.

I appreciate you playing my level twice
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Old 04-09-2009, 09:11 PM   #6512
Pepelutivruski4 Pepelutivruski4 is offline
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Quote:
Originally Posted by frettless5 View Post
What sucks about community levels is. No one takes the time to really learn all the secrets to the level. They play it one time through and thats it. It's not like story mode where it tells you if your 100% or not. I wish MM would add something to tell you your percentage complete on community levels.

I appreciate you playing my level twice
that's not true. most ppl i play LBP with, including myself play hte community levels several times over.
it is possible that it's only us who do this, and it is not by any means to get all the items, rather because the level is so fun.

i will say though that if MM ever let ppl create costumes or articles of clothing for the sackboy, things will be very different and levels will begin to have significanly more re-visits to get into those hard to reach nooks.

if yuor level doesn't get re-visits, it's prolly not that great, because the only reason ppl get 100% on the story mode is to make sure they have all the costumes, and triggers necessary for the upcoming levels.






thanks for updating the front page shin.
can anyone tell me why the updates are called "cornish yarg"?
wasn't hte last update called the same thing? bar the version number of course.

Last edited by Pepelutivruski4; 04-09-2009 at 09:14 PM.
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Old 04-09-2009, 09:15 PM   #6513
CYMBOL CYMBOL is offline
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Quote:
Originally Posted by frettless5 View Post
What sucks about community levels is. No one takes the time to really learn all the secrets to the level. They play it one time through and thats it. It's not like story mode where it tells you if your 100% or not. I wish MM would add something to tell you your percentage complete on community levels.

I appreciate you playing my level twice
Hey guys - just checking in - the internet is super slow and cuts out a lot.

Looks like there will be lots of fun updates to check out when I get home.

@frettless - If you set prized in those secrets parts, it will show up as blank if someone didn't get those when they hit the scoreboard. However, even that offers little incentive for people to look for hidden areas. I add hidden rooms because it gives the level some replayability - but it shouldn't be incorporated with the idea that people will/should find them.

Too bad I can't check out your level.
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Old 04-09-2009, 09:19 PM   #6514
CYMBOL CYMBOL is offline
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Quote:
Originally Posted by Pepelutivruski4 View Post
if yuor level doesn't get re-visits, it's prolly not that great,
Or it is a challenging level - many people won't devote the time to try a level again if they lose all their lives - I'm glad MM has incorporated infinite lives checkpoints in the next update so that we don't have to keep creating them ourselves.

Quote:
Originally Posted by Pepelutivruski4 View Post
can anyone tell me why the updates are called "cornish yarg"?
MM seems to find it whimsical to name each update after a type of cheese. . . . really.
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Old 04-11-2009, 08:29 AM   #6515
Chris60119 Chris60119 is offline
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I don't think my levels are to challenging. Maybe there not fun. There a little basic, but I enjoy creating them. Thats what it's all about to me.
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Old 04-11-2009, 12:06 PM   #6516
Stephie_is_a_dork Stephie_is_a_dork is offline
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Yesterday I noticed the most recent SACK IT TO ME on http://www.littlebigworkshop.com/en-us had the Egyptian and Norse Mythology Mini-packs listed as $2.99 each. Misprint or price-hike?
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Old 04-11-2009, 05:30 PM   #6517
Chris60119 Chris60119 is offline
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Quote:
Originally Posted by Stephie_is_a_dork View Post
Yesterday I noticed the most recent SACK IT TO ME on http://www.littlebigworkshop.com/en-us had the Egyptian and Norse Mythology Mini-packs listed as $2.99 each. Misprint or price-hike?
My guess was it was a misprint. $2.99 sounds about right.
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Old 04-11-2009, 07:47 PM   #6518
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ok guys... bear with me here. This is probably a stupid question, but how do I add the paintenator to a level of mine (I have purchased the MGS pack). I have gone through my entire tool box options and don't see it anywhere. If anyone could help I would appreciate it!
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Old 04-11-2009, 09:05 PM   #6519
Stephie_is_a_dork Stephie_is_a_dork is offline
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Some of the MGS create tools must be collected in the MGS levels. I can't remember if the paintinator was one of those. Make sure you have the MGS Booty Master trophy. If not, the paintinator *might* be in one of the levels somewhere.

If you already have it, it should be right next to the jetpack.
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Old 04-11-2009, 09:42 PM   #6520
Stephie_is_a_dork Stephie_is_a_dork is offline
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Hmm...I checked from my pod and the paintinator is in a prize bubble somewhere in Act 2. Make sure you have 100% for that level.
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